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You are here: FFG Forums /  Roleplaying Games /  Rogue Trader

Rogue Trader
Ambition Knows No Bounds
Moderator: FFG Andy FischerffgjafferFFG_Sam StewartGeckoMack MartinThe Spaniard Topics: 1754 | Posts: 23896
How ships are generated?
Published on 23 June 2009 - 05:19:36

Forsaken Bounty doesn't even give a hint, although the resume on the back of the RT core rulebook promises there are ways to do so. That's not good, sadly...

 

"What the logic is for, if there are rules?"

Page 1 of 1 (3 messages) 1
Reply #1 | Published on 23 June 2009 - 13:32:59
Reply #2 | Published on 29 June 2009 - 17:25:02

It's also known that there will be a tweaked psy system - guess how much the demo adventure reveals about that.

Ceterum Censeo Dezmond Ignorandum Esse.

Reply #3 | Published on 02 July 2009 - 05:19:35
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  The problem with starships in the WH 40K universe is that they are MASSIVE! According to the website Jeff Russell’s Starship Dimensions, (http://www.merzo.net ,) even the humble little Cobra is tens of times larger than the mighty Galactica. The Starship Enterprise, NCC-1701, (no bloody A, B, C, or D,) could be carried as a shuttle craft. The only vessel of comparable size is the Imperial Star Destroyer of Star Wars. It could be suggested that on the larger vessels, some of the crew would not be aware that were on a ship. There is no suggestion that an adventure class vessel, (examples, Millennium Falcon, (Star Wars,) Serenity, (Firefly,) or White Star, (B-5,)), would be able to enter the warp.
  On the other hand, there are some advantages to having such massive ships. Some of the literature states that these vessels are millennium old, and have been repaired, and refurbished over, and over. In the process, sections of the ship have been cut off for centuries. In the long periods between destinations, the ship could become the adventure.

 

 

Now the whole world can see,

  Rise apain before the endless silence!

Page 1 of 1 (3 messages) 1
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