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Warhammer: Invasion The Card Game
Ancient Enemies and Mighty Empires arise in this card game set in the Warhammer Universe!
Moderator: FFG NateFFGHataffgjafferFFGStuartFFG_IanGeckoGood_TravelerThe Spaniard Topics: 843 | Posts: 9843
Eltharion the Grim
by Ellyrik
Published on 29 February 2012 - 15:37:06
Page 2 of 2 (18 messages) « First page... 1 2
Reply #16 | Published on 02 March 2012 - 15:39:17

HE aren't exactly the worst faction in manipulating what you will draw next.

 

Follow the portent wouldn't be useless.

-It will give you extra tokens for more damage as soon as the Eltharion  is in the game.

-It can give you a token the turn it enters the game. (unlike many other quests)

-It is a quest so it is hard to get rid of it.

-It can help you to get the Eltharion earlier.

-Its Action is so medicore that the unit questing on it wouldn't be the first aim for unit destruction so your tokens are somewhat save.

 

Eltharion's first Action is nice since he can get tokens from Elven Scouts. So even if you have to use "Flames of the Phoenix" at some point you can collect the tokens and dash put some more damage.

Flames would be a nice addtion anyway since you can use all your Elven scouts and Silver Helm Detachment again after using their tokens.

 

I would really love to play such a deck. Sounds like a lot of fun.

Without Signature
Reply #17 | Published on 03 March 2012 - 08:15:59
Game Club
5629 Outer Loop
United States
Kentucky

 Deck list please(with link to deckbox.org)

Reply #18 | Published on 05 March 2012 - 15:37:06
Game Club
5629 Outer Loop
United States
Kentucky

Why is everyone so shy about posting deck lists on here?

Page 2 of 2 (18 messages) « First page... 1 2

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