Search the Forums
Options
Keywords search:


Search in Forum...

Search within...

Match...

Antiquity...

Player messages...

Mansions of Madness
A board game of occult horror and mystery for two to five players
Moderator: FFGMarkThe Spaniard Topics: 598 | Posts: 3447
Next expansion
by Lilikin
Published on 07 February 2013 - 04:30:00
Page 2 of 2 (23 messages) « First page... 1 2
Reply #16 | Published on 28 February 2013 - 23:41:19

Ddrumss2112 said:

9-Jack-9 said:

 

I was thinking how cool it would be if the Terminator got into ancient Egypt. Like, Arnie rocking a big headdress and such. You guys ever think about that?

 

 

 

All the time…

Anyway, I'd love to see some mini expansions (between the PODs and boxed expansions in size). Sort of like the PODs with one big monster, or a couple small ones. They could do stories like "The Haunter in the Dark" or "The Hound" that way. Also, mini expansions for the boxed expansions like for Call of the Wild they could do "The Color from Out of Space" containing the normal POD stuff plus the color miniature (it would make great use of Call of the Wild's well tile).

I'd also love to see a "The Horror in the Museum" official scenario.

For a boxed expansion I'd want one that was "The Shadow Over Innsmouth"/"Ther Horror at Red Hook"/"The Shunned House". They're all strong Stories that would be fun to play, and I think they would all use town/street tiles well.

Speaking of mini-expansions that give a figurine, I'd love to see an Ancient One sculpt that walks across the board. Extremely hard to kill and is definitely the highlight of the map. Need certain cards to do big damage to it, like whatever wards off an awakened Ancient One. Has both a Keeper and a cooperative mission. The base would also be transparent (save for the corner pocket with the stats token) so you can see what cards are underneath it, as it covers an entire square tile. Because of Call of the Wild, this idea can be fully realized, but also an Ancient One walking atop the "roof" of the building and busting through the rafters and snatching investigators would be epic.

"Some said the thunder called the lurking fear out of its habitation, while others said the thunder was its voice."

H.P. Lovecraft, The Lurking Fear

Reply #17 | Published on 08 March 2013 - 19:02:26

For me an ideal big box expansion would be:

The Silver Twilight Lodge and /or Miskatonic University

These two Arkham locations are brimming with expansion potential

 

 

Without Signature

Reply #18 | Published on 09 March 2013 - 04:18:01

I would happily welcome an Innsmouth expansion. More so if it will come with a campaign system (an openmulti choices one like the one in Descent 2 as an example) or a series of linked scenarios. Innsmouth wuold be great in this regard. Following the trend of "untraditional" scenarios that we have found in Call of the Wild (and a nice surprise too) an Innsmouth expansion could be a good excuse to develop scenarios with the traitor paranoia (or possibility of one) mechanic. About an egypt expansion I would say, why not, if it will not reduce in a dungeon crawler or combat only oriented scenarios. I would appreciate linking  an Egypt expansion with an esoteric atmosphere or just one with more riddlespuzzles mechanics.

But in truth the game is really open to many possibilities of expansions and mechanics. Think about Mi-gos in Vermont, an expansion centered about the Ancient Race or the Elder Ones (more interesting than Egypt to me) or Dreamland. Really I cant see no end to this in terms of possibility. Bye.

Without signature

Reply #19 | Published on 12 March 2013 - 10:10:19

I hope that they after a couple of more big sets publish a meta expansion that combines elements from several sets at once.

Karl Franz Beckenbauer

Reply #20 | Published on 15 March 2013 - 01:11:38

The most important thing is that they will heavily test new expansion before release it.

What customers really want is a game which brings both sides great and fun experience, Not some shinning components with bad desgin flaw. Although FFG is good at artwork but their games usually have longer FAQ than Rule book….And they usually fix flaw in further release or not try to fix at all.

Do hire some professional Quality Assurance

Without Signature

Reply #21 | Published on 22 March 2013 - 02:34:43

Ksdas said:

The most important thing is that they will heavily test new expansion before release it.

What customers really want is a game which brings both sides great and fun experience, Not some shinning components with bad desgin flaw. Although FFG is good at artwork but their games usually have longer FAQ than Rule book….And they usually fix flaw in further release or not try to fix at all.

Do hire some professional Quality Assurance

Agreed: whether at Innsmouth, Egypt, or other worlds, major design flaws drastically hurt the value of the overall product. FFG definitely took the Forbidden Alchemy fiasco seriously when making the second expansion, Call of the Wild (albeit I miss somewhat the ABC plot format; feels weird without).

"Some said the thunder called the lurking fear out of its habitation, while others said the thunder was its voice."

H.P. Lovecraft, The Lurking Fear

Reply #22 | Published on 27 March 2013 - 18:47:45
0
0

Ive seen that they mostly follow minatures that have already been launched for Arkham Horror supplements, if they follow that then we are looking to see nyarlathtep which may bring mummies and the sphynx tie in, look at the Arkham Horror mini and you may agree with me!

Without Signature
Reply #23 | Published on 09 April 2013 - 04:29:59
2
0

I'd really like to see a small expansion which revisited / brushed up / fixed the scenarios from the base game and forbidden alchemy.

Eld på åren og sol på eng gjer mannen fegen og fjåg

Page 2 of 2 (23 messages) « First page... 1 2

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS