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Deathwatch Rules Questions
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Moderator: FFGAntonThe Spaniard Topics: 970 | Posts: 8231
The Talented Mr Space Marine
Published on 30 September 2010 - 05:48:54
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Im sure it's proberly me just being think, but if I don't ask I will never know and how will i every get any smarter.


What is confusing me is the Chapter Advances of ‘Talented’, more precisely the Talented (Pilot [Personal]) as all I wont to know if I would be able to spend some of my starting xp on this skill even though I don't have Pilot [Personal] (either as basic or trained lvl).


I hope that makes senses, as all I really won’t to do is give my Blood Angel Librarian a jump pack.
 

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Reply #1 | Published on 30 September 2010 - 12:11:51

Technically, I don't think it is available at rank 1 for anyone but assault marines (the first pilot(any) advance being located at rank 3 general table). Talented has the skill itself as a prereq. Basically, either:

A. you don't start off with it, but can work into it

B. You beg your GM for an elite advance

 

As a GM, I would allow a librarian to do this, but have them trade in a starting psychic power for the skill (to represent a greater focus on training with the jetpack, rather than improving their powers).

Reply #2 | Published on 30 September 2010 - 13:30:46

Blood Angels can start off Talented in it though, which even if you end up having to halve your Agility, you still get +10 to the roll.

~Yea, Tho I Walk Through The Valley Of The Shadow Of Death, I Shall Fear No Evil~

Rogue Trader, Dark Heresy, Deathwatch, Black Crusade + Only War Playtester

Star Wars: Edge of the Empire Playtester

I do not speak in any official capacity for FFG, all my posts are my own opinion, speculation, etc.

One of Three Founders of Dark Reign

Reply #3 | Published on 30 September 2010 - 16:35:27

MILLANDSON said:

Blood Angels can start off Talented in it though, which even if you end up having to halve your Agility, you still get +10 to the roll.

Except that, unless you house-rule it, Pilot is an Advanced skill.

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Reply #4 | Published on 30 September 2010 - 16:54:40

Well yes, but I don't see a problem with giving a Space Marine Pilot (Personal) and Pilot (Ground Vehicle) as basic skills, since they do train at least a little with those pieces of equipment.

~Yea, Tho I Walk Through The Valley Of The Shadow Of Death, I Shall Fear No Evil~

Rogue Trader, Dark Heresy, Deathwatch, Black Crusade + Only War Playtester

Star Wars: Edge of the Empire Playtester

I do not speak in any official capacity for FFG, all my posts are my own opinion, speculation, etc.

One of Three Founders of Dark Reign

Reply #5 | Published on 30 September 2010 - 18:27:08
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KommissarK said:

Talented has the skill itself as a prereq.

Are you sure?

Reply #6 | Published on 30 September 2010 - 18:29:02

HappyDaze said:

KommissarK said:

Talented has the skill itself as a prereq.

 

Are you sure?

He's not, because it doesn't. There is no requirement for the Talented... well, talent.

~Yea, Tho I Walk Through The Valley Of The Shadow Of Death, I Shall Fear No Evil~

Rogue Trader, Dark Heresy, Deathwatch, Black Crusade + Only War Playtester

Star Wars: Edge of the Empire Playtester

I do not speak in any official capacity for FFG, all my posts are my own opinion, speculation, etc.

One of Three Founders of Dark Reign

Reply #7 | Published on 30 September 2010 - 21:26:22

Yeah, sorry, assumed that without reading (or at least, I thought thats what the mechanic was in DH/RT), and didn't check the book when I said it.

Reply #8 | Published on 01 October 2010 - 02:47:00

MILLANDSON said:

Well yes, but I don't see a problem with giving a Space Marine Pilot (Personal) and Pilot (Ground Vehicle) as basic skills, since they do train at least a little with those pieces of equipment.

I agree with the former - it's just that it's not RAW; for the latter - SMs get Drive (Ground Vehicle) as a starting skill, so no problem there at all :)

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Reply #9 | Published on 01 October 2010 - 14:44:51

I have a question similar to this,

For the Apothecary, it's listed that they start with Medicae as a trained advanced skill, which I understand as meaning that the skill is Trained, not Basic.

Now, the issue I am having is with the Rank 1 and Rank 2 advancements, Rank 1, Medicae 400 XP, if I were to buy that, would the Medicae skill on my character sheet go up to +10? Is the skill just listed there for redundancy/make your own specialization?  Should it in fact be a +10 to Medicae, then Rank 2 has Medicae +10  for 400 XP, would that translate as +20 total if I purchased both?

hopefully it was explained well enough, I just need someone else's take on this.

Thanks.

Lives are the Emperor's currency, spend them well!

Reply #10 | Published on 01 October 2010 - 17:56:00
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You only get the +10 or +20 bonus by buying the specific upgrade that is called [Skill] +10  or +20.

Reply #11 | Published on 02 October 2010 - 05:48:53

broutefoin said:

I have a question similar to this,

For the Apothecary, it's listed that they start with Medicae as a trained advanced skill, which I understand as meaning that the skill is Trained, not Basic.

Now, the issue I am having is with the Rank 1 and Rank 2 advancements, Rank 1, Medicae 400 XP, if I were to buy that, would the Medicae skill on my character sheet go up to +10? Is the skill just listed there for redundancy/make your own specialization?  Should it in fact be a +10 to Medicae, then Rank 2 has Medicae +10  for 400 XP, would that translate as +20 total if I purchased both?

hopefully it was explained well enough, I just need someone else's take on this.

Thanks.

You might want to check the Duplicated Skills and Talents info on page 59.

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