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The Lord of the Rings: The Card Game
Gather your heroes and face the coming darkness!
Moderator: FFGStuartFFG_IanGeckoThe Spaniard Topics: 2461 | Posts: 30036
Immune to Player Card Effects
Published on 14 August 2012 - 04:40:33

This is probably a ridiculous question but what exactly does "immune to player card effects" mean?

this is close:

"Immune to Card Effects
The location East-gate has the text, “Immune to card
effects.” This means that East-gate cannot be selected as
the target of any card effect, and it ignores the effect of any
card that would directly interact with it. The only way to
place progress tokens on it is by questing, and once Eastgate
is the active location it remains the active location
until it is fully explored (even cards like Dreadful Gap or
Strider’s Path would not be able to move it to the staging
area)."

Since an upcoming hero has the text "Immune to Player Card Effects" this means we cannot heal the hero, correct? Or play any other effect on the hero? Can the hero have weapons or armor?

Without Signature
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Reply #1 | Published on 14 August 2012 - 15:48:22

 So then tell us more about this new Hero……

 

EDIT: just read it.

 

"Wenn mehr von uns Heiterkeit, gutes Tafeln und klingende Lieder höher als gehortetes Gold schätzen würden, so hätten wir eine fröhlichere Welt."

----Links for NEW PLAYERS (and old ones)----

Reply #2 | Published on 14 August 2012 - 15:46:11

muemakan said:

 So then tell us more about this new Hero……

didn't want to spoil anything, as it doesn't really relate to the question. check out the hobbit spoilers thread for more info. :)

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Reply #3 | Published on 14 August 2012 - 16:54:51

Dain Ironfoot said:

… Since an upcoming hero has the text "Immune to Player Card Effects" this means we cannot heal the hero, correct? Or play any other effect on the hero? Can the hero have weapons or armor?

 

As I read it, the answer to your questions would be "Correct.  No.  No."

Specifically, it mentions, "Cannot have attachments.  Immune to player card effects."

So unless there was some sort of ENCOUNTER card that allowed you to heal a hero (highly unlikely I would think… but possible- there have been locations that let you draw cards when explored, sooo….), then no healing is available for him.  And since off the top of my head all weapons/armor are currently attachments, then none of them are allowed either… But these are separate conditions.  Contrast this to the upcoming Bilbo hero that prevents gaining resources from player card effects, but has nor attachment restrictions.

“I don't know half of you half as well as I should like; I like less than half of you half as well as you deserve.”

Reply #4 | Published on 14 August 2012 - 16:57:04

benhanses said:

Dain Ironfoot said:

 

… Since an upcoming hero has the text "Immune to Player Card Effects" this means we cannot heal the hero, correct? Or play any other effect on the hero? Can the hero have weapons or armor?

 

 

 

As I read it, the answer to your questions would be "Correct.  No.  No."

Specifically, it mentions, "Cannot have attachments.  Immune to player card effects."

So unless there was some sort of ENCOUNTER card that allowed you to heal a hero (highly unlikely I would think… but possible- there have been locations that let you draw cards when explored, sooo….), then no healing is available for him.  And since off the top of my head all weapons/armor are currently attachments, then none of them are allowed either… But these are separate conditions.  Contrast this to the upcoming Bilbo hero that prevents gaining resources from player card effects, but has nor attachment restrictions.

that really limits his effectives, but with that many hit points, he should have a drawback. :)

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Reply #5 | Published on 14 August 2012 - 17:08:20

Dain Ironfoot said:

 

that really limits his effectives, but with that many hit points, he should have a drawback. :)

 

Yup, with his Sentinel keyword, 5  attack strength ( and 0 willpower), and "Does not exahust to defend" clause, it's pretty apparent what he's out there for…  defend then attack, defend then attack, defend… you get the idea.

“I don't know half of you half as well as I should like; I like less than half of you half as well as you deserve.”

Reply #6 | Published on 14 August 2012 - 21:02:36

Just to throw this out there. This Term was under the Rules & New Terms in the pamphlet book that comes with the game.

 

Immune to Player Card Effects

Cards with the text "Immune to player card effects" ignore the effects of all player cards. Additionally, cards that are immune to player card effects cannot be chosen as targets of player card effects.

