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Virtually no "hard" sci-fi is actually hard. Nothing with FTL can be considered hard. Larry Niven is considered "hard" and is full of gibberish. Banks, Baxter are full of gibberish.
Morangias said:
Shadow Walker said:
Necrons, Eldar and Dark Kin. Looks like all missing aliens from Mark of Xenos are here instead in that supposed alien manual that had half of pages covered by chaos minions. I envy you future BC players. You will get all cool stuff and non chaos fans like me will have to wait for 2 edition of wh40k rpg [that I hope will bring ,,one rulebook to rule them all'' and supplements for all wh40k aspects]. Untill that time I am done with FFG and will probably sell my DW/DH books.
Considering that all 40kRPG products are fairly compatible, and that BC seems to propose changes vast enough to be considered an actual "second edition", I think you chose a very poor moment to quit.
Considering this post and the whiny thread they made about Mark of the Xenos, I don't think any moment would be a poor moment for them to quit.
Good riddance, if this is all it takes.
P.S. You're never going to see 'one book to rule them all', cause you're not going to get it without screwing someone over in the deal ("What do you mean I have to buy Dark Heresy to play Deathwatch!?"). And if anyone saying how great an idea it'd be ever actually played played the World of Darkness (old or new) they'd know it isn't.
"Would you like to travel across entire sectors in months, rather than years? Would you like to blast people with warp energy? Would you like to have an extra eye? Come down to Fabius Bile's Gene Emporium, and become a New Man!"
-MILLANDSON
Blood Pact said:
P.S. You're never going to see 'one book to rule them all', cause you're not going to get it without screwing someone over in the deal ("What do you mean I have to buy Dark Heresy to play Deathwatch!?"). And if anyone saying how great an idea it'd be ever actually played played the World of Darkness (old or new) they'd know it isn't.
I think it's a matter of tastes more than anything else, with both formats having their pros and cons. Being the guy who buys all 40k RPG core books anyway, I'd probably benefit from having all general rules in one book and having "splatbooks" focus more on world description and "splat"-specific rules. On the other hand, this format would make the kind of changes that BC introduces to the gameline rather difficult, so I'm not going to complain either.
Iron within, Iron without!
"it wouldn't be 40k if no skulls were involved"
-Cifer
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