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You are here: FFG Forums /  Board and Card Games /  Battlelore

Battlelore
Epic Fantasy Adventures
Moderator: dante9FFGAntonffgjafferffgjoshGeckoThe Spaniard Topics: 681 | Posts: 4640
Ranged Units & Lore
Published on 07 February 2012 - 19:39:30

 As I am sure most of us are aware, there is a division in the ranks as to whether or not Battle Savvy rules are a good addition or not to the system. I find myself inclined to not play with them, but that is not the point of this thread. I'd like to discuss the affect of Battle Savvy on ranged units. I happen to like that ranged units were all streamlined by making none of them collect lore at range. No longer would one have to consult references for the 3 or 4 types of ranged units on the board during a game!

How do those of you who choose not to play with Battle Savvy treat Human & Dwarf Arbalestiers and Dwarven Bolt Throwers? Do they collect lore in your games? Should I just let the common bow and sling collect lore? 

Page 1 of 1 (3 messages) 1
Reply #1 | Published on 10 February 2012 - 03:47:58

I do still have the common bow and slingers collect lore - I view it as a trade-off for the potency of the ranged units that hit on bonus strikes.  If anything, I would add the reflex bow to the lore collecting ranks :)

When playing Epic games, I do follow the rule that no ranged combat collects lore.

Half the world starves,

Half the world bloats,

Half the world sits on the other half and gloats

Reply #2 | Published on 20 February 2012 - 23:22:38

Thanks for the info Toddrew! If anyone was going to reply to my topic, I knew it'd be you lol! 

Reply #3 | Published on 21 February 2012 - 19:39:29

;)

Also, we allow the (now obsolete?) crossbow to collect lore, as it was in the beginning and ever shall be...

Half the world starves,

Half the world bloats,

Half the world sits on the other half and gloats

Page 1 of 1 (3 messages) 1
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