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hi all, got DQ for Xmas but tonight was the first chance I've had to set it up and play a game. Only got a chance to play one game, where Challara was slaughtered on turn 5 by a unexpected Giant Centipede which rolled double 6's for damage.
anyway i was curious about the Dungeon Room's. do you only draw a Dungeon card for those rooms that look like the pic on page 30? or everyroom that isnt one of the other pics? for instance two rooms i drew where:
a) woodpanelled floor, dead end room with a search symbol
b) a wood panel floored room with a door to the north and a corridor exit to the left
i didn't draw cards for them as i couldn't decide if i should or not. id welcome others thoughts.
thanks
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You should've drawn in both locations. Check the arrow color if unsure, it usually clues you in on what type of chamber it is. White arrow = vanilla dungeon chamber, draw a Dungeon card. Same for Catacomb Entrace (grey/dark grey) and Portcullis (purple). For Blue and Green arrows, will need to check the pages until you can remember the rooms by heart (like Chasm-Blue, card, Bottomless Pit/Bridge move again or not).
A dirty mind is its own reward.
Thanks for the answers.I was wondering why the rulebook doesn't tell me these.
Without Signature
Rules say:
"The color of an entry arrow also helps
identify the specific type of Dungeon chamber." (p. 10)
Combined with Chamber Descriptions on pages 30-31, never had trouble telling chambers apart myself.
A dirty mind is its own reward.
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