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Its been in my mind for awhile and i find i have to bring it up. While i love the 40k game system, i will not be playing this system. Its for thhe same reason that i wont DM a evil campign. its not a moral thing its just do to the fact that i have never enjoyed running a evil game.
IDK
Thoughts?
Virtute Et Armis
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Evil is a point of view. To the minions of chaos, the Imperium is evil for putting humanity in chains basically and not allowing them true freedom.
Evil in this sense may be a point of view for the characters, but not for the players, as it's pretty clear that Chaos = evil to a normal human being.
That said, I don't think there is much to say about this. It's simply a matter of taste; if you feel uncomfortable with the idea of evil characters/campaigns, then it is absolutely okay to avoid this game. I'm tempted to say "you're missing out", because such campaigns and characters can get extremely interesting, but in the end that too depends entirely on one's perception.
current 40k RPG character: Captain Elias, Celestial Lions Tactical Marine
previous characters: Comrade-Trooper Dasha Malenko (OW), Sister Militant Elana Melanthis (DH), Leftenant Darion Baylesworth (RT)
"The difference between Gods and Daemons largely depends upon where one is standing at the time". So sayeth blessed Lorgar 
From the fires of betrayal unto the blood of revenge we bring the name of Lorgar, the Bearer of the Word, the favoured son of Chaos, all praise be given unto Him. (C) Book of Lorgar
I have no problem playing evil characters.
Because it is simply just that: play.
If life is but a dream, then I want valium.
Personally I'm not interested in the game either. I will follow it's development, but I'm not going to buy it. The reasons? Well....
1) While I'm not completely opposed to evil campaigns Chaos in Warhammer goes beyond what I'm willing to accept in player hands. Everything in 40k is bigger and more extreme than in other settings, and I don't need people competing who gets the most depraved ideas....
2) I don't see the use of the system. With a few houserules I can play heretics with the Dark Heresy rules and Chaos Space Marines with the Deathwatch rules.
3) Also the system seems to be incompatible with the others. If you start Black Crusade you can't make your character a Penitent, Exorcised, Black Shield or whatever to redeem him (since the new rank system and corruption mechanic will always treat him as the favoured child of the big 4) and if you start a Dark Heresy or Deathwatch game you probably won't be able to say that you think that your superiors are too bossy and that you want to serve Khorne.
Stipendium peccati mors est. Personal Motto of Deathwatch Champion Raziel, Black Shield.
I like how everyone goes "Chaos is evil" when the Imperium kills billions in pointless wars, burns and slaughters those who don't agree with them, kills aliens just for not being human, even those aliens that aren't hostile to humanity, and kill thousands a day just to feed the parasite of a god they worship.
Meanwhile, Khorne promotes heroic, honourable warriors, Nurgle promotes fatherly care and helps those in need, Slaanesh advocates working towards perfection, and excels in music, art, and many other things of beauty, and Tzeentch promotes the gathering and advancement of knowledge.
Just saying, but depending on your point of view, Chaos is a lot less evil than the Imperium. Saying that they are 100% evil or depraved, as others here have said, is just wrong.
~Yea, Tho I Walk Through The Valley Of The Shadow Of Death, I Shall Fear No Evil~
Rogue Trader, Dark Heresy, Deathwatch, Black Crusade + Only War Playtester
Star Wars: Edge of the Empire Playtester
I do not speak in any official capacity for FFG, all my posts are my own opinion, speculation, etc.
One of Three Founders of Dark Reign
evil and chaos what a fun convo
chaos doesn`t always have too be evil just as evil doesn`t allways have too be chaotic?
try the lord of skulls? who would he suport the honor bound master swordsman that wants too rule his ppl and is willing too kill who ever gets in his way and offers there blood as a offering? or the madman willing too kill for whatever reson he can think of and couldn`t care if it his or someone els there blood
i`ll tell you who both, or who ever wins between the two if they where ever too meet!
you can play some realy scumy evil ppl in both DH or RT and if you want even in DW. you can even play them on the edge if your realy want too!
look at the scum cracter in DH become the ultimet con man lie too get closer too criminal, heretics, heretecks and god emperor only knows what els. risking one soul and sanity for mankind. powerful stuff!
but see it from the other side manitutalif shadow goverment officals, corrupt leaders. brutaly enforced imperial laws but on many planets no real justice but one can make for one self.
i can see why one would want too turn too chaos. yes its evil and bad for you. but realy if all things around you are this bad wouldn`t you like too get somekind of contol back???
and if that could only happen with a bargain do a dark god well how much would you be willing too give too make things better for yourself
Without Signature
Imperial of Man is just as evil as Chaos. Hell the tau are communist nazis and they are the nice ones. Nobody is good in this setting unless you go down to the individual him or her self. You just got to look at it this way. You want to be a loyal soldier, or a free roaming bandit? Both got benefits and drawbacks.
