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The new Castle Ravenloft game looks really good. For those who got to try it at Gencon, how does this verson of Dungeon Quest compare? Can't decide which I want and can't afford both right now.
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Thanks for showing this. It helped me a lot to decide against Ravenloft. 
One Fist to rule them all
Yep, totally uninspired by Ravenloft. No contest against Dungeonquest, especially when expansions for DQ kick in!
Ell.
Elliott Eastoe
www.ukgamesexpo.co.uk/bookevents.php
Talisman at UK Games Expo 25th-27th May
dl.dropbox.com/u/9409455/Mephisto%20Character%20Cards%20Revised%20Edition.pdf
Mephisto Character Cards (English Revised Edition)
Funny!
I feel the exact opposite - Ravenloft looks better and better the more previews we get.
If I were to choose only one, I would get Ravenloft.
But they are two very different games, in the same genre. Dungeon Quest is a competitive game and Ravenloft is co-operative. That's a big difference right from the start! Based on my experience with the Scandinavian versions of Dungeon Quest, I expect the D&D titles to be more expandable and thus longer lasting than Dungeon Quest could ever hope to be. But FFG might prove me wrong...
Yes I am of the same mind as DBC, the more previews that come along the more I moved to Ravenloft. As said however they are different games, and would be pointless to compare them.
talismanamsilat said:
Yep, totally uninspired by Ravenloft. No contest against Dungeonquest, especially when expansions for DQ kick in!
Ell.
I am entrigued by this though, I havent heard any of plans for the expansions, please share any details you have :)
Thanks
I played both at GenCon. Purchased Dungeonquest and really enjoyed it.
Ravenloft really compares to WarHammer Quest, a game I really like. The rules could be tighter in places, and I like the components in Dungeonquest better. I'm still deciding about Ravenloft.
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I played both at Gen Con. Loved them both. They are different games that should be bought for different experiances.
First I demoed then bought Dungeon Quest played it 3 times at GenCon. Only one character got out alive with the Dragon Treasure, but to be fair it took 3 games to get the combat right in the game. DANGER around every corner. My faviorte room is an empty room.
You can't go wrong with this one and can be played in 45 min to an 90 min. Also be prepared to have Char die on first turn.....
2nd I demoed Ravenloft with a group of people that I did not know, but they were awesome to play with. The game is not like Dungeon quest at all, but was good and more like Decent with out a GM.
Hope my little thoughts help.
Play! Play! Play!
"Individuals play the game, but teams beat the odds."
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BillStivers said:
First I demoed then bought Dungeon Quest played it 3 times at GenCon. Only one character got out alive with the Dragon Treasure, but to be fair it took 3 games to get the combat right in the game. DANGER around every corner. My faviorte room is an empty room.
You can't go wrong with this one and can be played in 45 min to an 90 min. Also be prepared to have Char die on first turn.....
That's what I want to hear! My favourite aspect of the older DQ editions was the inherent risk of brutal death at every turn. If the newer edition didn't have that kind of difficulty I would have been sorely disappointed.
MP3 killed the radio star
Personally, I think Ravenloft looks much better than both Descent and Dungeonquest. It looks like the new Warhammer Quest!
Karazax said:
Very different games sharing a well-known theme. The co-op versus ultra-competitive thing is the most obvious difference, as already stated here.
I'll be getting both, but I expect them to be different experiences.
Steve-O said:
BillStivers said:
First I demoed then bought Dungeon Quest played it 3 times at GenCon. Only one character got out alive with the Dragon Treasure, but to be fair it took 3 games to get the combat right in the game. DANGER around every corner. My faviorte room is an empty room.
You can't go wrong with this one and can be played in 45 min to an 90 min. Also be prepared to have Char die on first turn.....
That's what I want to hear! My favourite aspect of the older DQ editions was the inherent risk of brutal death at every turn. If the newer edition didn't have that kind of difficulty I would have been sorely disappointed.
right,right,right!
I agree 120%.
I'm two steps from salvation, but I'm only taking one. Pardon me.
I was looking for another solo game to try (besides Arkham Horror). One that might not require as much time or space investment as AH, as well as one that might be worth introducing to my current cult of co-op crazies.
DungeonQuest is not that game. It's isn't co-op; it's indirectly competitive (competitive solitaire), so that'll never sell to my cult. But I could still play alone...if I don't mind dying all the time. Even if I take out the death, I'm still looking at heaps of misfortune with little chance of strategizing my way out of it. Once the delight of "new game" wears off, which could be as quickly as a few games, I'm either stuck waiting for an expansion, or stuck with dead weight in my closet. I'm not saying I wouldn't play DQ. I'm not even saying I wouldn't enjoy DQ. But if I play it, I'm playing someone else's copy of it with their group; I'm not buying DQ myself.
Ravenloft is co-op, and optionally solo. Everything I have researched indicates that it is practically Descent without needing to put someone out as a DM. It's quicker and a bit more compact than Arkham. Wizards seems to like the system enough to already plan an expansion (maybe it's more like a sequel or a facelift), which bodes well for future add-ons. I only need to test it to see if it's satisfying to me personally, and I believe I'm willing to pay for that test. After that, it will come down to whether or not the theme and presentation can beat Lovecraft in the eyes of my cultists.
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Wizards released some free scenarios for Castle Ravenloft this week here. Unfortunately the release date was pushed back to the 31st. You can combine Wrath of Ashardalon for more heroes and monsters or play either game seperately. It does look like both dungeon quest and these new D&D games could be worth adding to the collection for similar themes but completely different game play.
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