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Deathwatch
Join a brotherhood of the finest warriors in the universe
Moderator: FFG Andy FischerFFGAntonGeckoThe Spaniard Topics: 1402 | Posts: 27518
In which we talk about how badass Space Marines should be.
Published on 10 April 2010 - 12:14:48
Page 6 of 7 (105 messages) « First page... 4 5 6 7 ...Last page »
Reply #76 | Published on 21 April 2010 - 00:57:36

As long as they still die when hit by military grade plasma cannons, I'm ok.  It's when they get hit with a vanquisher shell and it fails to puncture their armor that I get upset.

Non Nobis Domine Sed Nomine Tua Da Na Glorium

If the tanks succeed, then victory follows.
Heinz Guderian

 

Reply #77 | Published on 21 April 2010 - 01:27:39

BaronIveagh said:

As long as they still die when hit by military grade plasma cannons, I'm ok.  It's when they get hit with a vanquisher shell and it fails to puncture their armor that I get upset.

Is there such a thing as non-military grade plasma cannons? 

Death is the only truth.

Reply #78 | Published on 21 April 2010 - 08:21:22

Atheosis said:

BaronIveagh said:

 

As long as they still die when hit by military grade plasma cannons, I'm ok.  It's when they get hit with a vanquisher shell and it fails to puncture their armor that I get upset.

 

 

Is there such a thing as non-military grade plasma cannons? 

You could use a ghetto rigged one.  Blows up after one shot.  I wouldn't call that military grade.

Flying monkey fist of explosive death release strike!

Reply #79 | Published on 21 April 2010 - 09:14:39

nastybutler said:

Atheosis said:

 

BaronIveagh said:

 

As long as they still die when hit by military grade plasma cannons, I'm ok.  It's when they get hit with a vanquisher shell and it fails to puncture their armor that I get upset.

 

 

Is there such a thing as non-military grade plasma cannons? 

 

 

You could use a ghetto rigged one.  Blows up after one shot.  I wouldn't call that military grade.

That sounds more like a suicide bomb with a barrel lol.  Have to say the idea that there might be plasma cannon parts around that one could "ghetto rig" seems kind of far-fetched to.  The idea that anyone outside the AdMech would have the skills to do it even more so.  Though it is an amusing idea.

Death is the only truth.

Reply #80 | Published on 22 April 2010 - 13:26:26

Atheosis said:

nastybutler said:

 

Atheosis said:

 

BaronIveagh said:

 

As long as they still die when hit by military grade plasma cannons, I'm ok.  It's when they get hit with a vanquisher shell and it fails to puncture their armor that I get upset.

 

 

Is there such a thing as non-military grade plasma cannons? 

 

 

You could use a ghetto rigged one.  Blows up after one shot.  I wouldn't call that military grade.

 

 

That sounds more like a suicide bomb with a barrel lol.  Have to say the idea that there might be plasma cannon parts around that one could "ghetto rig" seems kind of far-fetched to.  The idea that anyone outside the AdMech would have the skills to do it even more so.  Though it is an amusing idea.

I'd consider the act of using parts from none working plasma powered equipment to make a plasma gun to be "ghetto" enough to count.  Sure there my be some have chewed corpse-starch rations in there acting as glue but it works.

Flying monkey fist of explosive death release strike!

Reply #81 | Published on 22 April 2010 - 18:01:39

It will be interesting to see how they design the SMs to be. In the fiction novels they are all rediculously bada$s. Even in the table top wargamming they can't seem to make them as awesome as they are in the fiction. I think that I will enjoy comparing the standard starting SM to some of the characters from Dark Heresy or Rogue Trader. A starting SM should be able to pretty much whup the snot outta any other standard human.

I think that there is value in starting out with all of the post-human augments that a SM is supposed to have. It would allow people and characters to focus not so much on character advancement and more on the content of a game. There shouldnt be any major increases to Str over the course of a game...it should have started out damn high to begin with. Instead they can focus on improving thier gear, exploring the universe...and stompin the crap outta some xenos.

