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Moderator: FFGAntonThe Spaniard Topics: 634 | Posts: 6923
Inquisitorial missions for Kill teams
by Hrathen
Published on 21 January 2013 - 08:45:13
Page 2 of 2 (16 messages) « First page... 1 2
Reply #16 | Published on 08 February 2013 - 08:45:13
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Death Watch Missions

 

Suspected Head of the Xenos Blood Sport Criminal Organisation the Beast House has been finally captured by Adeptus Arbites.  The prison ship transporting him has been boarded by Wolf Pack raiders who are now piloting the ship out of sector.  The Ordo Xenos orders the DeathWatch to recover the vessel.

 

A plagues begin in a Hive World.  300 years before similar plagues erupted as a result of classified xenos activity.  The Death Watch are ordered to go into the Under Hive to discover the source of the plague.  It transpires a Hive Gang is worshipping an ancient xenos warrior that is in fact possessed by a daemon of Nurgle.

 

An Obliterator Chaos Space Marine has been sighted amongst the Xenos ruins of a quarantined moon.  The Death Watch is sent in to destroy the creature or even better bring him back alive.

 

A Thousand Sons Chaos Space Marine Sorcerer greatly desires an ancient but seemingly harmless xenos artefact held in the personal museum of an Imperial Governor.  An Ordo Mallues Inquisitor has passed this information onto the Ordo Xenos who orders the Death Watch to lay an ambush for the Traitor Sorcerer.    But why do the Thousand Sons want the artefact in the first place?

 

A Rogue Trader is involved in delicate negotiations with an Eldar Corsair clan.  The Death Watch owes a blood debt to the Dynasty and have agreed to act as bodyguards.  It is also a good opportunity to ensure that the Rogue Trader does not overstep the authority his Warrant grants him.

 

Two Space Marine Chapters are confronting each other over an ancient piece of archeotech that both claim is a relic of their Chapter.  Unknown to both the ‘relic’ uses xenos technology.  The Death Watch must intervene.  Either expose the truth and risk dishonouring both Chapters or else sneaking the relic away from under the noses of both Astartes forces.  Or perhaps the Kill team can find a third way?

 

 A Space Hulk has just re-entered real space in a heavily populated Imperial System.  The Death Watch are ordered to enter it, recover any archeotech of value and then destroy the entire vessel.  Unfortunately a powerful Navigator Family has just laid claim to the entire Hulk.

 

An Epistolary of the Death Watch has plotted the last 100 Dark Eldar raids in the sector and has determined a pattern.  He is confident he knows where the next raid will come.  A perfect time for an ambush or is the Kill team walking into a trap.

 

An Apostate Cardinal is preaching the value of friendship with the xenos.  The Death Watch have been requested by the Ordo Xenos to destroy the fool with extreme predujice.  There are two problems, first he has hundreds of thousand of armed followers devoted to his message.  More worryingly there is an Ordo Hereticus Acolyte cell on the planet already and for some reason they want to keep him alive.

 

Orks have attacked the Hive Planet of Thralla IV.  They’ve brought a Mega Gargant……

 

A non Imperial civilisation has been discovered.  It possesses technology comparable to the Imperium and it is presently unviable to launch military operations.  However the civilisation is open to the idea of accepting the God Emperor as their supreme Lord.  The way is set for a relatively peaceful annexation.  There is one snag, the civilisation is allied to a minor xenos race.  A radical Inquisitor doesn’t want the Non-Imperials destroyed off hand.  But manufacturing a war between the humans and xenos could be a useful way of resolving this problem.

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