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Asoral said:
signoftheserpent said:
This is absurd.
In an rpg based on a licensed setting there will obviously be repetition of information. This is like arguing that the Star Wars game shouldn't explain thie history of the galactic civil war because it's in the movies.
Why would it need to be verbatim? If you are going to have the Necrons in an rpg based on a setting that has Necrons in it then there is a natural prerequisite to explain their history and background just as there is to provide stats for Necron units/adversaries.
I've honestly no clue as to what you are advocating.
So you are still vehemently ranting about how FFG doesn't give info about the Necrons, even tho it has been clearly stated that books like Tome of Fate and Hand of Corruption give very good information on them? (like 11 pages of fluff and unit/necron type descriptions in ToF and nearly @SPOILERS@ 50 pages on how they and their tomb worlds work and awaken in Hand of Corruption @SPOILERS@). I guess its nice to have such invulnerable knowledge what is right and wrong in the universe :)
And then you can go back and read what I actually wrote, not what you think I wrote. You are another defensive little drone that cannot see past the end of his own nose out of fear that it will somehow anger GW and they will withdrtaw the license. Woe betide anyone criticise FFG for their appalling management and dreadful editing. It isn't the individual writers or the ideas that are the problem; it is the line managers (or whomoever) that decide what goes where and what should be used. These people do not understand the setting and they do not understand how to produce a supplement for an rpg. The best thing FFG can do is let them go. If you are suggesting that informatin about, for example, Necrons is best placed by putting half of it in an adventure book and the other half in a sourcebook about Tzeentch and his followers (one of four sort-of-player-guides, these could have easiuly been collapsed into one Rites of Battle size book) then you're very mistaken.
Without Signature
Plushy said:
signoftheserpent said:
You are ridiculous.
You continue to use needless flamebait hyperbole while deliberately missing the point.
This is a 40k. Consequently it needs to include evertying that's in the 40k setting. Simple.
Lexicanum is free and more comprehensive than any codex, my friend. The FFG books always give us new fluff; why ask for that which can be found elsewhere?
Without Signature
signoftheserpent said:
H.B.M.C. said:
"Everything"? Really?
Why would that be a problem? Why would you not want to include everything? People interested in a 40k rpg want this material: do you think playable Eldar or Tau, for instance, wouldn't sell? Do you think noone wants to use the Necrons in their game? Really?
If it's too much work, then don't license such a detailed setting for a game.
Somewhat irrelevant, but I would love to play Eldar, Necrons, or Tau.
I've converted Dark Heresy to the Only War system. Please take a look!
https://docs.google.com/folder/d/0B517sKRcjGNrcmZmV21GSkVoVVU/edit
signoftheserpent said:
If it's too much work, then don't license such a detailed setting for a game.
The views expressed in the above post are my own viewsunless stated otherwise I do not, in any way, shapeform, speak foron the behalf of Fantasy Flight Games.
Writing Credits so far: The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War, Hammer of the Emperor, Tome of Blood, Tome of Fate, Tome of Excess, Church of the Damned.
There are no female Space Marines. Don't believe me?
Gender & Appearance
Due to the special nature of the zygotes that make up a Space Marine's geneseed, all Space Marines are male. - Deathwatch, Core Rulebook, Page 28.
So enough with the Female Marine threads…
H.B.M.C. said:
signoftheserpent said:
If it's too much work, then don't license such a detailed setting for a game.
Time and a place Sign. Time and a place. Rules for playable Tau and Eldar are fine, but maybe not in Black Crusade. That's not the game's focus. A game about Tau or Eldar, ok fine. No issue. That's the right time and place. Can't all happen at once though, and you know that.
Without Signature
You can't ask for all 40k fluff to be included in any game. There's more than 20 Black Library books that directly refer to chaos or CSM. Plus codices. Plus random stuff.
I'm not trying to defend FFG, I've even written a thread in this forum regarding the inadequate representation of CSM legions, but asking for everything to be included in a single game is too much. Plus, we haven't yet seen a BC xenos/ adversaries book.
Additionally, necrons are destined to be used as villains in BC. It is not particularly relevant to include a deep analysis of their society, history and culture, as is also the case for particular chapters of space marines, or the clades of the assassinorum, for example.
Things must be prioritised. A 1500-page-long rulebook including ABSOLUTELY EVERYTHING isn't an rpg, it's an encyclopedia.
…
You are confusing fluff, fiction from the Black Library, with setting info. The individual codices only include about 10 pages at most of background info (the rest is stats, painting guides and rules). I don't want 1400 pages of fluff. I want the background to the faction being described.
Consdier the calixis sector. Instead of putting together all the material pertaining to the setting in one place, it's spread out across every single book. One sourcebook will mention something and a completely different book will expand on it or flesh it out. THat's not smart.
Without Signature
10 pages? Ignoring space for artwork, the Necron Codex has roughly 50 pages of background material, including, sometimes, two pages for a few special characters. A few statlines and special rules are rolled into that, but it's far, far, far in excess of 10 pages. Grey Knights was about 45 pages of background. Ditto for Dark Eldar.
These aren't the Codices of 3rd Ed, where they were virtually pamphlets with a bunch of rules and a paragraph of fluff in the margins for each unit. Things have changed.
BYE
The views expressed in the above post are my own viewsunless stated otherwise I do not, in any way, shapeform, speak foron the behalf of Fantasy Flight Games.
Writing Credits so far: The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War, Hammer of the Emperor, Tome of Blood, Tome of Fate, Tome of Excess, Church of the Damned.
There are no female Space Marines. Don't believe me?
Gender & Appearance
Due to the special nature of the zygotes that make up a Space Marine's geneseed, all Space Marines are male. - Deathwatch, Core Rulebook, Page 28.
So enough with the Female Marine threads…
| Page 2 of 2 (23 messages) | « First page... 1 2 |