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Ok , one of my most hilarious deaths.
I played Hugo the Glorious and was running for the Exit with 2340 Gold value of treasure, and ended up in a dead end.
No, time to turn Back so I had to search the room. I drew a Secret Passage.Time to go on and no time to waste.The next Dungeon Tile was another dead end( DAMN ).
Trapped with no way to turn back , I had to press my luck. First Search Card : "Empty". I prayed as i drew my second Search Card and...
it was a Secred Passage. Only Two Tiles away from the exit and enough time, what could propaby go wrong. I drew a Dungeon Tile and it was...
A BOTTOMLES PIT......
Whit a Luck Score of 3 I naturally ended up screaming in agony while falling in the deep.
Without Signature
Yeah, Hugo and Pits do not go well together, It is a shame none of the magic loot enhance your character's abilities.
Without Signature
First game, character Lindel.
Started off well enough, avoided a trap, found some corpses, but no real treasure, the problem seemed to be that my path was snaking up and down the board rather than towards the treasure chamber. A cave in slowed him down further, then a rotating room cut off his escape and led to a dead end. Luckily he found a secret door to continue his journey, and with about half the time gone and still a few squares from the treasure chamber, when he found an entrance to the catacombs.
With a bit a loot and it being my first game, i thought it was time to get out and through the catacombs seemed like the quickest way out, due to the extra squares you can get on the random dice roll. I headed off into a clean area of the board and towards one of the exits.
In the catacombs, found and killed a skeleton (first fight went ok, except when the skeleton landed a counter blow and every one of the five cards from the deck could be used, more shuffling needed, i think!) and got more loot,
then found an exit close to a tower as the sun began to set.
made, a sun setting roll and got to the final chamber before the tower, he was home and dry surely. Then a bladed trap came from no where and despite Lindel's re roll, killed him dead.
The exit was in sight, goddamn it!!!
Good game though, good laugh!
Without signature
pumpkin said:
First game, character Lindel.
Started off well enough, avoided a trap, found some corpses, but no real treasure, the problem seemed to be that my path was snaking up and down the board rather than towards the treasure chamber. A cave in slowed him down further, then a rotating room cut off his escape and led to a dead end. Luckily he found a secret door to continue his journey, and with about half the time gone and still a few squares from the treasure chamber, when he found an entrance to the catacombs.
With a bit a loot and it being my first game, i thought it was time to get out and through the catacombs seemed like the quickest way out, due to the extra squares you can get on the random dice roll. I headed off into a clean area of the board and towards one of the exits.
In the catacombs, found and killed a skeleton (first fight went ok, except when the skeleton landed a counter blow and every one of the five cards from the deck could be used, more shuffling needed, i think!) and got more loot,
then found an exit close to a tower as the sun began to set.
made, a sun setting roll and got to the final chamber before the tower, he was home and dry surely. Then a bladed trap came from no where and despite Lindel's re roll, killed him dead
Good game though, good laugh!
Great game! We have had so much fun playing this game. Also once you get quick at the set up of the game it can be played fairly quickly and be once of many games played at game night.
"Individuals play the game, but teams beat the odds."
Navy Seal Motto
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