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What's more interesting is that if you allow Slaanesh to place in any phase and not just per round they end up winning the game using the Horned rat expansion almost 90% of the time. Why? Well you see their dial is stupidly short and the keeper of secrets upgrade is ridiculously good, which allows them to just pile up advancement tokens on their dial. Not to mention Fall from Grace and Rise to glory have very strong synergy with the Keeper upgrade. Normally you would lose your factions steam as you go along but because their dial is so short when they hit that 2 x tick that allows them two upgrade cards it's like the nail on the coffin.
Even playing it as once per round our group is beginning to suspect that there's something missing from the playtesting of the expansion that hasn't translated well onto the rules of the game as they are now. It doesn't seem balanced for the other three gods to be forced to all work against Slaanesh to give us a chance at a win. I say a chance because even actively working against Slaanesh the whole game doesn't mean they won't win. Their card pool is well suited for a stall game which is all they really need to do anyway. The only games where we have seen even a relative balance is when we had a 5th player and used the skaven. In this case the skaven provide enough disruption over the entire board to reel in a run away player somewhat. We have about a dozen games in ATM so obviously more testing is needed and we are actively trying to see where the Slaanesh weaknesses are with the new set but so far they have a very good setup for this expansion.
I was hoping for a 3 part story, myself. Horus is a good guy. Horus becomes a bad guy. Horus gets grounded by his dad. Done and done.
@HappyDD
Oh, they are limiting it to a SPECIFIC STEP of a SPECIFIC PHASE?! Having a closer look at that part of the faq, I may be inclined to believe with you, however:
The FAQ could be alluding to the fact that in the base game, the corruption step of the corruption phase is the only time that Slaanesh could reasonably drop corruption in a manner that is meaningful towards gaining DACs. Limiting DAC acquistion to a specific step of a specific phase seems extremely wierd and specific, especially when taking the expansion into consideration (which allows the placement of corruption in many different phases and steps).
Also, WAYY different from the printed rules. And this answers nothing about the way Tzeentch might collect DACs as well...
@Baenre
What do you mean if you allow Slaanesh to place at any phase? As far as I know, Slaanesh still does not have any way to place corruption outside of the Corruption Step of the Corruption phase in the expansion without help from Tzeentch...
It is possible for Tzeentch and Slannesh to place multiple corruption tokens in the same region in multiple phases using the new cards.
Which raised a question in todays game.
If Tzeentch places a corruption in the battle phase ( due to its card that preempts battle dice being thrown and has the warriors and greater demons place corruption instead) does this single corruption placing get added to the corruption that a cultist places in the corruption step to give Tzeentch a dial advancement token?
Or does the Tzeenth and SLannesh dial advancement conditions require that the 2+ corruption tokens in the region have to be place in a single placement in a single phase?
thanks
Hacksaaw said:
It is possible for Tzeentch and Slannesh to place multiple corruption tokens in the same region in multiple phases using the new cards.
Which raised a question in todays game.
If Tzeentch places a corruption in the battle phase ( due to its card that preempts battle dice being thrown and has the warriors and greater demons place corruption instead) does this single corruption placing get added to the corruption that a cultist places in the corruption step to give Tzeentch a dial advancement token?
Or does the Tzeenth and SLannesh dial advancement conditions require that the 2+ corruption tokens in the region have to be place in a single placement in a single phase?
thanks
I would say that if Tzeentch places a single corruption token in a region during the Battle Phase and then places a single corruption token in the same region due to a single cultist being there in the Corruption Phase, then that is 2 corruption tokens in a region and Tzeentch does get a DAC. This is something Nurgle can't due and earn dial advancement tokens.
I'll also side on the argument that once 2+ tokens are placed, over any number of phases, in a region by Tzeentch or Slannesh they earn a 1 dial advancement token for that round, no more. Since there are 9 regions, but 4 Phases that might place corruption (Summon, Battle, Corruption, End) then I think it evens things out for all the gods.
It seems that everything one does to earn a livelihood, to subsist,to enjoy life turns out to be illegal, immoral, fattening,- most disturbingly - carcinogenic
THe faq states on page 3 and 6 that all wheel advance conditions are once per phase per Region. While the specific questions being answered concerne other players (Khorne and Nurgle) there is no reason to think this doesn't extend to all players as the wording indicates. Of course your group can play anyway they want but this is a clean and balanced approach at least until FFG weighs in.
Has anybody tried the little "rules question" link at the very bottom of this page?
You know, where it says:
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It usually works for Dark Heresy, so who knows?
Tarald - The Dark Lord of Smeg
You're not drunk if you can lie on the floor without holding on
Author of the Players Datapad & The Excel Combat Datapad
Darth Smeg's House rules for playing DH with OW rules
Many people have tried many times to no avail. I've tried myself weeks ago, using the rules questions link as well as attempting to contact the developers themselves on BGG.
Well if you went strictly by that FAQ then he'd ONLY get it during the corruption phase, which I don't think was the intent. While we won't know for sure until the devs weigh in my group is usijng the rule 1 per region per phase because:
By the way in case this wasn't made clear to everyone this is ONLY an issue if your using the alternate set of cards from Horned Rat. This will never be an issue in the base game.
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