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Actually Eldars ARE evil race, especially in the eyes of the Empire, i.e. look at DoW2 story. (warning, minor spoiler)
When they are trying to stop a Tyranid invasion, they are fueling Orkish Waaagh on human worlds so the greenskins could be at peek of their abilities, when time to face hive fleet comes. Off course it’s a good plan, but not exactly “good”, especially in the eyes of humans ;)
Off course Empire is evil in the eyes of Eldars, it works in both ways.
BTW “Corsair” is not equivalent to “pirate”.
Knowledge is power, hide it well.
Hakken said:
Actually Eldars ARE evil race, especially in the eyes of the Empire, i.e. look at DoW2 story. (warning, minor spoiler)
When they are trying to stop a Tyranid invasion, they are fueling Orkish Waaagh on human worlds so the greenskins could be at peek of their abilities, when time to face hive fleet comes. Off course it’s a good plan, but not exactly “good”, especially in the eyes of humans ;)
Off course Empire is evil in the eyes of Eldars, it works in both ways.
Wikipedia has spoken!
Emperor, let Your undeniable light burn on the mishappen and twisted, so I can see them with pure sight, and purge them with righteous fire!
Peacekeeper_b said:
Wikipedia has spoken!
Off course it has. Wiki is powerful, especially, when one is to lazy to write ;)
Knowledge is power, hide it well.
So the difference is a corsair is a pirate who has been given permission from his crown/state/government to engage in acts of piracy, much like a privateer.
This fits in well with eldar, of both flavours, although there is a distinct difference to how you will be treated depending it they are dark eldar or regular ones.
It is not beyond the realm of possibility that an eldar ranger or pathfinder, or indeed exodite, is travelling with a rogue trader, especially if he needs transportation to a world without webway access. Perhaps he owes a member of the crew a personal debt, and is honouring it. Admittedly Eldar are quite capricious, but they do generally do things to benefit the galaxy/eldar race [often seen as the same thing] so turning one race on another to save eldar lives is seen as perfectly sensible.
I have no doubt the imperium, if it had access to similar knowledge of future threats would turn orks on the eldar first, if they had the ways and means to do so.
I live the path I have chosen without regretsorrow.
Hakken said:
Off course it has. Wiki is powerful, especially, when one is to lazy to write ;)
Wikipedia is the modern substitute for actually knowing things, just like TvTropes.org is the modern substitute for having your own opinions.
Nathan 'N0-1_H3r3' Dowdell
Writing Credits so far: Into the Storm, Edge of the Abyss, Battlefleet Koronus, Black Crusade Core Rulebook, Hostile Acquisitions, First Founding, The Jericho Reach, The Soul Reaver, Only War Core Rulebook, The Navis Primer & Ark of Lost Souls
Disclaimer: Any & all comments I make on these forums are my own opinion, not those of Fantasy Flight Games. My comments & rules suggestions should not be taken as official, are for all intents & purposes nothing more than the words of a devoted fan & long-time member of this community.
A collection of my unofficial supplements can be found here.
Peacekeeper_b said:
Kaiohx said:
While dealing with xenos is frowned upon, Rogue Traders are one of the few things within the Imperium that can, and do, interact with them. Its not unheard of for them to deal with Tau, Elder, or even sometimes Orks (Bloodaxes mainly). Im also pretty sure they are in the Dark Heresy: Creatures Anaethma have eldar in it, so I don't think it would be very hard to make eldritch raiders up.
Corsair Raiders appear in Purge the Unclean!
Actually those were Dark Eldar (same physiology, WAAAAAY different technology) although granted, good players wouldn't let their characters know the difference.
And I agree with the sentiment that xeno characters should wait for their own supplement. I do not own but I have seen and read Dark Heresy and it is a thick book. It also takes you by the hand and assumes you have no idea what 40k is; going to great lengths to describe a particular spit of space and getting you into the Imperium mindset. It can be assumed that Rogue Trader is the same case; a weighty tome that covers pages upon pages of weapons (many which are likely to be repeats of DH,) character options, gear (again, some repeats,) combat rules, environmental hazards, and I'm sure there's going to be a section for Rogue Traders on dealing with what might end up becoming the most alien of all societies they run into; the Imperium itself.
Holding off for a seperate book might be better off, especially to answer interesting questions such as the Tau (just how does a "Rogue Trader" work in their society, which has five genetically different castes and at least two client species?)
Without Signature
On the subject of the Tau, it seems unlikely FFG would produce rules for them as PCs, given the distance between Calixis and the Tau Empire - having said that 'Ravenor' featured a Kroot mercanary operating with some badass Rogue Trader types, and I might be right in saying that that was set in the nearby Scarus Sector.
I would love the inclusion of xenos races as PCs - not in some cheap attempt to imitate WFRP in space, but with a chunky supplement to introduce them I think for an experienced RPer this could be an excellent chance to play an unusual character type - with goals and drives different to a human.
Without Signature
RedMike said:
On the subject of the Tau, it seems unlikely FFG would produce rules for them as PCs, given the distance between Calixis and the Tau Empire - having said that 'Ravenor' featured a Kroot mercanary operating with some badass Rogue Trader types, and I might be right in saying that that was set in the nearby Scarus Sector.
I would love the inclusion of xenos races as PCs - not in some cheap attempt to imitate WFRP in space, but with a chunky supplement to introduce them I think for an experienced RPer this could be an excellent chance to play an unusual character type - with goals and drives different to a human.
