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I wonder if the details of the war of the beard should be handed out to elvish and dwarvish players. Encourage them to jib-jab at each other about it (if it's their character's nature).
Speaking of such things..why do the Tolkien Elves and Dwarves dislike each other?
jh
http://www.hafnerchiropractic.com gamer chiropractor at 305 s. kipling st., suite c-2 Lakewood, CO 80226 pain neck back disc sciatica wfrp3 House Rulebook
Does the scenario have to have those characters, as most of the groups I have played with, are generally very light on non-human races, especially elves.
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Yes, everything whih is said is right. The intention of my post, was to find out if FFG did the homeworks with the setting. That the PCs kill each other was only to get some posts in this thread. In every other setting i have no problems with elf s and dwarfs in one group, but the Old World is a little bit different. After all they fought a long and unforgiven war against each other. This should be mentioned and roleplayed accordingly.
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Bruenor said:
Yes, everything whih is said is right. The intention of my post, was to find out if FFG did the homeworks with the setting. That the PCs kill each other was only to get some posts in this thread. In every other setting i have no problems with elf s and dwarfs in one group, but the Old World is a little bit different. After all they fought a long and unforgiven war against each other. This should be mentioned and roleplayed accordingly.
That's true, in my gaming group i had sometimes that probmelm with dwarf and elf in one group. I can't say there wasn't any problems, sometimes PC characters want to kill eachother and argue with eachother but still they can make a good team. That's what makes warhammer sessions so special.
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As a side note, why IS the elf vs. dwarf animosity such a prevalent theme in fantasy settings? I mean, Tolkien was great and all, but for crissakes: can't we move ON?
I got a question to Hay little and it would be nice if He could anwser:
will the demo adventure "A Day Late, A Shilling Short" be avaliable for download after the event?
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For the event are the GMs only being provided with the core set and not the toolkit?
I ask because as it has been pointed out a few times, the core set comes with sufficient cards to deal with 3 players without sharing. If the intro adventure comes with 4 pcs, then it would be good to see how much of a problem (if at all) having the "extra" player causes in relation to having to share cards etc..
I for one, would be interested in seeing some comments about that after the event from those involved in the event.
FFG obviously aren't concerned about it if they went ahead and designed the scenario for that number of players and only provided the core set.
Gut instinct says it won't be a major problem if there is some sharing, from what i know, it only gets a bit tricky if pcs share a card that takes some time to re-charge, because then you have two lots of re-charge tokens on it and it could re-charge at different rates meaning one pc gets it back before the other, and then perhaps that pc wants to use it again but with a different stance, so the card needs to be flipped, but the previous pc still has it under the existing stance etc etc but still there are numerous work arounds for this scenario too.
...If the also provided the toolkit then ignore everything I have just said
Cheers
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pumpkin said:
For the event are the GMs only being provided with the core set and not the toolkit?
That seems to be the case given the information people are posting.
Over Land and in the Firmament doth Chaose marche, and the Beneathe is not free from it..
I think the only cards that the PCs in the demo should need to share are the basic action cards. As stated, they have a 0 recharge, so players should be able to grab one without upsetting anything should they want to look at it. I'm pretty sure there are enough stance pieces for a 4th player stance meter, although I'm not positive.
NezziR's excellent dice notations PDF: mywebpages.comcast.net/nezzir/files/nn.zip
WFRP3e Master Skill list v1: home.comcast.net/~dcvdg/WFRP3e/WFRP3e-MasterSkillList_v1.pdf
Gitzman's wonderful WFRP3 site: www.gitzmansgallery.com/
Online (unofficial) WFRP3e dice roller: home.comcast.net/~dcvdg/WFRP_dice_roller/dice_roller.html
dvang said:
I think the only cards that the PCs in the demo should need to share are the basic action cards. As stated, they have a 0 recharge, so players should be able to grab one without upsetting anything should they want to look at it. I'm pretty sure there are enough stance pieces for a 4th player stance meter, although I'm not positive.
Basic active defences have a recharge of 2.
o)-c
True, I wasn't thinking of the basic defense cards when I posted. The defense actions do have a recharge, the offensive ones and non-combat actions have a recharge of 0 (from what I can recall).
NezziR's excellent dice notations PDF: mywebpages.comcast.net/nezzir/files/nn.zip
WFRP3e Master Skill list v1: home.comcast.net/~dcvdg/WFRP3e/WFRP3e-MasterSkillList_v1.pdf
Gitzman's wonderful WFRP3 site: www.gitzmansgallery.com/
Online (unofficial) WFRP3e dice roller: home.comcast.net/~dcvdg/WFRP_dice_roller/dice_roller.html
Bruenor said:
Yes, everything whih is said is right. The intention of my post, was to find out if FFG did the homeworks with the setting. That the PCs kill each other was only to get some posts in this thread. In every other setting i have no problems with elf s and dwarfs in one group, but the Old World is a little bit different. After all they fought a long and unforgiven war against each other. This should be mentioned and roleplayed accordingly.
Saying of every dwarf and elf that "they" fought a war against each other is similar to saying of every American you meet that "they" are currently fighting in Afghanistan. There's a sense in which you're correct, but one hopes that, outside of fantasy miniatures battle games, some small degree of nuance is possible. One also hopes that the heroes of the scenario decide that they have more important priorities than acting out ancient grudges. 
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