Without Signature

Reply #82 | Published on 23 April 2010 - 07:49:53

Atheosis said:

MILLANDSON said:

 

Even if they weren't sterile, there'd be too many genetic differences between them and a normal human to be able to procreate anyway, and since there are no female Space Marines, they're de facto sterile due to having no one to be able to breed with.

 

 

Space Marines are still genetically human.  If they could procreate they would likely produce normal human offspring.

Actually no, marines are not just people with 19 implants on them. The very prerequisite of handling those 19 implants is the successfull integration of "the Geneseed" into the persons genetic code. The moment the marine actually becomes a marine the retrovirus called "the Geneseed" has permanently altered his DNA to the point where it would be very unlikely to produce offspring of any sort.

Reply #83 | Published on 23 April 2010 - 10:29:27

Not to mention if things grow in proportion good luck finding a female willing to go trought it heh =P

May the Emperor protects.

Reply #84 | Published on 23 April 2010 - 12:21:32

Lucius Valerius said:

Not to mention if things grow in proportion good luck finding a female willing to go trought it heh =P

Pleasure girls would gladly do it.  Terra has a lot of them.

Flying monkey fist of explosive death release strike!

Reply #85 | Published on 23 April 2010 - 13:45:54

Polaria said:

Atheosis said:

 

MILLANDSON said:

 

Even if they weren't sterile, there'd be too many genetic differences between them and a normal human to be able to procreate anyway, and since there are no female Space Marines, they're de facto sterile due to having no one to be able to breed with.

 

 

Space Marines are still genetically human.  If they could procreate they would likely produce normal human offspring.

 

 

Actually no, marines are not just people with 19 implants on them. The very prerequisite of handling those 19 implants is the successfull integration of "the Geneseed" into the persons genetic code. The moment the marine actually becomes a marine the retrovirus called "the Geneseed" has permanently altered his DNA to the point where it would be very unlikely to produce offspring of any sort.

Please give me a reference...

As far as I'm aware the geneseed doesn't fundamentally alter the Space Marines genetic code.  It's already well known that they can't reproduce, but if you were to clone one I'm pretty certain it wouldn't look like a Space Marine.  It most certainly wouldn't have all the impants etc.

Death is the only truth.

Reply #86 | Published on 23 April 2010 - 17:43:25

Atheosis said:

Polaria said:

 

Atheosis said:

 

MILLANDSON said:

 

Even if they weren't sterile, there'd be too many genetic differences between them and a normal human to be able to procreate anyway, and since there are no female Space Marines, they're de facto sterile due to having no one to be able to breed with.

 

 

Space Marines are still genetically human.  If they could procreate they would likely produce normal human offspring.

 

 

Actually no, marines are not just people with 19 implants on them. The very prerequisite of handling those 19 implants is the successfull integration of "the Geneseed" into the persons genetic code. The moment the marine actually becomes a marine the retrovirus called "the Geneseed" has permanently altered his DNA to the point where it would be very unlikely to produce offspring of any sort.

 

 

Please give me a reference...

As far as I'm aware the geneseed doesn't fundamentally alter the Space Marines genetic code.  It's already well known that they can't reproduce, but if you were to clone one I'm pretty certain it wouldn't look like a Space Marine.  It most certainly wouldn't have all the impants etc.

 

I believe you are correct..

Futility

Move him into the sun
Gently its touch awoke him once,
At home, whispering of fields unsown.
Always it woke him, even in France,
Until this morningthis snow.
If anything might rouse him now
The kind old sun will know.

- Wilfred Owen

Reply #87 | Published on 25 April 2010 - 12:40:18

PhoenixBurn said:

...There shouldnt be any major increases to Str over the course of a game...it should have started out damn high to begin with. Instead they can focus on improving thier gear, exploring the universe...and stompin the crap outta some xenos.

