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Dust Tactics
A tactical miniatures board game in the world of Dust
Moderator: FFGAntonGeckoGood_TravelerThe Spaniard Topics: 897 | Posts: 8277
DT News and Articles from Front-Toward-Enemy.US
by Miah999
Published on 18 July 2012 - 09:37:04
Page 9 of 11 (162 messages) « First page... 8 9 10 11 ...Last page »
Reply #121 | Published on 06 March 2013 - 10:05:24

I actually think the units would be balenced well so long as the same rules as the Axis teams applied and the Artillery Reaload rule was applied or not applied as the case may be more logically.

So in my opinion there's nothing worng with the units themselves, just a series of weird FAQ rulings.

As for point costs keep in mind Armor 1 is a serious disadvantage.

In fact I played two or three games before the latest FAQ was out and while the Marines were weaker, they were still very useful, and I liked them fine. Once I played with the new FAQ changes the Marines were stronger but I don't think overpowered.

I don't always play board-games, but when I do I play Tannhauser.

Keep gaming my friend.

 

Visit us at our blog:

http://www.front-toward-enemy.us

 

Reply #122 | Published on 06 March 2013 - 11:48:45

Yeah, I don't think there's anything wrong with the unit, it's just the rulings that are wonky.

- Why have two different rules for how a wounded single-base squad works? Have all of them fire all weapons until they're eliminated (just like a vehicle) and be done with it.

- Artillery reload. Good lord, what a mess. Nikita doesn't have Reload, but needs to reload. Leathernecks doesn't have Reload and doesn't need to reload. Vladimir Lenin has Reload and needs to reload. Future units will have Magazine Reload, which will allow their artillery weapons to not reload, even though that's exactly what the Leathernecks already do without that skill. 2nd edition can't come soon enough to clean up all that mess.

- Flamethrowers only roll a single die against a 4-men squad on a single base. WTF?

Suck my Mickey

Reply #123 | Published on 06 March 2013 - 12:19:55

Loophole Master said:

 

- Flamethrowers only roll a single die against a 4-men squad on a single base. WTF?

 

 

Good god I forgot that last one, my mind must have blocked it out. Official rulings like these make me glad I don't play DT to win tournaments.

And I too hope the 2nd edtion helps fix this. Personally I hope it imposes a if it's on the card then it's there, if it's not on the card then it's not philosophy, or a set of corrected card need to be included.

I don't always play board-games, but when I do I play Tannhauser.

Keep gaming my friend.

 

Visit us at our blog:

http://www.front-toward-enemy.us

 

Reply #124 | Published on 06 March 2013 - 12:28:32
3
7

Loophole Master said:

- Flamethrowers only roll a single die against a 4-men squad on a single base. WTF?

Don't the rules say the opposite?

 

A: When attacking a squad composed of multiple figures
attached to a single base, Incendiary Blast weapons roll
one die per + symbol listed against the target squad’s
armor class. 

http://sites.google.com/site/medwaywargamessociety/location

Reply #125 | Published on 06 March 2013 - 12:31:55
3
7

Miah999 said:

And I too hope the 2nd edtion helps fix this. Personally I hope it imposes a if it's on the card then it's there, if it's not on the card then it's not philosophy, or a set of corrected card need to be included.

Unless it gets to beta testing for the general public (and why not, its not like its all new stuff) I have no faith that the rules will be any better than now.  Lets face it, they updated unit cards to new points system and still managed to put errors in where there were none before.

http://sites.google.com/site/medwaywargamessociety/location

Reply #126 | Published on 06 March 2013 - 12:48:38

Major Mishap said:

Don't the rules say the opposite?

 

A: When attacking a squad composed of multiple figures
attached to a single base, Incendiary Blast weapons roll
one die per + symbol listed against the target squad’s
armor class. 
At first I understood it the way you have (you know, the logical way), that it's one die per "+" remaining in the target's card. But that's not actually what they're saying. All they're saying is that a 1/+ weapon rolls 1 die, a 1/++ weapon rolls 2 die, etc. Of course, they're so lost that they didn't realize that there are NO weapons with a 1/++ listing, what there is is 2/+.

Suck my Mickey

Reply #127 | Published on 06 March 2013 - 13:28:11
3
7

Just says troll one die per + symbol to me, so if a card has 3+ then you roll 3 dice - doesn't it atontado

http://sites.google.com/site/medwaywargamessociety/location

Reply #128 | Published on 06 March 2013 - 14:18:20

Major Mishap said:

Just says troll one die per + symbol to me, so if a card has 3+ then you roll 3 dice - doesn't it atontado

The rules do say "a 1/+ Incendiary Blast weapon rolls one die against squads composed of multiple figures on a single base". Just one die, no matter how much health the squad has left.

Suck my Mickey

Reply #129 | Published on 06 March 2013 - 14:34:34
3
7

Says one die PER + though.  a unit has 4+'s then you roll 4 die surely?

http://sites.google.com/site/medwaywargamessociety/location

Reply #130 | Published on 06 March 2013 - 14:53:37

Sorry, but no. It's one die PER "+ symbol" in your attack line in the target's armor class, it's got nothing to do with how many Health "+" the target has. And they further make this stupid ruling clear when they explain that a 1/+ weapon rolls ONE die against a squad of multiple soldiers in a single base.

Suck my Mickey

Reply #131 | Published on 06 March 2013 - 15:11:15

Ok guys that's enough for now.

Anyway the last link has fallen off the lead page, so here it is again…

http://www.front-toward-enemy.us/2013/03/dt-video-series-usmc-heavy-weapons-teams.html

Enjoy.

I don't always play board-games, but when I do I play Tannhauser.

Keep gaming my friend.

 

Visit us at our blog:

http://www.front-toward-enemy.us

 

Reply #132 | Published on 07 March 2013 - 12:48:24
3
7

Loophole Master said:

Sorry, but no. It's one die PER "+ symbol" in your attack line in the target's armor class, it's got nothing to do with how many Health "+" the target has. And they further make this stupid ruling clear when they explain that a 1/+ weapon rolls ONE die against a squad of multiple soldiers in a single base.

O'h, right, why didn't you say that :)

http://sites.google.com/site/medwaywargamessociety/location

Reply #133 | Published on 07 March 2013 - 13:33:17

Major Mishap said:

O'h, right, why didn't you say that :)

enfadado

Suck my Mickey

Reply #134 | Published on 11 March 2013 - 00:57:49

New video looking at Loth…

http://www.front-toward-enemy.us/2013/03/dust-tactics-video-series-loth.html

Enjoy.

I don't always play board-games, but when I do I play Tannhauser.

Keep gaming my friend.

 

Visit us at our blog:

http://www.front-toward-enemy.us

 

Reply #135 | Published on 13 March 2013 - 04:31:58

Continuing our efforts to catch up on our video backlog, we have videos on the Special Ops unis for both the Axis and the Allies.

http://www.front-toward-enemy.us/2013/03/dust-tactics-video-series-special-ops.html

Enjoy.

I don't always play board-games, but when I do I play Tannhauser.

Keep gaming my friend.

 

Visit us at our blog:

http://www.front-toward-enemy.us

 

Page 9 of 11 (162 messages) « First page... 8 9 10 11 ...Last page »

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