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MILLANDSON said:
You seem awfully certain there - just wondering why you think that there will be god specific mutations? Typically, in the past, it's appeared as though many of the Chaos Gods give from the same big mutation bucket (tentacles, claws, wings, other animal parts, psychic powers, etc).
Did we think Mr Lord Ork was perhaps misbehaving?
Edit: Removed confused part.
"Real men frenzy and Blood Angels make great Devastators."
"Do you hear the voices too?"
"Hey Slaanesh, that was The Emperor, he wants shared custody of his children..."
Characters I've played
-Victris the Astropath, Brutus the Archmilitant, Uriel the Sanctionite, Andromaleus the Blood Angel Librarian.
BLACK CRUSADE - Finally a legitimate way to play a marine with breasts. Go Girl!
Lord Ork said:
I still find the remaining part confusing.
Trust me. This is much less confusing.
Had my idiot hat on again.
"Real men frenzy and Blood Angels make great Devastators."
"Do you hear the voices too?"
"Hey Slaanesh, that was The Emperor, he wants shared custody of his children..."
Characters I've played
-Victris the Astropath, Brutus the Archmilitant, Uriel the Sanctionite, Andromaleus the Blood Angel Librarian.
BLACK CRUSADE - Finally a legitimate way to play a marine with breasts. Go Girl!
I'll almost certainly be playing a follower of Nurgle as my first character, a renegade Magos Biologis whose field of study is the creation, effects and spread patterns of viruses. Currently fleeing the Mechanicus after introducing a number of particularly virulent strains, that he derived from captured cultists, into a servitor workforce to see how they developed 'in the wild', so to speak. Of course he fully intended to kill the viruses off with pathogens once his experiment was complete, but the Forgeworld apparently objected to a small but significant percentage of their workforce being turned into plague zombies and he was forced to leave before he could gather all the date he wanted. Ah well, there's always another population center to begin again in! ;)
MILLANDSON said:
You seem awfully certain there - just wondering why you think that there will be god specific mutations? Typically, in the past, it's appeared as though many of the Chaos Gods give from the same big mutation bucket (tentacles, claws, wings, other animal parts, psychic powers, etc).
An amazing source of reference for anything chaotic is the second edition Realm of Chaos book for Warhammer Fantasy Roleplay. It features hundreds of pages of god specific, undivided and beastmen mutations and wierdo things. Ive used the tables quite a bit in the various 40k RPG lines and they add great variety and random factor too (lots of d100 mutation or gift tables).
"Only the insane have the strength enough to prosper. Only those who prosper may truly judge what is sane."
I would consider it, flavor wise I would either play Nurgle, Tzeentch or undivided. I want to see what kind of rules they put along with being marked by Nurgle first.
=][=
When I first heard medicae was a Nurgle skill, I immediately thought "I'm gonna be a Doctor! He's going to be a Nurgle Cultist!"
Proud to be a Brony.
The most basic person to fall to Nurgle is a medical professional trying to cure an incurable plague for Nurgle heals as many plagues as he creates.
Another person likely to join Nurgle is a person dieing of a random plague, he offers immunity to many illnesses.
Imagine a young hulk dweller, their ship rotting around them, rust and fungus all they see. They are "rescued" and sent to an Asepta orphanage and find their way climbing the ranks of the sisterhood. As time passes the cleanliness and sterility of the order houses begin to weigh on their soul. slowly and subtly they begin to dream of rust and decay, of beautiful fungal growths and glow moss, soon they find themselves in the welcoming arms of Nurgle they flee into the night to chase their dreams of finding their old home and their childhood, following Nurgle the whole way.
Nurgle offers many things to many people.
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