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Dark Heresy House Rules
Post your homebrew house rules here.
Praised be the God-Emperor!
Published on 10 October 2012 - 23:42:39
Page 2 of 2 (17 messages) « First page... 1 2
Reply #16 | Published on 08 December 2012 - 03:38:08
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Hey guys !
Sorry I haven't posted anything yet ,I didn't get much time to work on these rules .
I'll post new rules as soon as I can.
B.Kaedran

Without Signature
Reply #17 | Published on 11 January 2013 - 00:09:52

I like this rule and I've just taken it for my games; if your characther has below 30 corruptions points and do not act with knowledge in a corrupted way (I.E possessing or using daemon or xenos weapons, consorting with heretics, infiltrating know cultists, etc.), they can throw a D10 after using a fate point; if they get a 10, the fate point isn't spent.

And once per session, if they burn a fate point, on a 10 it is just spent.

 

It is a good stat, and it encourages the players to purifiy themselves, act accordingly to their faith and etc. by spending XP to buy back corruption points and act in a puritan way.

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