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Presumably the setting for BC. So where is it? Is it near Calixis? Jericho? Koronus? I'm guessing it's styled on the Eye of Terror.
Sounds interesting.
Without Signature
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it's on the edge of the Korunus expanse, one of the 2 big warp storms that block access to it from the Calixis sector apart from the Korunus Passage.
Only the insane have strength enough to prosper; only those those that prosper truly judge what is sane
as far as how they have said! it`s probly between calixis and korunus somewhere. but seeing its a chaos thing who knows could be nether here nor there. if the gm wants to move it he has a inbuilt excuse (chaos did it)
just intrested but why does it matter? in a system overrun with chaos followers and deamonic beings. don`t you have enuf trouble allready(or did you want too bring trouble from or too if from someplace els??
Without Signature
Well most of the planets and stuff don't seem to be in th Warp itsef, and its all a matter of perspective on what is "problem". Mutation, possessin and servitude to the creatures of the Warp probably isn't considered a problem, and constant warfare is a chance for glory rather than misery. So while the Imperials might think of it as big problem, most of the inhabitants of the Screaming Vortex no doubt think of it as perfectly fine.
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as far as i can tell from what has come out your somewhat trapt in the vortex. the how or why isnt realy explained yet but its a big chaosy mistory
as far as general idea that is going around is, if you somehow get too the center you could find your way out! (sound realy silly too me but thats chaos thinking for you)
now ofcourse you don`t need too play BC in the vortex use RT system and go play chaos reaver pirat in koronus or what ever els your evil little hart can think of.
personaly i think 90% of the warbands are likely just fighing amon them self just too see who gets on top or what not and then rest might for whatever reason and with whatever goal try too get out ! but then hey did you know the inner planets are full of deamon and real chaos fanatics and it gets worse the father you go it. sounds like a sany fun little madhouse too play around in too me.
but havn`t seen anything off the book yet so details are a bit iffy
Without Signature
So this is basically like the Rogue Isles from City of Heroes :D
Would love to see a map preview. I would hope pc's can go to and from the Vortex.
Without Signature
Having Chaos followers trapped in the Screaming Vortex, fighting amongst themselves (and occasionally Necrons?) appears to be FFGs "work-around" to try to avoid a backlash from uptight parent groups about a game that promotes murder, human sacrifice and devil worship. However, most posters to this Forum seem to think they will be fighting against the Imperium in BC. I wonder if most players will use the Vortex as a setting, or dump it and set their campaigns in the Calaxis Sector, where they can kill the servants of the Emperor en masse...?
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Adeptus-B said:
Having Chaos followers trapped in the Screaming Vortex, fighting amongst themselves (and occasionally Necrons?) appears to be FFGs "work-around" to try to avoid a backlash from uptight parent groups about a game that promotes murder, human sacrifice and devil worship. However, most posters to this Forum seem to think they will be fighting against the Imperium in BC. I wonder if most players will use the Vortex as a setting, or dump it and set their campaigns in the Calaxis Sector, where they can kill the servants of the Emperor en masse...?
I fail to see how murder, human sacrifice and devil worship won't happen on the Screaming Vortex. Also, the developers have stated that they will also give hints to use the characters on the calixis sector, emphatizing the paranoia of not knowing who could be an inquisition agent. I found that a brilliant inversion of the paranoia of an acolyte who doesn't know who could be a chaos cultist.
I use only custom setting when playing wh40krp, but I think the Scream Vortex section would be interesting. Many times I have tried to make a chaos city/country/setting, but I have not been able to do this convincent. I want to see their ideas.
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we want a preview, we want a preview
no realy i realy want a preview just too get some clue on what i`m going too do
anyway they have given some hints and some intresting clues still have too get the damm book too get the full madness view of the vortex but hey i`ll not deiny them there way of making money (just wish its didn`t cost this much your ruining my bank acount)
isn`t chaos killing chaos the status quo for chaos. and fun stuff being when ever something none chaos comes around "oh new ppl too kill"
i'm probly making this far far simpel in my mind then it is realy but, hey its all in good fun. and being evil can be great fun
Without Signature
Lord Ork said:
Adeptus-B said:
Having Chaos followers trapped in the Screaming Vortex, fighting amongst themselves (and occasionally Necrons?) appears to be FFGs "work-around" to try to avoid a backlash from uptight parent groups about a game that promotes murder, human sacrifice and devil worship...
