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What are people's thoughts about these few Rules questions:
1. If a Unit like Runesmith, can grant another Unit a power bonus (+1 in Runesmith's case), if you have 2 copies of Runesmith in play, does they each grant a +1 bonus or is it only a one-time bonus regardless of how many Runesmiths you have in play?
2. Can you still assign damage to a Burning Zone? Say someone plays a card that gives me the opportunity to assign where some damage goes - can I choose to assign it somewhere (like a Burning Zone) where it would have no effect?
What do people think? :)
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Wytefang said:
What are people's thoughts about these few Rules questions:
1. If a Unit like Runesmith, can grant another Unit a power bonus (+1 in Runesmith's case), if you have 2 copies of Runesmith in play, does they each grant a +1 bonus or is it only a one-time bonus regardless of how many Runesmiths you have in play?
2. Can you still assign damage to a Burning Zone? Say someone plays a card that gives me the opportunity to assign where some damage goes - can I choose to assign it somewhere (like a Burning Zone) where it would have no effect?
What do people think? :)
1- I'd say yes, they does. There's anything preventing them to do so, nor in the rules, nor in wording.
2- I'd say no. Even if rules does not specify that it's impossible, i think it'd be meaningless. ;-)
IMHO ;-)
"I am the bloody Kingslayer, remember. When I say you have honor, that's like a whore vouchsafing your maidenhood."
- Ser Jaime Lannister
1) yeah, you can stack it.
2) No, you can't. Some cards say it in reminder text. It would make indirect damage kinda pointless. ;)
That the Starres eat...that those falling Starres, as some call them, which are found on the earth in the form of a trembling gelly, are their excrement.
- Henry More, 1656
As for the first question about bonuses Runesmith's ability requires you to pay 2 resources to have target unit gain 1 power icon until the end of turn, and can only be triggered when Runesmith is in the Quest zone.
You would not get a second bonus from a second Runesmith in play for only paying the 2 resources to activate the action of a single Runesmith.
Example: you have 2 Runesmiths in your Quest zone, you designate Runesmith 1 as triggering his Action paying 2 resources. Runesmith 2 does not contribute anything in this example as he has not triggered his Action.
However, since there is no limit printed on the card, and this game does not use a mechanic such as tapping to prevent the same unit/support/development from activating an ability a second time, you would be able to pay the cost of 2 resources any number of times designating either of the Runesmiths as the unit completing the action for each Action that was triggered.
A card such as Defend the border: (While defend the border has 3 or more resource tokens on it, redirect the first point of damage done to your capital each turn to another target unit or capital); would also not benefit from two copies in play with 3 tokens each on them as it only redirects the first damage.
However, If you had a card such as Keystone Forge in your Kingdom zone, (Kingdom, Forced: After your turn begins, heal 1 damage to your capital) would benefit from having 2 or more copies in play as each's Forced action is triggered from you beginning your turn and does not specify a specific damage to heal (as Defend the border designates the first point of damage each turn to redirect).
Marius, which cards say you can't assign it to Burning Zones? I can't find any (I'm probably totally overlooking it).
Thanks for the answers, fellas.
Wytefang said:
Marius, which cards say you can't assign it to Burning Zones? I can't find any (I'm probably totally overlooking it).
Thanks for the answers, fellas.
My mistake, Sigmar's Intervention reads: "Action: Redirect the attack to a different one of your zones. (An attack cannot be redirected to a burning zone.)"
It doesn't say anything about damage. But I'm still quite sure... ;)
That the Starres eat...that those falling Starres, as some call them, which are found on the earth in the form of a trembling gelly, are their excrement.
- Henry More, 1656
I, like some of the others, was under the impression that damage could not be assigned to already-burning board sections, it makes sense: the defending player cannot waste another player's damage dealing abilities & why would someone WANT to waste damage on an already-burning section?
If it's not released yet, the second best option is to obsess about it on forums with similarly impatient people!
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