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Nephilim said:
Should have complaint earlier :-)
Just receved this in my mailbox:
You would only draw a new AI card if there are No wretches in play or if all COGs are in cover. In all other cases, you will resolve as much as possible from the card and not draw a new one.
I hope this answers your question!
-Corey Konieczka
VP of R&D
Fantasy Flight Games
official answer
Conan! What is best in life? To crush your enemies, see them driven before you, and to hear the lamentation of their women.
FragMaster said:
I sent Corey mails and he sent mails back to me, but unfortunately the problem is not resolved until now entirely.
But it seems that Corey wants to handle AI card #9 as follows:
(1) First check if there is at least one Wretch in play. If no, then draw a new AI card immediately. If yes, then go to (2).
(2) Check if all COG figures are in cover. If yes, then draw a new AI card immediately. If no, then go to (3).
(3) Resolve the card normally for each Wretch. That means: The first choice for a Wretch is to move into a 4 or less health COG figure's area within 3 movement and to attack him and the second choice is to move 2 areas toward the nearest COG figure not in cover.
Wish You all Merry Christmas and a happy New Year!
Without Signature
Yeah, I agree with the last post. I always play from the top of the card for each figurine that would trigger and continue to go down until the card has completely resolved what figurines it can.
"Some said the thunder called the lurking fear out of its habitation, while others said the thunder was its voice."
H.P. Lovecraft, The Lurking Fear
Tromdial said:
Yeah, I agree with the last post. I always play from the top of the card for each figurine that would trigger and continue to go down until the card has completely resolved what figurines it can.
Same for me. That way there s no pb :)
Conan! What is best in life? To crush your enemies, see them driven before you, and to hear the lamentation of their women.
The AI card #9/35 should be handled like I posted earlier:
Bjbu said:
(1) First check if there is at least one Wretch in play. If no, then draw a new AI card immediately. If yes, then go to (2).
(2) Check if all COG figures are in cover. If yes, then draw a new AI card immediately. If no, then go to (3).
(3) Resolve the card normally for each Wretch. That means: The first choice for a Wretch is to move into a 4 or less health COG figure's area within 3 movement and to attack him and the second choice is to move 2 areas toward the nearest COG figure not in cover.
Because I don't understand Corey's ruling "In all other cases, you will resolve as much as possible from the card and not draw a new one.", I sent Corey another mail and asked him what situation he means. He answered my question the following way:
"Imagine the following situation. All COGs are in cover except 1. Two wretches are on the game board, and the first one attacks the COG that is not in cover, making him bleed out. Since all other COGs are in cover, the second wretch would not do anything (nor would a new AI card be drawn for him)."
Without Signature
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