Search the Forums
Options
Keywords search:


Search in Forum...

Search within...

Match...

Antiquity...

Player messages...

The Lord of the Rings: The Card Game
Gather your heroes and face the coming darkness!
Moderator: ffgjoshFFGMarkFFGStuartFFG_IanGeckoThe Spaniard Topics: 2426 | Posts: 29576
Druadan Forest
Published on 29 October 2012 - 10:15:00
Page 2 of 3 (38 messages) « First page... 1 2 3 ...Last page »
Reply #16 | Published on 29 October 2012 - 23:53:29
2
3

And maybe we will get the first bisphere heroes ?

Without Signature
Reply #17 | Published on 30 October 2012 - 00:44:58
3
5

karagh said:

Note that these cards work with less than 3 heros. They may help building low-threat decks.

Sadly no. As the cards state that the hero must have a "printed" resource icon you it MUST be a mono sphere deck. Not a bad thin as this opens up to other strategies.

~Impossible is just a word people have invented to feel good when they give up~ Whice of the Blue Rouges

Reply #18 | Published on 30 October 2012 - 01:53:47

mr.thomasschmidt said:

karagh said:

 

Note that these cards work with less than 3 heros. They may help building low-threat decks.

 

 

Sadly no. As the cards state that the hero must have a "printed" resource icon you it MUST be a mono sphere deck. Not a bad thin as this opens up to other strategies.

No, karagh meant they would work in a two-hero mono-sphere deck. The cards say "all" your heroes, not "all three," so it opens but the possibility for a low-threat deck like karagh said.

Reply #19 | Published on 30 October 2012 - 02:10:13
3
5

 Ah okay. My bad. I'm still playing through the first cycle so didn't know of any rules about only using 2 heroes. How does that work? And from what expansion did we get that option?

~Impossible is just a word people have invented to feel good when they give up~ Whice of the Blue Rouges

Reply #20 | Published on 30 October 2012 - 02:32:42
2
1

mr.thomasschmidt said:

 Ah okay. My bad. I'm still playing through the first cycle so didn't know of any rules about only using 2 heroes. How does that work? And from what expansion did we get that option?

You have that option from the Core Set rules. You are limited to a maximum of 3 heroes, but not to a minimum. Some cards appeared in Dwarrodelf cycle that cost less resources if player has a Threat Level less than 20. These cards have the Secrecy keyword printed.

Without Signature

Reply #21 | Published on 30 October 2012 - 04:29:10
3
5

 I see. But there has been other rules that has been interpreted in one way and then Nate has clearifyed against it. Do you know if this has been cleared with Nate? If it has it's a nice flavour to the game. Don't know if I'd sacrifice a hero just to get below 20 from the beginning. There's plenty of other ways to drop in threat than leave out a hero. I'd be interested to know if anyone plays with less than 3 heroes but I think I'll make a new thread about that. Don't wanna hijack this one ;)

~Impossible is just a word people have invented to feel good when they give up~ Whice of the Blue Rouges

Reply #22 | Published on 30 October 2012 - 04:52:12

mr.thomasschmidt said:

 I see. But there has been other rules that has been interpreted in one way and then Nate has clearifyed against it. Do you know if this has been cleared with Nate? If it has it's a nice flavour to the game. Don't know if I'd sacrifice a hero just to get below 20 from the beginning. There's plenty of other ways to drop in threat than leave out a hero. I'd be interested to know if anyone plays with less than 3 heroes but I think I'll make a new thread about that. Don't wanna hijack this one ;)

this is pretty much the design of secrecy yes…glorfindel was just about made for this. overall secrecy is a poorly developed part of this game though i expect it shall get expanded as we go into this cycle

rich

Reply #23 | Published on 30 October 2012 - 07:01:06

richsabre said:

mr.thomasschmidt said:

 

 I see. But there has been other rules that has been interpreted in one way and then Nate has clearifyed against it. Do you know if this has been cleared with Nate? If it has it's a nice flavour to the game. Don't know if I'd sacrifice a hero just to get below 20 from the beginning. There's plenty of other ways to drop in threat than leave out a hero. I'd be interested to know if anyone plays with less than 3 heroes but I think I'll make a new thread about that. Don't wanna hijack this one ;)

 

 

this is pretty much the design of secrecy yes…glorfindel was just about made for this. overall secrecy is a poorly developed part of this game though i expect it shall get expanded as we go into this cycle

rich

 

I hope we will see Secrecy get expanded with this cycle. However it may be that the "battlefield" type theme will take up all the card slots - meaning that secrecy might have to wait for an entire cycle to go past before being revisited.

