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DD, I was counting the lines on the char sheet too. It gives you an impression of about how much "stuff" is going somewhere.
I'm really wondering what a monster stat block is going to look like.
jh
http://www.hafnerchiropractic.com gamer chiropractor at 305 s. kipling st., suite c-2 Lakewood, CO 80226 pain neck back disc sciatica wfrp3 House Rulebook
DagobahDave said:
HELLEBORE wrote: Simply through the lack of variety you get with making it a dice pool system.
Is that a fact?
DagobahDave said:
HELLEBORE wrote: Simply through the lack of variety you get with making it a dice pool system.
Is that a fact?
It's a conclusion based in testable evidence. The sort of conclusion I draw in my day job. How you feel or what you believe is irrelevant to the evidence and the evidence re dice pool precedence along with the descriptions of characteristics given so far points to a lack of stat variety.
Hellebore
Humanity's Insignificance pales in comparison to its Ego. Sir Rumplestiltskin
The capacity to think does not assign importance to your thoughts, it merely indicates you can. Sir Rumplestiltskin
Well dicepools do tend to reduce the granularity of stats, especially when you go from a d100 range to a dice pool of say, 10d max or something. I did read v2 rules but never got to play so correct me if I'm wrong but didn't most stats advance in increments of 5? So there's not nearly as much granularity there as one would first think. Am I recalling that incorrectly?
Regardless, we don't even really know enough about how the dice mechanics really work though to make judgements on the granularity of the system I don't think. It appears that different types of dice combine together for a larger die pool than just your stat anyway. There may be any sorts of combinations that flesh out the granularity of skills and such.
Chris M.
Using the FFG forums from an iPad is a tremendous pain and is ALMOST enough to drive me away from posting. Too many flaming hoops to jump through to make it work. Please, someone up there, can you make the forums a little more iPad friendly?
I havent' played a dicepool game since college when WW first put out Vampire, but if I see this right, the hammer = success. Modifications to that hammer (time to accomplish, hinderances) will hopefully be quick and without table reference for the most part.
I left 4e D&D because it got so frakkn slow compared to 3e's "attack die, damage die, done" mechanic. If this system is slow and just rolling a bunch of dice to tell me how long it took the chicken to walk across the street to get to the other side, I may have to just get on with things..and skip it except in cases where "it really matters." Encumbrance for example, skip it until it "really" matters. Party tension meter: skip the paperwork of tracking it (unless you play with a bunch of autistic savants who get off on 'party tension'). That's my initial impression of the kind of stuff that will proably quickly get the axe in my game..and if it's so interwoven into the system as to be RUBE GOLDBERG like D&D 4e turned into..well, then it will be soyanara.
jh
http://www.hafnerchiropractic.com gamer chiropractor at 305 s. kipling st., suite c-2 Lakewood, CO 80226 pain neck back disc sciatica wfrp3 House Rulebook
DagobahDave said:
HELLEBORE wrote: Simply through the lack of variety you get with making it a dice pool system.
Is that a fact?
Over Land and in the Firmament doth Chaose marche, and the Beneathe is not free from it..
Emirikol said:
Skullduggery would be a cool skill ;)
jh
Useful against Khornite cultists ;)
"Surrender and serve me in life, or die and slave for me in death." ~ Vlad von Carstein
So these new character sheets: full colour and made to be placed along side the career card.
Are they glossy and made to be used with dry erase or water soluble markers? Thus re-usable?
Or are we expected to use the full colour ones that will probably look like hell after erasing stuff a few times? If that's the case, I'll have to scan them and print them out in b&w double sided... Argh.
If it's numbers and check boxes you might be able to just mark scores of various things with dice.
Though that raises the question of where exactly you keep the actual info.
Ok, I are officially confused now.
The call of cthulluh huh? Yeah I heard about it too.
"Oh I love you."
"Of course it wasn't just a one night thing."
Do I get a bit of call back?
Slimey promiscuous gastropod git...
http://youtherewhatdayisthis.wordpress.com/
Take a look at the movie. They're on there. I also screenshot them and put them on my gallery site (click download document in original format" under the broken picture box). It's not super-clear, but you get the gist.
gallery.rptools.net/v/contrib/emirikol7/WFRP3+character+sheet.pdf.html
here's another link that may be easier:
www.enworld.org/forum/4903807-post1.html
jh
http://www.hafnerchiropractic.com gamer chiropractor at 305 s. kipling st., suite c-2 Lakewood, CO 80226 pain neck back disc sciatica wfrp3 House Rulebook
Necrozius said:
So these new character sheets: full colour and made to be placed along side the career card.
Are they glossy and made to be used with dry erase or water soluble markers? Thus re-usable?
Or are we expected to use the full colour ones that will probably look like hell after erasing stuff a few times? If that's the case, I'll have to scan them and print them out in b&w double sided... Argh.
I can't see FFG making this sort components mistake. I can see them wanting us to use markers or tokens on these sheets to record numbers though. Unfortunately I also think that's a terrible idea for an RPG. I'm looking forward to hearing more on this...
Chris M.
Using the FFG forums from an iPad is a tremendous pain and is ALMOST enough to drive me away from posting. Too many flaming hoops to jump through to make it work. Please, someone up there, can you make the forums a little more iPad friendly?
Emirikol said:
Take a look at the movie. They're on there. I also screenshot them and put them on my gallery site (click download document in original format" under the broken picture box). It's not super-clear, but you get the gist.
gallery.rptools.net/v/contrib/emirikol7/WFRP3+character+sheet.pdf.html
jh
Over Land and in the Firmament doth Chaose marche, and the Beneathe is not free from it..
jadrax said:
The section for Advanced Skills seems very small.
Well, maybe:
They've peared down the number available. If so, there might be less academic skills or such, which would be a shame, though I rarely get a chance to use them.
OR
They're running it like WW and it's like specialities that give you a bonus under certain circumstances.
EDIT:
Is the main char shett another card push out?
The call of cthulluh huh? Yeah I heard about it too.
"Oh I love you."
"Of course it wasn't just a one night thing."
Do I get a bit of call back?
Slimey promiscuous gastropod git...
http://youtherewhatdayisthis.wordpress.com/
There you go then. Problem solved. Maybe.
The call of cthulluh huh? Yeah I heard about it too.
"Oh I love you."
"Of course it wasn't just a one night thing."
Do I get a bit of call back?
Slimey promiscuous gastropod git...
http://youtherewhatdayisthis.wordpress.com/
Emirikol said:
You're right!
I finally watched the video in fullscreen and yeah, the skill is Skullduggery. I only thought to check the video again when I realized there wasn't a Sleight-of-Hand skill on the list. I usually think of Skullduggery as being cunningly devious (so more of a mental skill), but here I'm sure they mean the physical feats of sleight of hand, picking locks and pockets.
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