Has it been said where RT will be set in? I mean it's likely they won't get much more then a footnote mention but I wouldn't rule out anything yet.
Without Signature
N0-1_H3r3 said:
Wikipedia is the modern substitute for actually knowing things, just like TvTropes.org is the modern substitute for having your own opinions.
Just like books :P
I'm sorry if I offended somebody giving links to wiki instead of writing long post myself...
Is there any problem with that?
Knowledge is power, hide it well.
Just to reply to your point...
It's just my assumption that RT will be in the same general location as DH, with the Halo Stars literally on the doorstep, and a ready made setting in the Calixis Sector. It would seem a natural link with the previous game as well, without having to decamp halfway across the Imperium.
Obviously, that wouldn't stop anyone from doing that anyway if they wanted! 
Without Signature
Based on how the book adventures have been going for Dark Heresy, I would say the Haarlock books lead straight into Rogue Trader, so probably 816M41 or so.
I recall Tau being mentioned in the Scourge the Heretic novel, while that may be author error, it gives a precendent for Tau in Calixis.
But mark my words, Rogue Trader will be set in the Calixis Sector/Halo Stars, and it will be set in the same time as the Dark Heresy setting. Most likely those two games are going to meta plot to Death Watch, with some sort of Tyrant Star Crusade.
Emperor, let Your undeniable light burn on the mishappen and twisted, so I can see them with pure sight, and purge them with righteous fire!
I disagree. They're all evil. Even the Imperium is evil. I didn't realize it until I completed the Dawn of War campaign, but even the Tau are evil (and racist).
Just cause you dig 'em doesn't mean they're not evil. Just means you're biased
Nuthin' wrong with that.
As for playing Eldar pirates...
Why not? Critter's Anathema has the basic stats. Hopefully RT will give stats for their ships... All you have to do is create some character progression charts.
If you wait until something "official" is printed before you include it in your game, you're missing out on 90% of the 40k Universe.
Well, actually, I believe the only reason the Imperium hates Xenos is because if one planet allies with Xenos, then another allies, then another, then another, then a sector, then A SEGMENTUM unrealistically. Then the Xenos have access to Imperial space, Weapons, Troops, Equipment, and they can Invade Imperial space easily.
Xenos takeover... Not good. That's why the Imperium fools it's citizens into thinking all Xenos are evil... Well... they all wan't to kill us anyway.
"Run or shoot!?" "Both."
Maxim C. Gatling said:
I disagree. They're all evil. Even the Imperium is evil. I didn't realize it until I completed the Dawn of War campaign, but even the Tau are evil (and racist).
Just cause you dig 'em doesn't mean they're not evil. Just means you're biased
Nuthin' wrong with that.
LOL. Nothing better than getting "in character" for the Imperium. 
Maxim C. Gatling said:
As for playing Eldar pirates...
Why not? Critter's Anathema has the basic stats. Hopefully RT will give stats for their ships... All you have to do is create some character progression charts.
If you wait until something "official" is printed before you include it in your game, you're missing out on 90% of the 40k Universe.
Amen to that. It's amazing how reticent people are to express their creativity in the fear that they are at some point or other going to be contradicted. Who cares about that?
Kage
I've had to put quite a bit of thought into "Piracy" in the 40k'verse for reasons of my own and I think the scope of it would be quite broader and different than what was adressed in this thread so far...
First, of course, there would be the Eldar Corsairs (yes, I'd rather use that word --but then I'm French ;) ), aka semi-exiled Craftworlders who prey upon non-eldar vessels (and/or vessels from other Craftworlds) for their own alien reasons... And there would be Eldar Pirates, aka Dark Eldar, the "evil" ones who simply attack vessels because it's "fun", and because they need souls/slaves of course.
And that's more or less what has been covered here...
There would of course also be other xenos types who would commit acts of piracy, some with "good" reasons, others just "for fun". The Ork Freebootaz of old are the first example that comes to my mind but would clearly not be the only ones...
But those would only be NPCs in any of my campaigns, simply because I'm not keen on letting my players' characters be of xenos origin, for a simple reason: because none of my players (currently) has what it takes to correctly play a xenos. Eldar, for example, don't think like humans and thus don't act like humans. But because of anthropomorphism issues, it would be hard for most players (and for most GMs too actually) to correctly incarnate such alien creatures.
However, human pirates are very interesting IMHO. If you leave aside all Chaos-affiliated raiders, they would be of 3 kinds:
And of course there's also the question of "fake pirates" to keep in mind, even if it would be of less interest in the RPG (or would it?): Merchants clearly have to pay tithes upon what they transport, the Adeptus would perhaps (yes, that's not even sure) accept that they don't pay tithes upon stuff that was stolen by pirates and thus some merchantmen might be tempted to invent an attack of pirates to make a part of their cargo "dissapear from the records"... I don't think the Adeptus would like it very much (<--big euphemism) and such liars would probably find themselves in big trouble if the Adeptus got any clue that the so-called "pirates" never existed.
Some players could be tempted to try such a trick, even if on a lower scale, telling their "patron" RT that they have been attacked while they sold the goods on the black market, but, since the patron would then have to report the attack to the Adeptus to get his "tax-cut" and would thus take the risk of Imperial retribution in the case of a "fake report of piracy", he would probably not be kind upon his subordinates if he has the very-slightest doubt...
Well, I've only brushed the surface but I think I've covered the basics.
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