It might fit the political intrigue angle of this cycle's story though so we may get some packs with secrecy and some without?

 

If we don't get any secrecy cards at all it might mean ffg have abandoned the idea (which would make most of the secrecy cards bad - since their biggest problem is lack of choice).

And her beauty was all the more perfect and serene, preserved forever in that great glacier of ice.

Reply #24 | Published on 30 October 2012 - 07:04:11

 Also does anyone think that Glade of clensing says 

"Wose enemy in play"

It would be interesting to have the Woses be an enemy that wasn't always hostile I think. (since they're neutral but suspicious of strangers) similar to how the bear was done in the road to Rivendell.

 

I hope they don't only make the Woses only enemies though, they're friendly to elves for instance.

And her beauty was all the more perfect and serene, preserved forever in that great glacier of ice.

Reply #25 | Published on 30 October 2012 - 08:12:07

Rapier said:

 Also does anyone think that Glade of clensing says 

"Wose enemy in play"

It would be interesting to have the Woses be an enemy that wasn't always hostile I think. (since they're neutral but suspicious of strangers) similar to how the bear was done in the road to Rivendell.

 

I hope they don't only make the Woses only enemies though, they're friendly to elves for instance.

i think is basically says increase archery  for the amount woses in play. i didnt really read the enemy part as there could be 'woses ally' but you make a good point

i also hope they arent all enemies

rich

Reply #26 | Published on 30 October 2012 - 09:25:28
1
12

I am hoping if Woses are made enemies, it will only be a temporary feature, as I think there is nothing in Tolkien's canon to show they were enemies of either Rohan or Gondor. And the only mention of them in the Lord of the Rings would make one thing quite the opposite.

I too think secrecy will be put on hold in this upcoming cycle, battle and siege mechanice, together with the above mentioned mono-sphere allignement will surely take too much card spot to leave anything for secrecy. But I do hope we come back to it soon enough.

Reply #27 | Published on 30 October 2012 - 10:48:05

 Traditionally the Woses are enemies of Man (Gondor/Rohan) but only in the loosest sense.

 

They don't have a real society, and they're enemies because they do things like steal food. Which they mostly do because man is encroaching on their lands.

They don't really have an agenda beyond being left alone, but their is friction between them and humans.

And her beauty was all the more perfect and serene, preserved forever in that great glacier of ice.

Reply #28 | Published on 30 October 2012 - 12:42:43
1
12

Rapier said:

 Traditionally the Woses are enemies of Man (Gondor/Rohan) but only in the loosest sense.

They don't have a real society, and they're enemies because they do things like steal food. Which they mostly do because man is encroaching on their lands.

They don't really have an agenda beyond being left alone, but their is friction between them and humans.

Source? I don't remember reading this in any of Tolkien's work, or in the likes of Encyclopedia of Arda.

Reply #29 | Published on 30 October 2012 - 12:54:26

I also felt weird about the Woses being an enemy. However, perhaps the idea is that the Woses are hostile UNTIL Theoden makes peace with them during their march through the Druadan Forest during the Return of the King. In that way, since our game takes place before ROTK, they could justify the Woses attacking outsiders.

Or maybe we have some way to make "peace" with them during the events of the game and get their help against whoever we're tracking into the forest.

I love the art for the main Wose on the cover though!

Not all who wander are lost...

Reply #30 | Published on 30 October 2012 - 12:55:09

to those interested theres an entire chapter for them in the UT…cant remember the details so im going to have a refresh read

 

Page 2 of 3 (38 messages) « First page... 1 2 3 ...Last page »

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS