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Since each class has its own sub-class options which are subtly different from each other. Within the first ten levels players get a chance to experience the core of their chosen class on their starting world, the Jedi Knights and Jedi Consular story evolve from the conflicts emerging on Tython while the Smuggler and Trooper classes start on the separatist filled Ord Mantell. Progression from 1-10 means learning about a lot of the core moves that an individual class carries with them throughout the game, but it also means learning about the core storyline that drives your character from world to world. Becoming involved in the plight of the Republic and your characters individual contribution to it is extremely engaging as selections made will have repercussions later on.