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Rogue Trader Rules Questions
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Moderator: FFG Andy FischerFFG DanielCffgjafferFFG_Sam StewartGeckoMack MartinmauglirThe Spaniardynnen Topics: 987 | Posts: 6590
Guidelines for threat creation
Published on 13 February 2013 - 05:23:36

I'm planning on running an "Aliens" themed game for my home group and decided to use Rogue Trader as the system, with some modifications.  I wanted to create the xenomorph from scratch but I don't see any rules in the core book for threat creation.  Did I miss it?  Page 364 starts the chapter on Adversaries and Aliens but only lists various traits.  

Any suggestions?

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Page 1 of 1 (3 messages) 1
Reply #1 | Published on 13 February 2013 - 23:26:09
Kronus bestiary has a xenos creater in it if I remember correctly.
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Reply #2 | Published on 14 February 2013 - 16:49:28

Awesome, thanks!  I'll have to head over to the flgs this weekend.

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Reply #3 | Published on 16 February 2013 - 05:23:36

Honestly i'd suggest using Only War for the player characters and Tyranid stats gathered from all of the 40k RP lines for the adversaries. Unless of course you want starship stats from Rogue Trader, but those could be imported.

"Only the insane have the strength enough to prosper. Only those who prosper may truly judge what is sane."

Page 1 of 1 (3 messages) 1

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