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You are here: FFG Forums /  Board and Card Games /  Elder Sign

Elder Sign
A fast-paced game of dice and dementia
Moderator: FFGAnton Topics: 178 | Posts: 1072
Completing Adventure...Wait at Entrance
Published on 16 September 2011 - 14:50:39
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0

Why does the game tell the player to move to the entrance upon successfully competing an adventure. What's the point?

Without Signature

Page 1 of 1 (4 messages) 1
Reply #1 | Published on 16 September 2011 - 09:04:28
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When you successfully complete an adventure, you take the adventure card as a trophy.  The number in the green slot next to the game is a number of trophies associated with the card.  Because you have taken the card, you must move your character back to the entrance, because the adventure card is no longer in play.  If you were allowed to stay in the same slot, then you could assist for the next player who moves into that slot, assuming you haven't move out yet. 

The entrance is honestly a bad name for visualization.  Call it "The Lobby".  If you've ever been to the Met in NYC, it would be like that big lobby. 

Without Signature
Reply #2 | Published on 16 September 2011 - 12:25:23

yea when you play it makes more sense.  after you beat the adventure your character has to go somewhere.  if you need to visualize it, just visualize the lobby/entrance as the center of the musuem and all the rooms break off from it, so after each room is completed you need to go back to the lobby first to go to a new room.

Without Signature
Reply #3 | Published on 16 September 2011 - 14:45:40

So that the investigator is no longer available to assist other adventurers and focus dice for them.

 
Reply #4 | Published on 16 September 2011 - 14:50:37

 oops sorry guys did not see your replies as I was responding to  a  RSS feed that seems a bit slugish with its updates.

 
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