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Dust Tactics
A tactical miniatures board game in the world of Dust
Moderator: FFGAntonGeckoGood_TravelerThe Spaniard Topics: 896 | Posts: 8275
balance of command squads??
Published on 02 February 2011 - 22:59:08
Page 2 of 2 (22 messages) « First page... 1 2
Reply #16 | Published on 03 February 2011 - 22:07:59

reptilebro1 said:

I have seen this card also and have also thought that those points seem unbalanced. at 2 points you can bring back a whole squad, bring back a mech, and call in artillary. This does seem a bit unbalanced. It would appear so far that all models are either 2 points or 4 points.

 

Snipers and Forward Observers are only 1 point each.

"Don't get me wrong, there are certainly some questions, but at the end of the day… there are guys who will argue vehemently that the book never tells them to read the top of the die when its rolled." - Quote from a Game Designer

http://gobbosforge.blogspot.com/

Reply #17 | Published on 03 February 2011 - 22:16:53

CombatRanger said:

Also, you can have more than one command squad . . . they just have to be different types . . . we haven't seen any type 3 or 4 Infantry . . . so therefore we have not seen there command squads.   I could be wrong but I doubt that we will see any Type 1 infantry squads.  Now the question is will we see any armor command squads.   This also makes me think about what the type 1 and 2 armor will be . . . maybe bikes and jeeps and type 3 armor will be open top personnel carriers.   Which makes me also wonder about Aircraft types . . . I feel that type 1 A/C should be maybe jump troopers and Im not sure what to think about the other A/C.  Bomber would be too big for this game . . . but I see a lot of other options.   Also, when do you think the Kryg's,  . . . I mean the Vrill be released.

wat r the krigs and vrill plus the instruction that talks about the next operations says something about one of them adding light armour

"Before Elves, before Dwarfs, before Men, the Old Ones arrived upon this world.  Then came Chaosthe Great Plan of the Old Ones was unmade.  We are the last of their servant,only by our hand shall the Great Plan be restored, with the total defeat of the usurping younger races."

Reply #18 | Published on 04 February 2011 - 08:22:40
0
0

TheProfessor said:

 Yeah - points are armor values.

 

First I've heard of thatwhere was that stated?

Also, the two limited edtion walkers that were released didn't follow that rule.  I realize that those aren't considered "official" units, but since they were created by the people who designed the game, you would think that they would have costed them usig the "armor value = points cost" rule if that was really how the system was designed to work.

Without Signature

Reply #19 | Published on 04 February 2011 - 14:13:28

Gobbo said:

 

Snipers and Forward Observers are only 1 point each.

Are you sure. I was looking at the cards on the site and they look like they are 2 points. May just be my eyes though.

Rule #9 for surviving a zombie attack

    No place is safe, only safer.

Max Brooks-

Reply #20 | Published on 04 February 2011 - 15:38:26

i just assumed cause i never got the special units and every thing i seen was like that but i might be wrong the  point value is in the bottom right of the card

"Before Elves, before Dwarfs, before Men, the Old Ones arrived upon this world.  Then came Chaosthe Great Plan of the Old Ones was unmade.  We are the last of their servant,only by our hand shall the Great Plan be restored, with the total defeat of the usurping younger races."

Reply #21 | Published on 04 February 2011 - 16:19:58

loken14 said:

 

wat r the krigs and vrill plus the instruction that talks about the next operations says something about one of them adding light armour

 

The Krigs were the unleased Race from AT-43. The Vrill are the alien race in this game, where all the technology comes from.

www.kallamity.com/products/view/HE001D

The link is to a model company that designed a Vrill Tank for Paolo some time ago. Who knows what the minatures will look like, but if this is any indication I am pretty excited for the future of this game. 

Rule #9 for surviving a zombie attack

    No place is safe, only safer.

Max Brooks-

Reply #22 | Published on 04 February 2011 - 22:59:08

 Your right.  They are 2 points and you get one of each I guess...

 

"Don't get me wrong, there are certainly some questions, but at the end of the day… there are guys who will argue vehemently that the book never tells them to read the top of the die when its rolled." - Quote from a Game Designer

http://gobbosforge.blogspot.com/

Page 2 of 2 (22 messages) « First page... 1 2

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