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Just a quick question of other player experiences with the Rune Age's Overlord scenario: is it just me, or is it nearly impossible to win against the Overlord? Has anyone found some winning strategies?
"Some said the thunder called the lurking fear out of its habitation, while others said the thunder was its voice."
H.P. Lovecraft, The Lurking Fear
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The Overlord is definatly a difficult senario for the team players, but In my opinion its all about the communication between the team makeing sure that the event deck doesn't stack to many negative effects on on the team as well as denying the overlord the shadowrune cards. In the beginning the team never bought any of them and let the overlord get the majority of them at least and got punished accordingly. Only to later think about it and say "you know if we bought those then the overlord can't have them. But that seems to work for us, at least by useing shadow runes we can give the overlord a damage instead of him just damaging us for free
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