Search the Forums
Options
Keywords search:


Search in Forum...

Search within...

Match...

Antiquity...

Player messages...

Horus Heresy
Brother Against Brother For the Soul of the Imperium
Moderator: FFGAntonffgjafferGeckoThe Spaniard Topics: 157 | Posts: 839
contested area
Published on 03 May 2010 - 22:22:08

Say for some reason, a contested area (containing units from both side) does not contain an activation/route counter of mine. It is still my initiative to act. Can I issue an attack/move order that originates from said contested area?

Without Signature

Page 1 of 1 (3 messages) 1
Reply #1 | Published on 03 May 2010 - 06:04:31

Yes.  Also, if you should attack the contested area from another area, your units in the contested area will contribute to the battle.

TK

"...I was born game, and I intend to go out that way!" - - Rooster Cogburn

Reply #2 | Published on 03 May 2010 - 16:19:35
2
0

Ditto. Just like TK explained!!!

Without Signature

Reply #3 | Published on 21 June 2010 - 22:22:08

 Great way to consolidate forces and get scattered singleton units out of harms way: play an assault and pull in your contested units (assuming you win) and form up a single powerful force.

"Friend of the Strong, Enemy of the Weak"

"Death before Boredom, Money before Dishonor!"

 

 

Page 1 of 1 (3 messages) 1

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS