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Black Crusade
Wealth, power, and happiness await. The only price is your humanity.
Moderator: FFG Andy FischerFFGAntonffgjoshFFG_Sam StewartThe Spaniard Topics: 586 | Posts: 8169
What's included in helmet augmentation?
by Lecram
Published on 10 April 2012 - 08:52:13
Page 2 of 2 (17 messages) « First page... 1 2
Reply #16 | Published on 18 April 2012 - 04:25:12

One factor that nobody has brought up is that, with the Autosenses in Astartes Power Armour at least, the systems are designed for direct neural interface through the Black Carapace - it isn't merely a heads-up display projected over the inside of a visor, but a whole suite of sensory systems directing information into the wearer's central nervous system.

Now, mortal imitations of the war-plate of the Astartes will invariably have different systems, but it does seem to me that Autosenses implies something far more comprehensive than what the helmet augmentation package contains.

Nathan 'N0-1_H3r3' Dowdell

Writing Credits so far: Into the Storm, Edge of the Abyss, Battlefleet KoronusBlack Crusade Core Rulebook, Hostile Acquisitions, First Founding, The Jericho Reach, The Soul Reaver, Only War Core Rulebook, The Navis Primer & Ark of Lost Souls

Disclaimer: Any & all comments I make on these forums are my own opinion, not those of Fantasy Flight Games. My comments & rules suggestions should not be taken as official, are for all intents & purposes nothing more than the words of a devoted fan & long-time member of this community.

A collection of my unofficial supplements can be found here.

Reply #17 | Published on 18 April 2012 - 08:54:49
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N0-1_H3r3 said:

 

One factor that nobody has brought up is that, with the Autosenses in Astartes Power Armour at least, the systems are designed for direct neural interface through the Black Carapace - it isn't merely a heads-up display projected over the inside of a visor, but a whole suite of sensory systems directing information into the wearer's central nervous system.

Now, mortal imitations of the war-plate of the Astartes will invariably have different systems, but it does seem to me that Autosenses implies something far more comprehensive than what the helmet augmentation package contains.

 

 

Except that, in Black Crusade at least, a human can start with power armour (or aquire it) and choose 3 systems.

pg.175

"Some of these systems are shared across
human and Legion power armour, while others are limited to
the Traitor Adeptus Astartes only."

By virtue of the fact that auto-senses is one of the common sub-systems, it shouldn't need a direct connection to ones nervous system, so you're right that it probably uses some other method to translate the information. Legion Power armour has a few more sub-systems like bio-monitors that would definitely be connected to the nervous system.

I really think a helmet package can be as little or as much as you want it to be as long as its balanced.  In our game the heretek made a Tech-Use check and patched a wireless pict recorder signal into the sorcerers helmet system via his vox so that he could monitor what was being recorded.  There's nothing in "auto-senses" that says there is a read-out or display that would allow for that, but we thought it would be reasonable that there would be some kind of visual over-lay we could use it to view  pict recorder data.  In fact the fluff for helmet augmentations seems better suited than auto-senses for that kind use.

I'd also like to apologize for arguing so vehemently over this.  I'm not trying to be oppositional ;)  I'd originally started the thread to see what people commonly put into their helmet systems so I was supprised by the answer, "no you can't get any of that".

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