That's actually the stance that I take in my own interpretation of Space Marines (for another system).  They're pretty much tricked out from the get-go with all the advantages that their enhanced physiology grant them, their training, and their power armour.  I've personally upped the relationship between the Marine and the armour, trying to bring in the whole idea that a Marine is ensouled by their weapons.  Development through the game is primarily social in terms of "glory" and "reputation," along with "rank," of course, and beyond that being able to trick out the power armour with various abilities.  (You can also do that before the game for higher power campaigns.)  Thus, the basic conceit is that you start out with normal armour (depending on the power level of the campaign) and then begin to upgrade it into artificer armour.  The armour itself has a machine spirit, as do all advanced Imperial systems, and the nature of that spirit can be shaped through upgrades as well.

Hmmn... Sounds incredibly video-game when presented with the options like that.  On the other hand, when moderated by cooperative roleplay, it seems to work out quite well. 

Maybe that's just me, though.

Kage

Reply #88 | Published on 26 April 2010 - 11:15:50

Re: Whether the SM can bitch back at will at their inquisitor, who nervously has to cajole them into doing his bidding if he wants anything to happen (or some such, a gazillion posts back in this thread) - I doubt it'll get to that in Deathwatch, the militant arm of Ordo Xenos. Members are hand-picked to join, presumably by the inquisitor in question, and have to remain under his command until he says the mission has been completed. Naturally with a great deal of respect for the individual Marines and their home chapters, but still.

Now, everyone can do what they please with this, and I'm sure there are lots of variations on the fluff out there. Personally, though, in my game I'm going to assume that the inquisitor outranks everybody in the kill-team without any question whatsoever, and that his word is law. He'll probably not "sell" his authority as directly as that, it'll be more interesting having an oily snake kind of =I= around, but if he needs to put his foot down he'll do so.

Reply #89 | Published on 26 April 2010 - 17:07:51

Sammail said:

Re: Whether the SM can bitch back at will at their inquisitor, who nervously has to cajole them into doing his bidding if he wants anything to happen (or some such, a gazillion posts back in this thread) - I doubt it'll get to that in Deathwatch, the militant arm of Ordo Xenos. Members are hand-picked to join, presumably by the inquisitor in question, and have to remain under his command until he says the mission has been completed. Naturally with a great deal of respect for the individual Marines and their home chapters, but still.

Now, everyone can do what they please with this, and I'm sure there are lots of variations on the fluff out there. Personally, though, in my game I'm going to assume that the inquisitor outranks everybody in the kill-team without any question whatsoever, and that his word is law. He'll probably not "sell" his authority as directly as that, it'll be more interesting having an oily snake kind of =I= around, but if he needs to put his foot down he'll do so.

Inquisitors don't get to choose what Marines are part of the Deathwatch.  Each Chapter chooses who they second, and that's what Deathwatch gets.  They have no say in the matter.  Now if you're talking about an Inquisitor hand-picking kill-team members, once again I don't think that's the case.  An Inquisitor has to petition Deathwatch for a kill-team and they get whoever Deathwatch command sends them.  That said, when a Marine is placed under an Inquisitor's command he is expected to follow that Inquisitor's orders.  Only in extreme cases would a Deathwatch Marine refuse an order by an Inquisitor, and even then he faces serious consequences unless he can prove treason or heresy on the Inquisitor's part.

Death is the only truth.

Reply #90 | Published on 26 April 2010 - 21:44:10

Atheosis said:

 

That said, when a Marine is placed under an Inquisitor's command he is expected to follow that Inquisitor's orders.  Only in extreme cases would a Deathwatch Marine refuse an order by an Inquisitor, and even then he faces serious consequences unless he can prove treason or heresy on the Inquisitor's part.

 

I'm not sure a SM can't assume command for tactical reasons. Let's say the DW team is lead by an Inq, under normal circumstances he's running the show but let's say they discover the hole bloody planet is under a genestealer infestation and they have to get from point A to point B for extraction or whatever, I'm fairly sure the Astartes commander should take command..

May the Emperor protects.

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