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Battlestar Galactica
Betrayal, sabotage, and Cylon attacks threaten humanity's last hope of survival.
Moderator: FFGAntonffgjafferffgjoshGeckoThe SpaniardYourBestFriend Topics: 982 | Posts: 7109
Kat's Sacrifice OPG Ability
Published on 05 June 2011 - 23:45:53
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I've seen lots of discussion about this topic, but no answer to my question.  Target ship(s) gets destroyed - check. Kat goes to sickbay - check. What happens to the Viper?

Since the card doesn't say anything, you could assume:

1. It goes back to the reserves

2. It goes to the damaged reserves

3 It's destroyed.

I could construct lots of arguments as to why any of these are "correct" but which is intended?

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Reply #1 | Published on 05 June 2011 - 17:00:07
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Hopefully someone more resourceful will come along with a properly sourced answer, but it's #1.  Whenever a pilot is magically removed from a ship (like by revealing as a cylon or using Kat's OPG), the ship goes to the reserves.  I seem to remember that the original rulebook was vague or inaccurate on the issue, and the FAQ/errata updated it to this.  Sorry too lazy to do the research right now ...

Without Signature

Reply #2 | Published on 05 June 2011 - 17:02:45

 I remember it being #1 as well, but like Holy Outlaw I am far too lazy to look it up.

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Reply #3 | Published on 05 June 2011 - 20:35:25

Core Rulebook, pg 26:
If a player is sent to “Sickbay” or the “Brig” while piloting a viper, he is moved to the appropriate location, and his viper is returned to the Reserves.

I would normally be too lazy also, but I've been staring at a computer at work for 10 hours straight, so any distraction is welcome.

The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it.  -Terry Pratchett

Reply #4 | Published on 05 June 2011 - 22:46:39
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 Thanks Skowza.  You're alright. 

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Reply #5 | Published on 06 June 2011 - 18:24:41
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Thanks for the replies. I should have thought to check for a more general rule in the core book. Perhaps one of my only complaints with the game is that every time I play I have to try to juggle three rulebooks to make sure we're doing things even vaguely correctly.  One "compiled" rules set for all three sets would have some advantages.

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Reply #6 | Published on 10 June 2011 - 23:45:53

Obfuscator said:

Perhaps one of my only complaints with the game is that every time I play I have to try to juggle three rulebooks to make sure we're doing things even vaguely correctly.  One "compiled" rules set for all three sets would have some advantages.

There's nothing holding you back from using the downloadable PDF-rules and compiling them into one booklet by copy&pasting only the sections that you need.

On the other hand, with everyone around here being so incredibly lazy...well, there's your excuse.

There are guys out there who feel like changing the perfectly balanced and working rules of a game for the heck of it, despite the considerable input from game designers that made a specific decision for a good reason.

Don't be that guy!

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