Learning gives you Knowledge, Knowledge is Power, Power causes Corruption, Corruption is a Crime. Learning = Crime
The IoM has a reason, though. They believe it's the right thing and the only way to protect mankind.
Chaos simply does it for the lulz. Because its followers feel good about it. And I do think that is fairly obvious when we look at the Chaos Gods, their daemons, their followers, and what they do.
current 40k RPG character: Captain Elias, Celestial Lions Tactical Marine
previous characters: Comrade-Trooper Dasha Malenko (OW), Sister Militant Elana Melanthis (DH), Leftenant Darion Baylesworth (RT)
Believing doesn't mean that you are any less evil. Just because burning a thousand people to stop a supposed witch threat is believed to be the right thing to do doesn't mean your any less of a monster. Nor is slaying a whole race of alien beings just because you fear they will kill your race. For all we know there was no witch threat and the witch hunters went over zealous. For all we know the alien race is rather peaceful and primitive. Does IoM make the attempt to at least appologize for their actions? Do they try to make amends after finding out that their paranoia was proven false and that innocent human beings were put to death? No they do not. IoM is a lying, hypocratic, and the biggest idiot in the game. The whole protecting mankind is just a way to get rid of the guilt. A polite lie to disguise the fact that they are monsters.
Chaos is at least being honest about their wickedness.
Learning gives you Knowledge, Knowledge is Power, Power causes Corruption, Corruption is a Crime. Learning = Crime
Stormcrow77 said:
Its been in my mind for awhile and i find i have to bring it up. While i love the 40k game system, i will not be playing this system. Its for thhe same reason that i wont DM a evil campign. its not a moral thing its just do to the fact that i have never enjoyed running a evil game.
IDK
Thoughts?
I've run Evil D&D games before and I'll probably end up running an Evil Black Crusade game. Right now my Rogue Trader game tinkers with Evil regularly. So I'll answer your question on my thoughts...
You simply need to get this Postmodern Relativism out of your mind on what Evil is or means. It's all a load of bull. Evil is not a point of view, but this shouldn't concern you. Evil in most games is about Power. What you can get your players to do through the lure of power. I'll be the 1st to point out this confronts a Medieval view of the world and humanity but it hasn't lost any of its magic. As a Storyteller for many WoD and nWoD games for the past 20 years I'll tell you that there is nothing greater to a story than a difficult choice. Do you choose Power, immediately gratifying, or resist and choose something greater? (This has nothing to do with Foucault either.)
When I run a game stupidity, regardless of intention, is never richly rewarded. Sometimes I'll reward the minstrel if they play the fool for an NPC. But what most people don't get is that Evil will turn on itself and often this begins with the players. With a "Chaos" master they will serve their Master. Why? Power. That's why Evil is enticing. I suggest you read "Mein Kampf" or "The Doctrine of Fascism" and you'll be surprised by how alluring it is. Evil is attractive. Milton portrayed Satan to be a rational, logical, and charismatic persona in "Paradise Lost." Why would mankind fall to an eternal struggle of poverty, misery, only to succumb to death and damnation unless they were sold a false bill of goods the greatest charlatan in the history of all mankind? If you love classic TV watch The Twilight Zone episode called "Howling Man." Spoiler: evil is portrayed as sane while good is ridiculous. Granted, all of this can be done in a "good" campaign (and there is a certain appeal in this as well) but evil campaigns make it easier. Evil can be rational, logical, and reasonable.
P.S. Mustache twirling is makes for excellent caricatures!
Without Signature
Lynata said:
Chaos simply does it for the lulz. Because its followers feel good about it. And I do think that is fairly obvious when we look at the Chaos Gods, their daemons, their followers, and what they do.