I fail to see how murder, human sacrifice and devil worship won't happen on the Screaming Vortex...
Right, but my point was that there won't be innocent victims; everyone is a "bad guy" on a Daemon World...
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Other than the otherwise innocent people trying to survive without being made into slaves or eaten by daemons.
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Adeptus-B said:
Having Chaos followers trapped in the Screaming Vortex, fighting amongst themselves (and occasionally Necrons?)
Whoa nelly. Did you hear something about necrons showin' up in Black Crusade? They seem the ultimate xenos antagonist for Chaotics.
But I think they are trying to be as garishly quasi-satanic in their advertisement. I doubt there is an ulterior motive behind the Screaming Vortex, its 99% likely to just be the thought process "Each game needs a home base in the 40k universe... this is for Chaos, so what's more Chaosy than RANDOM TORRENTS OF ENERGY AND PEOPLE YELLING AND KILLING PEOPLE OH HELL ITS RANDOM AND WEIRD AND WILD?!"
"You know, one day it occured to me, I'm working for an evil empire that is dedicated to rounding up my kindshoving us into gas chambers…I didn't even get paid all that much!
See, I realized what your Imperium's problem is… you're attempting to rule by terror… people who can totally crush baneblades with their mind. Like, right from the start, you have a few problems with that sort of business model."
The Screaming Vortex's positioning seems to be designed to allow BC characters to use the settings from both DH and RT. This is a pleasingly logical setup, in my view, as you can use background material from the other two games.
I don't know how they will work around the Jerich Reach setting though, as it's on the other side of the galaxy. I guess the obvious answer is that the Hadex anomaly links to the Screaming Vortex. Personally I think there's the risk that such an approach could be a little contrived, and that it would devalue the uniqueness of the (Imperial-held) warp gates, but equally I think a lot of DW players would cry foul if there wasn't some link between all of the systems.
The mind is its own place, and in itself, can make a Heaven of Hell, a Hell of Heaven.
I dont think there must be a link for Chaos spawn as well.
Chaos can already be on the other side. Cultists generally stay on their own planet, until its either a chaosplanet or they are vanquished.
And CSM have their own ships. I see no reason why a Chaos campaign must have both (three) campaign areas available with a single warp storm as a link.
When do you want to fight Space Marines of the Jericho reach specifically (instead of marines from the calixis sector), then go on a hunt against a rogue trader (grab the cool stuff from his ship), just to attack port wander or somesuch.
Maybe you want to, but i dont really see the absolute reason to have such an "obvious" GM fiat device just to link all campaigns. The Imperium holds a rare warp gate. I can live with that. But Chaos has an anomaly which taps into said warp gate just so campaign setting is linked with all the other stuff as well?
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Deinos said:
Whoa nelly. Did you hear something about necrons showin' up in Black Crusade? They seem the ultimate xenos antagonist for Chaotics.
Two of the pictures shown in the preview section show BC characters with Necrons; that, combined with the fact that Necrons will be recieving a new TT Codex later this year, make "Necrons in the Screaming Vortex" a reasonable guess...
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Adeptus-B said:
Deinos said:
Whoa nelly. Did you hear something about necrons showin' up in Black Crusade? They seem the ultimate xenos antagonist for Chaotics.
Two of the pictures shown in the preview section show BC characters with Necrons; that, combined with the fact that Necrons will be receiving a new TT Codex later this year, make "Necrons in the Screaming Vortex" a reasonable guess...
Except that Necrons consider the Warp anathema and wish to remove the warp completely from the material realm. They would be IN the screaming vortex, but rather try to remove it.
Sure anything can happen, but with the current lore, i would not want to be on the receiving end of a Necron attack. Land raiders are pleythings for those metal men. A Necronlord can slice and dice you within seconds....
Blood calls blood
Fury calls fury
For battle we rise
For death we fall
- Battlechant of the Nightblade Renegade Chapter
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