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After the first jump, all ships are taken away and the Galactica gets to enjoy a reprieve from annoying cylons for a while, right? Is the only way that Battlestars/Raiders come back into play through crisis cards like Cylon Ambush? The activate icons in the lower corner are ignored until cylons actually "spawn", right?
I ask the question because we went for a large number of game turns without any cylon ships being in play--I want to make sure we're playing correctly.
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yep you are playing correctly...
the icons only do something, whenever there are troops on the board, or a basestar is there so it can launch.
halftard said:
Basestars can also come into play via the destination cards.
duckforceone said:
yep you are playing correctly...
the icons only do something, whenever there are troops on the board, or a basestar is there so it can launch.
The only exceptions to the above are:
" Big Head " Zach Gaskins
Writer / Co-Host (Board Gaming), Head Games Podcast
http://www.headgamespodcast.com
http://www.starcommandseries.com
" By default, everything in the universe is like something from The Chronicles of Riddick, until proven otherwise. "
Correction:
Big Head Zach said:
The only exceptions to the above are:
Fixed.
" Big Head " Zach Gaskins
Writer / Co-Host (Board Gaming), Head Games Podcast
http://www.headgamespodcast.com
http://www.starcommandseries.com
" By default, everything in the universe is like something from The Chronicles of Riddick, until proven otherwise. "
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