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I am asking this because I have notice a decline in Bestiary content when WFRP went from 1st to 2nd ed. So question is, are there:
Greater demons
Lesser demons
Zoats
Dragons
Gnomes
Fimir
Skaven
All sorts of undead like in the 1st ed
And are the descriptions good and heavy, because let's face it; the 1st ed beastiary was very good and thorough, take for instance the Skaven which is an importent part of the sinister setting in the warhammer world. 2nd ed was ok but very much reduced compared to 1st ed...
WFRP v1v2 GM since 91' into writing, sketching, Ju-jitsu , modelling, castingpainting
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Armrek said:
I am asking this because I have notice a decline in Bestiary content when WFRP went from 1st to 2nd ed. So question is, are there:
Greater demons
Lesser demons
Zoats
Dragons
Gnomes
Fimir
Skaven
All sorts of undead like in the 1st ed
And are the descriptions good and heavy, because let's face it; the 1st ed beastiary was very good and thorough, take for instance the Skaven which is an importent part of the sinister setting in the warhammer world. 2nd ed was ok but very much reduced compared to 1st ed...
Some of those have been removed from the Warhammer World (Zoats, FImir, Gnomes) so definatley won't be appearing.
I imagine the v2 version would be the minimum - I can't see them cutting the core bestiary any more than that. Especially the very Warhammer specific creatures like Skaven. I hope there is more, and that large creatures scale better than previously (sould do, as they really seem to be cutting the WFB apron strings now). I'll look forward to seeing a definative answer.
I hope they have the careers for creatures as well, just to make them easier to modifier 'on the hop'.
Multi-Untalented
Armrek said:
I am asking this because I have notice a decline in Bestiary content when WFRP went from 1st to 2nd ed. So question is, are there:
Greater demons
Lesser demons
Zoats
Dragons
Gnomes
Fimir
Skaven
All sorts of undead like in the 1st ed
And are the descriptions good and heavy, because let's face it; the 1st ed beastiary was very good and thorough, take for instance the Skaven which is an importent part of the sinister setting in the warhammer world. 2nd ed was ok but very much reduced compared to 1st ed...
We don't know. There are 4 books in the core set. One is the adventure book, another is the tome of mysteries, the other is about priests and the other is for the GM (which I would assume has the bestiary in it). We don't know if all the books are the same size, some are smaller or larger, etc.
What you won't find in the books of this edition or any after are zoats, gnomes and fimir. The zoats and gnomes have not been mentioned for 15 years or more and although there has been oblique reference to swamp daemons ala fimir, I highly doubt they will reemerge.
I would put my bet on:
Goblins
Skaven
Orcs
Beastmen
Humans
Each with a boss version. We don't know if they will use the same combat abilities as the PCs, but I doubt it. I'd say they have generic and basic abilities leaving the PCs with special attacks and abilities.
They will no doubt release enemy expansion boxes with whole armies of the various bad races.
Hellebore
Humanity's Insignificance pales in comparison to its Ego. Sir Rumplestiltskin
The capacity to think does not assign importance to your thoughts, it merely indicates you can. Sir Rumplestiltskin
Hellebore said:
Spread out all of the creatures by threat level -- Little guys of all kinds in the first expansion. Middleweights in the second expansion. Bosses in the third. FFG pnwz you.
DagobahDave said:
Hellebore said:
Spread out all of the creatures by threat level -- Little guys of all kinds in the first expansion. Middleweights in the second expansion. Bosses in the third. FFG pnwz you.
I doubt that very much. They can only release enemies in expansions, because they aren't all going to be in the core box. Thus, enemy expansion boxes is probably how they will be done.
Hellebore
Humanity's Insignificance pales in comparison to its Ego. Sir Rumplestiltskin
The capacity to think does not assign importance to your thoughts, it merely indicates you can. Sir Rumplestiltskin
Fabs said:
Some of those have been removed from the Warhammer World (Zoats, FImir, Gnomes) so definatley won't be appearing.
Those races were omitted not removed, much like the Gods of Law. In fact in some publications the Career Compendium for example strongly hint at the existance of Fimir. The Fimir and Zoats may well make a comeback because they are so popular with the fans.
The problem with the WFRPv2 Bestiary was that BI wanted to make some more money by not putting much in the Corebook frocing us to by a seperate Bestiary book and then they decided to scatter creatures all through the other books much like Careers, spells, skills/talents and everything else. Hopefully FFG will just make one good Bestiary section and leave it at that.
But both Skaven and Chaos were both interesting enough to warrant their own source books.
I love shadow of the horned rat. It really lets you evoke the idea of playing against a malignant evil race and you could sculpt a whole campaign around, better than an entry in a monster book, see where I'm coming from?
The call of cthulluh huh? Yeah I heard about it too.
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Foolishboy said:
Fabs said:
Some of those have been removed from the Warhammer World (Zoats, FImir, Gnomes) so definatley won't be appearing.
Those races were omitted not removed, much like the Gods of Law. In fact in some publications the Career Compendium for example strongly hint at the existance of Fimir. The Fimir and Zoats may well make a comeback because they are so popular with the fans.
On this note, the Fimir actually appeared for a chunk of the latest Warhammer: Time of Legends novel, though never named as such (the descriptions were a dead giveaway, though, as was the fact that the battle was against 'swamp daemons' in the marshes around what was the town of Marburg (which became Marienburg)...