ENTMOOT - a lord of the rings lcg blog


"Today, a young man on acid realized that all matter is merely energy condensed to a slow vibration- that we are all one consciousness experiencing itself subjectively. There's no such thing as death, life is only a dream,we're the imagination of ourselves…. Here's Tom with the weather."  - Bill Hicks

Reply #7 | Published on 15 August 2012 - 04:40:07

benhanses said:

Dain Ironfoot said:

 

 

that really limits his effectives, but with that many hit points, he should have a drawback. :)

 

 

 

Yup, with his Sentinel keyword, 5  attack strength ( and 0 willpower), and "Does not exahust to defend" clause, it's pretty apparent what he's out there for…  defend then attack, defend then attack, defend… you get the idea.

still 1 defense….im in the boat that think he's pretty useless (ok well not useless- he certainly an interesting character, just i limits his usefulness a real lot)

Reply #8 | Published on 15 August 2012 - 05:10:25

Beorn might be a good host, but isn't all that good on taking care of himself, being immune to Beorn's Hospitality .

A dirty mind is its own reward.

Reply #9 | Published on 15 August 2012 - 06:37:21

Dam said:

Beorn might be a good host, but isn't all that good on taking care of himself, being immune to Beorn's Hospitality .

Reply #10 | Published on 15 August 2012 - 06:45:07
2
2

it's an interesting effect to put on a card, but it doesnt really make any sense, flavour-wise. Can anyone work out a reason why a character would have it?

Without Signature

Reply #11 | Published on 15 August 2012 - 07:11:36

I can see some rules problems coming up…..

Is the text on Beorn still active if he is in the discard pile?

If he is still immune then you can't play Fortune or Fate on him or use Landroval, annoying but understandable. The problem is what happens when he ends up in your deck (Lost and Alone). Can the stargazer see him? Can Berevor or Gleowine draw him? Can Zigil miner discard him?

Most other card games rule that the card is just a card unless it is in play. That gets around a lot of these problems and would imply that you can play Fortune or Fate on Beorn.

Thoughts anyone?

Rogue Trader/Dark Heresy/Deathwatch character sheet

Lord of the Ring LCG: Custom quests OCTGN

Reply #12 | Published on 15 August 2012 - 07:31:20

Cunir said:

it's an interesting effect to put on a card, but it doesnt really make any sense, flavour-wise. Can anyone work out a reason why a character would have it?

i dont particularly like it, but i guess you could say with him being his own master and as stubborn as a mule, no other cards would work on him (but as said before- even his own event!)

Reply #13 | Published on 15 August 2012 - 07:32:53

Memetix said:

I can see some rules problems coming up…..

Is the text on Beorn still active if he is in the discard pile?

If he is still immune then you can't play Fortune or Fate on him or use Landroval, annoying but understandable. The problem is what happens when he ends up in your deck (Lost and Alone). Can the stargazer see him? Can Berevor or Gleowine draw him? Can Zigil miner discard him?

Most other card games rule that the card is just a card unless it is in play. That gets around a lot of these problems and would imply that you can play Fortune or Fate on Beorn.

Thoughts anyone?

well id say that he cant be brought back- im pretty sure of that at least

however as for stargazer im not sure….i mean you look at 5 cards and dont know he is there so that cant be helped, but tampering with him is after all an effect

Reply #14 | Published on 15 August 2012 - 08:45:14

Cinematically, the mechanic works well, I think. Beorn was very much a loner at  the time of the hobbit. A bit of a crazy old hermit. He didn't particularly work well with others, and didn't particularly want to. However, he hated orcs and wargs with a passion, and was willing to warm up some over the common enemy. However, as they were entering the woods, the dwarves started to give hint that they wanted to keep his poneys for the trek through mirkwood. Gandalf made it pretty clear that doing so would make an enemy of beorn. Even after they had befriended him, he was still mostly concerned with himself and his animals over the well being of the other free peoples.

 

It wasn't until later that he became something of a leader amongst the beornings.

Reply #15 | Published on 15 August 2012 - 09:18:41

Memetix said:

I can see some rules problems coming up…..

Is the text on Beorn still active if he is in the discard pile?

If he is still immune then you can't play Fortune or Fate on him or use Landroval, annoying but understandable. The problem is what happens when he ends up in your deck (Lost and Alone). Can the stargazer see him? Can Berevor or Gleowine draw him? Can Zigil miner discard him?

Most other card games rule that the card is just a card unless it is in play. That gets around a lot of these problems and would imply that you can play Fortune or Fate on Beorn.

Thoughts anyone?

I would say his text will have no effect in discard pile or in the deck, both of which are in a "out of play state".  Card effects are effective only if the card is "in play", unless otherwise noted.  So I think he can be brought back by Fortune or Fate.  Just my 2 cents.

Once ... Always ...

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