There's always a difference between Chaos (the force/entities that are the Ruinous Powers and their Daemons) and the Servants of Chaos (the creatures who follow them). Nobody seeks the favour of the Chaos Gods without a reason, and as much as service to Chaos produces a certain destruction of the self, a servant of Chaos is still a being capable of independent thought and reasoning distinct from the insane pseudoconsciousness of the Gods he fights in the name of.
It's why, for example, Abaddon the Despoiler has turned down the offer of Daemonhood so many times - apotheosis brings with it a loss of focus, a change in perspective that makes mortal ambition worthless, and his goals are too important to him to sacrifice to easily.
Personal ambition, and the reasons why someone would serve Chaos, are significant matters not to be discarded lightly. This is one of the things that makes 40k what it is - that every atrocity, no matter who commits it, happens for a reason, that every monstrous act was in aid of some purpose that can be justified in some way to someone.
Nathan 'N0-1_H3r3' Dowdell
Writing Credits so far: Into the Storm, Edge of the Abyss, Battlefleet Koronus, Black Crusade Core Rulebook, Hostile Acquisitions, First Founding, The Jericho Reach, The Soul Reaver, Only War Core Rulebook, The Navis Primer & Ark of Lost Souls
Disclaimer: Any & all comments I make on these forums are my own opinion, not those of Fantasy Flight Games. My comments & rules suggestions should not be taken as official, are for all intents & purposes nothing more than the words of a devoted fan & long-time member of this community.
A collection of my unofficial supplements can be found here.
MILLANDSON said:
I like how everyone goes "Chaos is evil" when the Imperium kills billions in pointless wars, burns and slaughters those who don't agree with them, kills aliens just for not being human, even those aliens that aren't hostile to humanity, and kill thousands a day just to feed the parasite of a god they worship.
Meanwhile, Khorne promotes heroic, honourable warriors, Nurgle promotes fatherly care and helps those in need, Slaanesh advocates working towards perfection, and excels in music, art, and many other things of beauty, and Tzeentch promotes the gathering and advancement of knowledge.
Just saying, but depending on your point of view, Chaos is a lot less evil than the Imperium. Saying that they are 100% evil or depraved, as others here have said, is just wrong.
MILLANDSON said:
I like how everyone goes "Chaos is evil" when the Imperium kills billions in pointless wars, burns and slaughters those who don't agree with them, kills aliens just for not being human, even those aliens that aren't hostile to humanity, and kill thousands a day just to feed the parasite of a god they worship.
Meanwhile, Khorne promotes heroic, honourable warriors, Nurgle promotes fatherly care and helps those in need, Slaanesh advocates working towards perfection, and excels in music, art, and many other things of beauty, and Tzeentch promotes the gathering and advancement of knowledge.
Just saying, but depending on your point of view, Chaos is a lot less evil than the Imperium. Saying that they are 100% evil or depraved, as others here have said, is just wrong.
"Khorne cares not from whence the blood flows, just that it does." That's pure heroism. It doesn't matter if you kill 20 warriors or 20 orphans it's all "BLOOD FOR THE BLOODGOD, SKULLS FOR HIS THROOOOOOOOOOONE!!!!!!" Nurgle's care is painful and infectious, Slaanesh is the prince of excess, the artworks created by his devotees seem at some stage like ugly caricatures to normal people (Fulgrim) and Tzeentch mutates you like the rest.
Nobody argues that the Imperium is good, but let's assume you want to be crazy in 40k and "heal the world, make it a better place" and have to create a stack of characters (who are supposed to be successful) for that. How many chaos worshipers would be among them?
redhead222 said:
evil and chaos what a fun convo
chaos doesn`t always have too be evil just as evil doesn`t allways have too be chaotic?
try the lord of skulls? who would he suport the honor bound master swordsman that wants too rule his ppl and is willing too kill who ever gets in his way and offers there blood as a offering? or the madman willing too kill for whatever reson he can think of and couldn`t care if it his or someone els there blood
i`ll tell you who both, or who ever wins between the two if they where ever too meet!
you can play some realy scumy evil ppl in both DH or RT and if you want even in DW. you can even play them on the edge if your realy want too!
