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Warhammer Fantasy Roleplay
A Roleplaying game of perilous adventure!
Moderator: FFG DanielCffgjafferGeckoThe Spaniardynnen Topics: 2774 | Posts: 30023
News about WFRP at Gen Con..?
by k7e9
Published on 15 August 2012 - 00:23:56
Page 10 of 10 (140 messages) « First page... 7 8 9 10
Reply #136 | Published on 26 August 2012 - 08:07:40

 is that a boon or bane? The chicken dripping, that is.

Without Signature
Reply #137 | Published on 26 August 2012 - 18:49:42
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Emirikol said:

Dice no longer stocked: store.fantasyflightgames.com/productdetails.cfm

 

The Enemy Within seems to have been just stretched to the end of the year.  I'm prophesying that they will continue to put out the occasional pod and stretch 1-2 more 'boxes' out over the next two years.  This is pure conjecture however and based loosely on the Kentucky Fried Chicken I had tonight when I noticed that the mashed potatoes looked a lot like a double-tailed comet, whilst th e copious amounts of chicken fry-grease only managed to stain two drops onto my pants.

 

jh

 

(in my best Monty Python-esque dirty groveling peasant voice) Sigmar be praised! All hail the return of our greasy and starchy lord!!

 

But really. The lack of dice being in stock could just as easily be FF changing up the format that the game is delivered. Maybe they're going to allow people to order dice by type (ala POD), or maybe they're working on a new type of player's vault/tool-kit.

What I would LOVE to see would be a better version of the dice roller app. made to look and work much like the newer Star Wars dice roller app.

Or maybe a kit that only contains basic actions, character sheets, and enough dice for one player, sans the extra careers.

My gaming blog: cabalsandcantrips.wordpress.com/

'Twas brillig, and the slithy toves
Did gyre and gimble in the wabe
All mimsy were the borogoves
And the mome raths outgrabe
-Jabberwocky

"What you say is very fine, Adso, and I thank you. The order that our mind imagines is like a net, or like a ladder, built to attain something. But afterward you must throw the ladder away, because you discover that, even if it was useful, it was meaningless. . . . The only truths that are useful are instruments to be thrown away."

- Umberto Eco (The Name of the Rose)

Reply #138 | Published on 27 August 2012 - 00:46:12

GoblynKing said:

What I would LOVE to see would be a better version of the dice roller app. made to look and work much like the newer Star Wars dice roller app.

Or if anyone seen/used the Arkham Horror Toolkit, that's an immensly useful gaming app. It lets you draw all encounter cards in the app, tracks health, sanity stances, clue tokens, money and details all the investigators in the game, shows maps over arkham and all the other areas from the expansions. Oh, and it rolls dice as well. :P

The bizarre thing is, it cost the same as the WFRP toolkit.

 

But more on topic, I really hope FFG provides us some news soon, or releases a POD.

Without Signature

Reply #139 | Published on 28 August 2012 - 09:32:48
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Emirikol said:

 

Scenarios always help a line.  Nobody's going to remember ordinary crunch products.  imo. 

 

 

Given that scenarios are usually bought by people who already love (or at least like) a game, and that they're usually just bought by the GM rather than rulebooks, splatbooks and campaign guides which may be bought by multiple people within a group, I'm not sure that they contribute a huge amount of positivity above and beyond their sales revenue. And as I said before, if cost of production exceeds revenue generated, then that scenario ultimately harms the line.

If it were me (and if I had the huge lottery win that I'd need to take the risk on running a games company!), I'd outsource scenarios to the community - run regular scenario competitions for fans, meaning you have a steady, officially endorsed, low price supply of freely available online scenarios. That keeps the positives of scenarios without too much of the negatives. But what do I know, so take this with a huge pinch of salt! :-)

[edit] should've finished reading the thread. This has all already been said. Move along, nothing to see here! [/edit]

Without Signature
Reply #140 | Published on 01 September 2012 - 00:23:56

Seems like the topic strayed off for a few pages there, so I feel comfy going along with it.

When FFG first announced the game I thought it looked and sounded incredible. Unfortunately, there were a lot of very vocal people who hated it and shouted it down…based on the announcement alone. One of the posters had an avatar of 3 hanged men and said it was indicative of all three versions of WFRP. Once again, based solely on the announcement of the game and a few photos. There was hand-wringing and screeching about it being more like Descent than an RPG (which ironically, D&D 4th is actually more Descent than traditional RPG).

That geekspasm alone cost the game a lot of credibility and gave it a ton of free bad publicity. I would not be surprised if people did not give it a second look after reading the comments on the announcement page. I was kind of surprised at the level of rage, but I liked the Rat Catcher's Tale so much I wanted to hear more. 

The next big problem that FFG has never overcome, is that to even test drive the game someone has to buy the core set.

Whether it's the store copy for the Day Late, Schilling Short scenario or whatever, somewhere along the line that big box has to be purchased. That is a steep price for curiosity. I still do not understand why they did not package up a $30 box with a minimal amount of dice, pre gens with a  few cards or pages of actions, a few counters, an abbreviated rule book ( no stance changes, no advancements, just basic rules) and an Eye For An Eye or a Rat Catcher's Tale kind of a scenario as a starter box.  At that price I think a lot more would have at least given this really great system a try.

Pages of anger and mocking comments and a $100 MSRP sticker shock undoubtedly pushed some people away who may have ended up liking it.

 

 

 

 

I may not have gone where I intended to go, but I think I have ended up where I needed to be.  -   Douglas Adams


(kaleljorson7 on boardgamegeek.com)

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