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Chaos in the Old World
The Ruinous Powers battle for dominance of the Old World!
Moderator: FFGAntonffgjafferffgjoshGeckoThe Spaniard Topics: 251 | Posts: 1490
A world without Khorne
Published on 15 May 2011 - 14:26:01
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I just had a couple sessions yesterday, and one of them went without Khorne.  It was rather interesting.  I played Slaanesh and managed to make significant progress with the dial for eventual victory that way.  The first Old World card that came up worked to remove corruption, certainly rather appropriate for the setting.  I discovered something rather intriguing, though.  Not only is Nurgle the beatstick, but he realistically could win by dial, too!  He's got 6 cultists to use and the regions he wants for it won't change.  If nobody puts out warriors to stop him (and it's not likely to do that in round 1), he can get 3 tokens per round while still working with up to 8 attack dice around the board.  His chaos cards also help tremendously to this, making him tougher, allowing him potentially a bonus dial token, and let's not forget the Great Unclean One's upgrade.  Unfortunately, the Nurgle player did not realize this (he's not very skilled at these things, but very enthusiastic).  It would've been very interesting to see how that might have worked out.

Without Signature
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Reply #1 | Published on 17 May 2011 - 20:00:38
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Organous said:

I just had a couple sessions yesterday, and one of them went without Khorne.  It was rather interesting.  I played Slaanesh and managed to make significant progress with the dial for eventual victory that way.  The first Old World card that came up worked to remove corruption, certainly rather appropriate for the setting.  I discovered something rather intriguing, though.  Not only is Nurgle the beatstick, but he realistically could win by dial, too!  He's got 6 cultists to use and the regions he wants for it won't change.  If nobody puts out warriors to stop him (and it's not likely to do that in round 1), he can get 3 tokens per round while still working with up to 8 attack dice around the board.  His chaos cards also help tremendously to this, making him tougher, allowing him potentially a bonus dial token, and let's not forget the Great Unclean One's upgrade.  Unfortunately, the Nurgle player did not realize this (he's not very skilled at these things, but very enthusiastic).  It would've been very interesting to see how that might have worked out.

 

there is no true chaos without the khone

" ............ but i dont have a birthday , i wasn't born , i was hatched ; in the deepest darkest depths of the ocean ......... and raised by sharks ..............."

 http://www.boardgamegeek.com/boardgame/36367/dust-tactics

http://www.boardgamegeek.com/thread/591843/my-terrain-projects

 WHY DO THEY COME TO ME TO DIE ?!?  WHY;  WHY DO THEY COME TO MEEEEE TO DIE ?!?!?!?!?!?!?!?

  http://www.boardgamegeek.com/images/user/39291

 http://www.boardgamegeek.com/images/boardgame/all?username=GrandInquisitorKris

http://www.boardgamegeek.com/blog/545/dust-is-warrrrrrrrrrrrrr

Reply #2 | Published on 18 May 2011 - 14:26:00

 And one more time =)

http://www.fantasyflightgames.com/edge_foros_discusion.asp?efid=135&efcid=1&efidt=422494

Djingle all the way.

Is know as Mr. Bell in some systems of our galaxy.

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