look at the scum cracter in DH become the ultimet con man lie too get closer too criminal, heretics, heretecks and god emperor only knows what els. risking one soul and sanity for mankind. powerful stuff!
but see it from the other side manitutalif shadow goverment officals, corrupt leaders. brutaly enforced imperial laws but on many planets no real justice but one can make for one self.
i can see why one would want too turn too chaos. yes its evil and bad for you. but realy if all things around you are this bad wouldn`t you like too get somekind of contol back???
and if that could only happen with a bargain do a dark god well how much would you be willing too give too make things better for yourself
You can be evil without being chaotic, but you can't stay not evil while being chaotic. And I think the forum header says it all "Wealth, power, and happiness await. The only price is your humanity." While humanity in 40k is pretty shitty their humanity is also their only redeeming characteristic. We know from our own history that they can become better again, that's something chaos would take from them.
Snowman0147 said:
Since when? They are honest if they arrive with an army of chaos space marines. Until then they will promise you everything.
Atomic_Pope said:
Unless your players built their characters with the Book of Vile Darkness I wouldn't compare D&D evil to 40k chaos.
Atomic_Pope said:
As Star Wars Saga Edition teaches us instant power corrupts and makes the GM confiscate your character sheet. Personally I don't believe into any direct relation between power and evil. It's always about what you do with the power available to you.
Atomic_Pope said:
Humans have always been easily fooled by religions or ideologies. Heck not long ago a bunch of people believed that the world was ending because some nutjob said that he calculated it from the bible (which says that no one will know when it happens, not mentioning that taking any religious scripture seriously is not the wisest thing you can do). You don't have to be a great charlatan to fool people into anything, just being a charlatan is enough. Humanity is stupid. Sure, a sorceror of Tzeentch may seem saner than an Imperial Cleric. But he's the one who got cheated out of his soul
N0-1_H3r3 said:
It's why, for example, Abaddon the Despoiler has turned down the offer of Daemonhood so many times - apotheosis brings with it a loss of focus, a change in perspective that makes mortal ambition worthless, and his goals are too important to him to sacrifice to easily.
Personal ambition, and the reasons why someone would serve Chaos, are significant matters not to be discarded lightly. This is one of the things that makes 40k what it is - that every atrocity, no matter who commits it, happens for a reason, that every monstrous act was in aid of some purpose that can be justified in some way to someone.
In the end you serve the Chaos gods how they want it. It's just a matter of time. Abbadon tries his best to bring the Imperium to its knees. And he probably does a better job than he would do as a demon prince (Abbadon can't be banned to the warp for a thousand years). But show me one NPC who worships Chaos over a long time and hasn't turned into a depraved murderer.
Stipendium peccati mors est. Personal Motto of Deathwatch Champion Raziel, Black Shield.
i mostly agree with the above. its what you do, why you do it and whats the reasoning behind it for you doing it in the first place
Without Signature
Mjoellnir said:
Atomic_Pope said:
Unless your players built their characters with the Book of Vile Darkness I wouldn't compare D&D evil to 40k chaos.
They have and I did. D&D Evil can make 40k Evil look like kindergarten, crayons, and mud pies.
Mjoellnir said:
Atomic_Pope said:
As Star Wars Saga Edition teaches us instant power corrupts and makes the GM confiscate your character sheet. Personally I don't believe into any direct relation between power and evil. It's always about what you do with the power available to you.
SWS is a little more complicated then that. There's Destiny and Force Points. Everything serves the story. Destiny is guiding the characters and their actions. It's not heavy-handed GM Fiat. That's the bare minimum for understanding the system and RPG Universe it operates in.
Mjoellnir said:
Atomic_Pope said:
Humans have always been easily fooled by religions or ideologies. Heck not long ago a bunch of people believed that the world was ending because some nutjob said that he calculated it from the bible (which says that no one will know when it happens, not mentioning that taking any religious scripture seriously is not the wisest thing you can do). You don't have to be a great charlatan to fool people into anything, just being a charlatan is enough. Humanity is stupid. Sure, a sorceror of Tzeentch may seem saner than an Imperial Cleric. But he's the one who got cheated out of his soul
Like I said, "Mein Kampf" is alluring. Your hatred of humanity is in perfect agreement.
Without Signature
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