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Disclaimer: Any & all comments I make on these forums are my own opinion, not those of Fantasy Flight Games. My comments & rules suggestions should not be taken as official, are for all intents & purposes nothing more than the words of a devoted fan & long-time member of this community.
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Foolishboy, was that the Heldenhammer novel where the Fimir appeared?
WFRP v1v2 GM since 91' into writing, sketching, Ju-jitsu , modelling, castingpainting
Foolishboy said:
The problem with the WFRPv2 Bestiary was that BI wanted to make some more money by not putting much in the Corebook frocing us to by a seperate Bestiary book and then they decided to scatter creatures all through the other books much like Careers, spells, skills/talents and everything else. Hopefully FFG will just make one good Bestiary section and leave it at that.
If they're going with consolidation of reference material into card decks that you can add to as they are expanded, wouldn't it make sense to have a Foe Deck for the GMs ease of use?
"Every time someone writes "dwarves", Khorne spares a kitten. It's "dwarfs". Won't someone, please, take Khorne's feelings into account?" - Me
Mordenthral said:
Foolishboy said:
The problem with the WFRPv2 Bestiary was that BI wanted to make some more money by not putting much in the Corebook frocing us to by a seperate Bestiary book and then they decided to scatter creatures all through the other books much like Careers, spells, skills/talents and everything else. Hopefully FFG will just make one good Bestiary section and leave it at that.
If they're going with consolidation of reference material into card decks that you can add to as they are expanded, wouldn't it make sense to have a Foe Deck for the GMs ease of use?
Unfortunately cards aren't really big enough to contain a good amount of information, so if they go that route the bestiary will probably just contain the bear statistics without any additional information.
Is there any info how Bestiary is actually presented in the WFRP3? I mean, are they in the cards or just information in the books?
I didn't like how stats were created in the "Old World Bestiary". It could have had few more details (for example size and more different bonuses conserning that). But if they go to cards, it seem even worse...
My bet is, that Core Box will present stats of few basic Monsters (probably just those favorite Humanoid races with few variations, some animal stats, maybe few types of basic Daemons and MAYBE also few bigger monsters to get some taste). AND then there is going to be somekind of "Bestiary Expansion" with HUGE collection of monsters. Hopefully much more and better detailed than in "Old World Bestiary".We do know most of the Warhammer monsters. Most of them (not all, but most I would say) were presented in the various WFRP2 products. It would be nice that this "Bestiary Expansion" would feature most.
BUT it may not be so. You can easily have monsters divided to many boxes: Chaos, Greenskins, Skaven, Undead, Vampires, Lizardmen, Ogres...etc.
PS. Its funny how Gnomes, Zoats and Fimir keep on coming back to these bestiary talks?! They ARE GONE from the Warhammer World and that is that. Yet, fans just seem to love them (well, maybe not the Gnomes). There are fan-rules, but why not bring the back to the world in official way?!
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jackdays said:
Is there any info how Bestiary is actually presented in the WFRP3? I mean, are they in the cards or just information in the books?
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Foolishboy said:
Mordenthral said:
Foolishboy said:
The problem with the WFRPv2 Bestiary was that BI wanted to make some more money by not putting much in the Corebook frocing us to by a seperate Bestiary book and then they decided to scatter creatures all through the other books much like Careers, spells, skills/talents and everything else. Hopefully FFG will just make one good Bestiary section and leave it at that.
If they're going with consolidation of reference material into card decks that you can add to as they are expanded, wouldn't it make sense to have a Foe Deck for the GMs ease of use?
Unfortunately cards aren't really big enough to contain a good amount of information, so if they go that route the bestiary will probably just contain the bear statistics without any additional information.
They did mention that the Bestiary is in the GM book* - so at the very least, there will be more than just monster cards. I'm not quite sure that FFG has said that there are monster cards, have they?
* Tome of Adventure: A Guide to Game Mastery & Roleplaying
The Tome of Adventure contains additional rules and information for the player who will be running the Warhammer Fantasy Roleplay sessions as the GM. It includes suggestions and guidelines on managing long-term campaigns, handling character development, and creating adventures. The book also contains background and statistics for a variety of enemies to pit the players’ heroes against, as well as a complete introductory adventure.
http://www.fantasyflightgames.com/edge_news.asp?eidn=752
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Jaysin1414 said:
They did mention that the Bestiary is in the GM book* - so at the very least, there will be more than just monster cards. I'm not quite sure that FFG has said that there are monster cards, have they?
No, not at all. It's just that they have a career deck, for instance, so that all of your careers are in one place. Any new careers can just be added to the deck so you aren't searching across multiple books looking for a career reference (or waiting for a compendium.) I was just pointing out how good it would be if FFG does the same thing with the bestiary. If they release new monsters and denizens in later supplements, then the GM is back to searching across multiple books for the reference.
A monster deck would be great for random encounters too. Background information could be kept in the books, with relevant stats on the cards. This may have to be a home project though, since no mention of monster cards has been made.
"Every time someone writes "dwarves", Khorne spares a kitten. It's "dwarfs". Won't someone, please, take Khorne's feelings into account?" - Me
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