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I've got both expansions, and I'm running a game (4-6 players) this weekend. All of my players are sharp enough to pick things up quickly, so I'm confident I have the whole field of options available to choose from, and we don't get together often enough to want to "waste" an evening experimenting. On the other hand, I personally have only experienced the base game and Pegasus, but not Exodus (and let's just assume this inexperience won't be a problem). So, with the whole field of options available to me, I come to you fine folks for some insight into the rules, options and expansion components that I should and should not include.
I usually try to ask more direct questions when starting a new topic, but that's a bit tricky here. Generally speaking, could you please provide comments on your experiences with different combinations, and any recommendations or "sweet spot" combinations (even for different player counts) you may have discovered? I'd like to get a clearer sense of what to expect to design the kind of game we want to play, without having to waste one of our precious, rare gaming evenings fumbling about and experimenting for ourselves!
Let me try to get the ball rolling with some questions, but any advice would be much appreciated!
Okay, I think six is enough! Thanks for making it this far, and thanks in advance for any advice you take the time to provide, it's much appreciated!
PS (and I'll edit this as my plans change): As of this initial post, I'm considering running
"Listen, Moirai (Fates) . . . hear our prayers . . . send us rose-bloomed Eunomia (Good Order) and her bright-throned sisters Dike (Justice) and garland-wearing Eirana (Peace), and make this city forget its heavy-hearted misfortunes."
- Greek Lyric V Anonymous Fragments 1018 (Stobaeus)
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I haven't mixed Exodus and Pegasus, just played with one or the other, so can't really answer most of your questions. But I can hopefully help with this:
The Final Five cards have zero effect unless the players are looking at loyalty cards a lot. If your goal is to up the paranoia, leave them out. If you want tons of paranoia, leave out the blank "You are not a cylon" cards and only use the ones with Personal goals. you may want to start with increased resources if you're doing this though, as there will be some guaranteed losses should the humans survive to the end.
Err, I realize I mangled some of the "Cylon Leader replacing an unrevealed Cylon" rules in the above post; I've honestly gone and confused myself, as I know I played a Sympathetic Cylon, I know we had more than four players, and I can only remember one other Cylon player. I'm thinking I just forgot about the second Cylon, and conflated complaints I read about the 5-player game replacing an unrevealed Cylon with a revealed Cylon Leader. Also, I can't seem to find the edit button to fix my mistake, which would also make all those promises about editing said post a lie.
I guess I'm just a terrible person.
"Listen, Moirai (Fates) . . . hear our prayers . . . send us rose-bloomed Eunomia (Good Order) and her bright-throned sisters Dike (Justice) and garland-wearing Eirana (Peace), and make this city forget its heavy-hearted misfortunes."
- Greek Lyric V Anonymous Fragments 1018 (Stobaeus)
James McMurray said:
Ah, I had assumed that Exodus would include Crisis/Quorum/etc. cards that would increase the frequency of checking others' Loyalty cards. Is this the case, or did they print five cards just to screw over Gaius Baltar? ;-)
"Listen, Moirai (Fates) . . . hear our prayers . . . send us rose-bloomed Eunomia (Good Order) and her bright-throned sisters Dike (Justice) and garland-wearing Eirana (Peace), and make this city forget its heavy-hearted misfortunes."
- Greek Lyric V Anonymous Fragments 1018 (Stobaeus)
Not sure. I haven't read all of the cards (I like them to be a surprise). I do know that there are several ways besides just Baltar to look at loyalty cards, including Crisis cards and Quorum cards. And that some of them came before Exodus.
The edit button is at the top of the post, but the forum software takes it away after a certain amount of time (not sure how long).
One thing I can say is that if you mix them, you should probably use the Ionian Nebula instead of New Caprica. NC's massive shift from the base game can be a pain for new players, even really smart ones. That and, IMO, the Nebula fits a lot better with the BSG theme than NC did.
Given the amount of time Exodus has now been out, I would think FFG would have posted rules on how to combine various aspects of it with Pegasus. I can understand how this would be difficult, especially considering the fact that many groups use bits and pieces of each expansion (screw New Caprica, I'm sorry, but I'll say that every chance I get) but some sort of guidelines or something would be good; everyone is playing it differently right now. Its going to get even worse if a 3rd expansion does come out.
Anyone else who has played entirely too many games of this think we should start a thread about how to combine them without making the game length too excessive? I realize there are various answers scattered through several threads, it might be nice to put it all in one place - maybe we can figure out the most balanced answer. In fact, I'm gonna start it here.
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. -Terry Pratchett
Thanks for your advice, all! I've managed to play three games of BSG since I wrote the OP, and made an important realization: It doesn't matter how smart you are when it comes to adding expansions; until you know the base game like the back of your hand, there's just too much to take in.
So, I made only a few modifications to the base game, and am now running a sort of "BasePlus" game until we're ready to add parts of Pegasus/Exodus:
I left out a lot of things I could have included, because I want something to encourage playing those expansions when we're ready, even if all I have to lure them in is new Crisis and Skill Cards!
"Listen, Moirai (Fates) . . . hear our prayers . . . send us rose-bloomed Eunomia (Good Order) and her bright-throned sisters Dike (Justice) and garland-wearing Eirana (Peace), and make this city forget its heavy-hearted misfortunes."
- Greek Lyric V Anonymous Fragments 1018 (Stobaeus)
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