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I have wrote this home rules while I was thinking about on a small mission for WHFR 3°.
This new home rules are made for a party of all-sisters of battle.
I have wrote these rules with the Core, Inquisitor's Handbook and Blood of Martyrs.
I Starting Traits, Characteristics and Skills.
1) Characteristics: evrery characteristic starts with a value of 25, then a player have 60 points to allocate to them, adding no more to 15 to any one Characteristic.
2) The starting Skills are the same of those of the Battle Sister
3) The starting Talents are the same of those of the Battle Sister
3) The Starting Wounds are 8+Toughness Bonus
4) The Fate Points are equal to the Willpower Bonus
5) Choose a Militant Order
II Base Education
The player has 1000 XP to spent in Novice Rank. These XPs doesn't count towards the advancement of the character and unspent XPs are lost. After taken the 1° Rank of Battle Sister, the Novice Advance table is unavailable.
Novice Advance Table
III Choose a Divination (P. 34 Core)
Order of the Valorous Heart: 75-79 OR 47-50
Order of Bloody Rose: 51-54 OR 91-94
Order of Ebon Chalice: 98-99 OR 00
IV First Rank of Battle Sister: it works normally but player doesn't get the starting 400PX.
V Alternative Ranks
Domina
Required Career: Battle Sister
Rank Requirement: Rank 5
Prerequisites: WP 35, WS 35, Unshakeable Faith
Effects: you gain Melee Weapon Training (Shok) and Intimidate
Gear: She substitues her Power Armor with a Best Craftmanship Storm Trooper Carapace, the Helmet has a Re-Breather, Infra-Red Goggles and a Com Link. She may requisition a Electro-Flail at rank 5, two Neural Whips at rank 6. She has also Medicae Tools (sometimes a Repentia survives)
Domina Advance Table
Sister Oblatia
A Sister who had left her convent. Some are still in contact.
Required Career: Battle Sister, Order Dialogous, Order Famulous or Order Hspitaller.
Rank Requirement: Rank 4
Package Cost: You replace your gear with Carapace Chest Plate, a Mesh Cowl, a Combat Shotgun with 36 shells or a Nomad with 2 clips, an Hack Shotgun with 8 shells or a 54 Tranter with 2 clips, a Best Craftmanship Bastard Sword or a Mono Combat Knife, poor cloths and little more.
Effects: You gain Decadance, Dark Soul, Basic and Pstol Weapon Training (SP) and Common Lore (Imperium).
Special: the Oblatia gains experience like everyone else, but may not use those experience points for skills and talent not on the Oblatia Advance Table.
Sister Oblatia Advance Table
Sorry for bad english.
More sisters have to come.
Comments?
Without Signature
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I've made some small corrections here and there.
I'm sick and I've not yet finished the other alternative ranks.
I Starting Traits, Characteristics and Skills.
1) Characteristics: evrery characteristic starts with a value of 25, then a player have 60 points to allocate to them, adding no more to 15 to any one Characteristic.
2) The starting Skills are the same of those of the Battle Sister
3) The starting Talents are the same of those of the Battle Sister
3) The Starting Wounds are 8+Toughness Bonus
4) The Fate Points are equal to the Willpower Bonus
5) Choose a Militant Order
II Base Education
The player has 1000 XP to spent in Novice Rank. These XPs doesn't count towards the advancement of the character and unspent XPs are lost. After taken the 1° Rank of Battle Sister, the Novice Advance table is unavailable.
II Base Education
The player has 1000 XP to spent in Novice Rank. These XPs doesn't count towards the advancement of the character and unspent XPs are lost. After taken the 1° Rank of Battle Sister, the Novice Advance table is unavailable.
Novice Advance Table
III Choose an Origin
Imperial World (p. 19 Core Rulebook): you gain Blessed Ignorance and Superior Origins.
Schola Progenium (p. 18 Inquisitor's Handbook): you gain Sheltered Upbringing and Tempered Will.
Shirne World (p.51 Blood of Martyrs): you gain Fear the Unhallowed, The Power of Hate and Supplicant.
Monastic Upbringing (p. 54 Blood of Martyrs): you gain Know your Place and Sing of the Aquila.
IVChoose a Divination (P. 34 Core)
Roll 1D10
1=51-54
2=55-58
3=63-66
4=67-70
5=71-74
6=80-85
7=86-90
8=91-94
9=98-99
0=00
V First Rank of Battle Sister: it works normally but player doesn't receive the usual starting 400PX.
VI Alternative Ranks
Domina: unchanged
Sister Oblatia
A Sister who had left her convent. Some are still in contact.
Required Career: Battle Sister, Order Dialogous, Order Famulous or Order Hspitaller.
Rank Requirement: Rank 4
Package Cost: You replace your gear with Carapace Chest Plate, a Mesh Cowl, an Hardened Body Glow, a Good Craftsmanship Combat Shotgun with 36 shells OR a Nomad with 2 clips and a Telescopic Sight, a Best Craftsmanship Hack Shotgun with 8 shells OR a Good Craftsmanship 54 Tranter with 2 clips, an Hecuter with 2 clips of Bullets and a Brass Knuckles OR a Good Craftsmanship Mono Combat Knife, poor cloths and little more.
Effects: You gain Decadance, Dark Soul, Basic and Pstol Weapon Training (SP) and Common Lore (Imperium).
Special: the Oblatia gains experience like everyone else, but may not use those experience points for skills and talent not on the Oblatia Advance Table.
Sister Oblatia Advance Table
Name Cost Type Prerequisites
Without Signature
Elohiem
These are new type of Sisters, formed after the discovery of a ancient warehouse of plasma weapons.
They have also a deeper comprehension of the flamers.
Required Career: Battle Sister.
Rank Requirement: Rank 5
Effects: you gain Trade (Technomat)
Gear: At Rank 5 she may requisition a Kronos MK III Plasma Pistol. At Rank 6 she may requisition a Good Craftsmanship Sunfury Assault Plasma Gun or a Good Craftsmanship Plasma Blaster or a Voss-pattern flamer. At Rank 7 she may requisition a Plasma Cannon.
Elohiem
Without Signature
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