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So looking at the Deathwatch description page we have the following :
Tactical, Assault, & Devastator Marines, Librarians, Techmarines as well as Apothocaries.
What happened to the venerated Chaplain? Wouldn't a squad of Marines dropped into hostile territory need the confidence of a Chaplain?
Do they even exist in the GW background?
I know this game seems at first look to be combat orientated, but DH and RT seem to fit the same sort of character types in sucessfully.
Why not this one?
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ducky185 said:
So looking at the Deathwatch description page we have the following :
Tactical, Assault, & Devastator Marines, Librarians, Techmarines as well as Apothocaries.
What happened to the venerated Chaplain? Wouldn't a squad of Marines dropped into hostile territory need the confidence of a Chaplain?
Do they even exist in the GW background?
I know this game seems at first look to be combat orientated, but DH and RT seem to fit the same sort of character types in sucessfully.
Why not this one?
I think that Chaplain will be featured in some expansion (with plently of faith and rabble-ehm sorry I mean chapter-rousing abilities) and don´t worry, they are still in GW backround :-)
The first line of the Malus Codicium:
'Don't *&@$ with Commissar Yarrick,'
We must see foreward for a Players Guide,
, there can be a chaplain probably inside...
Without Signature
Chaplains Maintain the chapter's faith and purity they watch for corruption and heresy could any chapter be so pure where they would willingly risk there souls
If you look at back under the "description" of the Rogue Trader page it doesnt describe all the classes, only Rogue Trader, Navigator, Arch-Militant, Astropath and Missionary. So Scenshal, Explorator and Void-Master was left out.
Therefore I would think they have left out at least a single Career, maybe even more. Also the Chaplain just fits well and it also seems like there is missing some sort of Sneaky and Brainy career path.
What those could be I dont really know, seeing as Scouts are junior marines and really cant see what type of marines arent there. Maybe the Brainy part will be covered by librarian, and I could see the Chaplain covering the Fellowship skill speciality.
Without Mercy
Barl said:
I could see the Chaplain covering the Fellowship skill speciality.
LOL! Why do I think of the Chaplain's application of all Fellowship skills along the lines of:
"BROTHER MARINE - SERVE THE EMPEROR - HONOUR YOUR PRIMARCH, YOUR BATTLEGEAR AND YOUR BROTHERS - DEATH IN HIS SERVICE IS THE GREATEST REWARD!"
Subtle! ;)
"Don't try to make babies with your own roleplay character - it always ends in pain & shame" - Advice I never thought I'd have to give once, let alone TWICE!!
If there aren't any in the book it's because there aren't any in the background/wargame. You could only ever take a librarian or captain.
I assume this is because a chaplain will be from ONE chapter whilst everyone in the kill team will be from multiple. Can you imagine a Wolf Priest ministering to a Black Templar and Ultramarine? Although that might be funny and good RP it wouldn't really work. Their belief systems are too different. Salamander Chaplains belong to the Promethean Cult and like to burn each other for fun. I can imagine the pretty boy blood angels disliking the idea of having to have burn scars applied to their face to show their purity...
Hellebore
Humanity's Insignificance pales in comparison to its Ego. Sir Rumplestiltskin
The capacity to think does not assign importance to your thoughts, it merely indicates you can. Sir Rumplestiltskin
Ben Counter has a fascinating take on a chaplain in his Grey Knights series - sort of a combination of a father confessor / mentor / old voice of wisdom. Very interesting and not at all the "KILL EVERYTHING IN THE EMPEROR'S NAME!" take that many have suggested would be the way to play one.
Back in, what was it Dark Millenium days(?), Chaplains were typically exemplars of the values of a given Chapter... which does make them somewhat problematic for the Deathwatch.
My memories broke him. -Inquisitor Vownus Kaede
Up until this announcement there were really only three types of Deathwatch:
Deathwatch Captains
Deathwatch Librarians
Deathwatch Marines (Bolters, Heavy Bolters, the odd Special or HTH weapon)
Now we've got DW Apothecaries, Dev, Assault and Techmarines. Oh, and Terminators. I think that's a pretty good expansion of the existing fluff.
BYE
The views expressed in the above post are my own viewsunless stated otherwise I do not, in any way, shapeform, speak foron the behalf of Fantasy Flight Games.
Writing Credits so far: The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War, Hammer of the Emperor, Tome of Blood, Tome of Fate, Tome of Excess, Church of the Damned.
There are no female Space Marines. Don't believe me?
Gender & Appearance
Due to the special nature of the zygotes that make up a Space Marine's geneseed, all Space Marines are male. - Deathwatch, Core Rulebook, Page 28.
So enough with the Female Marine threads…
Oh yeah terminators could be Career, but maybe that will just be part of the standard career progression for some of the other Career paths
Without Mercy
Probably just equipment with maybe a prerequisite or two (Terminator Honours, a Talent for training in how to use Terminator Armour, etc.).
BYE
The views expressed in the above post are my own viewsunless stated otherwise I do not, in any way, shapeform, speak foron the behalf of Fantasy Flight Games.
Writing Credits so far: The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War, Hammer of the Emperor, Tome of Blood, Tome of Fate, Tome of Excess, Church of the Damned.
There are no female Space Marines. Don't believe me?
Gender & Appearance
Due to the special nature of the zygotes that make up a Space Marine's geneseed, all Space Marines are male. - Deathwatch, Core Rulebook, Page 28.
So enough with the Female Marine threads…
Most likely in a future expasion or just not metioned yet we would see the following:
Without Signature
If I remember my fluff right (and it has been years since I read up on Deathwatch) there are no Chaplains in the Deathwatch.
Without signature
I think that at the time of Deathwatch RPG and new Steve Parker NOVEL about Deathwatch (or so they say...:)) there will be a huge expansion on our knowledge of Chamber Militant of Ordo Xenos. Don´t forget the Deathwatch dreadnought in Headhunted short story!
Next expansion should cover Chaplain and Scout Veteran (c´mon, who don´t like Sergeants Naaman and Tellios?)
The first line of the Malus Codicium:
'Don't *&@$ with Commissar Yarrick,'
TorogTarkdacil said:
Dreadnoughts! I knew we were forgetting something! Forget the Chaplains Brothers! This is the thing we want.
Without signature
Aajav-Khan said:
TorogTarkdacil said:
Dreadnoughts! I knew we were forgetting something! Forget the Chaplains Brothers! This is the thing we want.
Since Dreadnoughts are basically marines that would be dead if not housed in the Dread sarchophagus, are kept in status and only revived when needed for combat, and we presume this game is going to be more than a series of combat encounters, D'noughts would not make for very good PCs.
Without Signature
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