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Dust Tactics
A tactical miniatures board game in the world of Dust
Moderator: FFGAntonGeckoGood_TravelerThe Spaniard Topics: 896 | Posts: 8275
Dust Tactics 2nd Edition this year!!
Published on 25 February 2013 - 07:45:42
Page 3 of 6 (83 messages) « First page... 1 2 3 4 5 ...Last page »
Reply #31 | Published on 26 February 2013 - 20:36:26

Loophole Master said:

It's an interesting concept. I'd just get rid of the whole "when you dettach a hero it takes the place on an unused pass card". Dettaching a hero is a good strategy to surprise you enemy and gain an unexpected extra activation. Next round you'd lose that benefit, but it would be good to be able to have it just for the round where you dettach it.

I second this.

I don't always play board-games, but when I do I play Tannhauser.

Keep gaming my friend.

 

Visit us at our blog:

http://www.front-toward-enemy.us

 

Reply #32 | Published on 26 February 2013 - 21:24:22
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I think some kind of Overwatch would go a long way to dealing with out-activation as a tactic, rather than resorting to army org charts, or whatever that wall of text was.

Hate not the player, hate the game.

Reply #33 | Published on 27 February 2013 - 02:39:47

Well the idea of having more units and benefiting from that is kind of basic mechanic of dust tactics.

I don't think that adding those blank cards is a relaiable and game mechanic wise idea. The problem is not the out-activation but using it as a lame-ass of a strategy.

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Reply #34 | Published on 27 February 2013 - 06:17:28

I don't fault anyone for using a high activation army in a tourney. If your there to win its the best and easiest way to stay competitive. I don't like the idea of needing specific army lists like 40k uses (1 HQ, 2 troop etc…) but simply put in multiple activations per turn to even things out. That would go a long way toward moving people away from having spotter/sniper heavy lists without over complicating the rules. The main thing that is great about Dust Tactics now is its simplicity and quickness of games. It allows you to focus more on gaining a tactical edge rather that needing to remember hundreds of pages of rules. If you look at almost every tourney winner over the last 2 years almost all of them are heavy on spotters and snipers. This needs to change as the whole tourney system will become bogged down with identical lists and make for a rather dull experience IMO…

 But again, this isn't the players fault for trying to win, the fault lies with the flawed rules.

Without Signature

Reply #35 | Published on 27 February 2013 - 08:33:21

I don't mind snipers, at least they serve a purpose. Spotters just for the sake of increasing your unit count is a different story.

Without Signature

Reply #36 | Published on 27 February 2013 - 18:03:36
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SeismicShock said:

I think some kind of Overwatch would go a long way to dealing with out-activation as a tactic, rather than resorting to army org charts, or whatever that wall of text was.

If you think that was a walll of text, do you think the rules for Overwatch would be any shorter?  Did you even bother to try to read any of it?

No poor ba***rd ever won a war by dying for his country.  You win by making the other poor ba***rd die for his country - Gen.Patton

Reply #37 | Published on 28 February 2013 - 10:20:05
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Hello folks-

So I'm excited to hear of a new box set. What I'd like to see is a remold of Bazooka Joe and Sigrid heroes so new players who weren't able to get a coffin box set can get them. They're great heroes and I'm sure I read some where that Paolo was thinking of re-releasing them in a hero pack at one time. As far as new units go, that'd be cool - who doesn't like new - but I'd rather see them rework the stats of older units to make them more viable against some of the newer units. Another light walker from the revised core set for both Allies/Germans would be cool. I still use both of them when playing larger scenarios. In fact I'd really like it if they just released them as a $15 unit alone, same with the SSU Chinese Volunteers and the SSU airlift walker. Having to spend $35 to get another version of either of those units is just not in the average players budget. Other than that I'm tapped out on ideas of what will come in the box.

As far as breaking a hero off from a unit mid game to equal out activations per round, it works. I've been doing this the past few weeks with my SSU army and it helps alot especially if you've already whitled your opponent down some.

Overwatch rules are unnecessary as they have reactive fire rules. Reactive fire works alot just like an overwatch rule would, so I don't see a reason for having two sets of rules to cover something thats already in place.

And to sum up with rules on limiting players on the amount of unit types they're allowed to play, I can't get behind this. I love fielding 3 zombie units and can't wait for the two new Ubertoten squads to be released to flesh out an entire zombie army. And if you limit how many Observers that can get fielded then you have to limit all other unit types. That would only be fair.

Thanks

Reorder-

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Reply #38 | Published on 28 February 2013 - 11:10:17

Just to clarify, nobody involved with the game has mentioned anything about a new core set.

Suck my Mickey

Reply #39 | Published on 28 February 2013 - 11:40:13

Loophole Master said:

Just to clarify, nobody involved with the game has mentioned anything about a new core set.

 

We can always hope. sonreir

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Reply #40 | Published on 28 February 2013 - 12:20:03

golem101 said:

We can always hope. sonreir

 

Let me tell you something, my friend. Hope is a dangerous thing. Hope can drive a man insane.

Suck my Mickey

Reply #41 | Published on 28 February 2013 - 12:58:36

Loophole Master said:

 

golem101 said:

We can always hope. sonreir

 

Let me tell you something, my friend. Hope is a dangerous thing. Hope can drive a man insane.

 

 

That there's something inside…that they can't get to, that they can't touch.  That's yours.

What are you talking about?

Hope.

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Reply #42 | Published on 28 February 2013 - 18:07:25

Hope died last week with my phaser units and cobra getting none kills…

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Reply #43 | Published on 28 February 2013 - 19:40:26

Do not trust to hope, it has foresaken these lands.

Suck my Mickey

Reply #44 | Published on 28 February 2013 - 20:00:55
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Loophole Master said:

Do not trust to hope, it has foresaken these lands.

The Record of Lodoss War is awesome….I need to watch it again soon.

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Reply #45 | Published on 28 February 2013 - 21:26:14

Reorder said:

Loophole Master said:

 

Do not trust to hope, it has foresaken these lands.

 

 

The Record of Lodoss War is awesome….I need to watch it again soon.

umm…think you have the wrong series, I believe that is Eomer speaking…

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