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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Fantasy Flight Games</title><link>https://www.fantasyflightgames.com/</link><description>Leading publisher of board, card, and roleplaying games.</description><atom:link href="https://drafts.fantasyflightgames.com/en/rss/" rel="self"></atom:link><language>en</language><copyright>2016 Asmodee North America</copyright><lastBuildDate>Tue, 09 Jun 2026 10:20:24 -0000</lastBuildDate><item><title>Spread Your Pestilent Gifts</title><link>https://www.fantasyflightgames.com/en/news/2014/7/11/spread-your-pestilent-gifts/</link><description>
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            Published 11 July 2014
          
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          &lt;h1&gt;Spread Your Pestilent Gifts&lt;/h1&gt;
        
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          &lt;p&gt;The Tome of Decay Is Now Available for Black Crusade&lt;/p&gt;

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    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/tome-of-decay/BC07-book-left.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;“Through his blessings, death itself is stayed. In his embrace, there is only affection and love. Let us share his munificence with those still ignorant of our cherished Grandfather, lest they perish before knowing his generosity.”&lt;/i&gt;
   –Pox Magister Effluvias Plo&lt;/p&gt;
&lt;p&gt;&lt;i&gt;The Tome of Decay&lt;/i&gt; supplement is now available for &lt;i&gt;&lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;Black Crusade&lt;/a&gt;&lt;/i&gt;, both &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=BC07"&gt;online through our webstore&lt;/a&gt; and at your local retailer!&lt;/p&gt;
&lt;p&gt;Devote yourself to the service of the Plague Lord in this sourcebook for the followers of Nurgle. Within the pages of this supplement, you’ll find more information on the foetid servants of the Grandfather, alongside new Archetypes and corrupted blessings, rules for attaining apotheosis, and an adventure that leads you into the very heart of the Screaming Vortex for judgment by Nurgle himself.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;The Blessings of Nurgle&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/tome-of-decay/TheFrozenHeart_StephenSomers300px.jpg" hspace="10" alt=""&gt;In &lt;a href="/edge_news.asp?eidn=4879"&gt;our first designer diary&lt;/a&gt; of &lt;i&gt;The Tome of Decay&lt;/i&gt;, we revealed some of the new rules for leading your own Black Crusade against the hated Imperium and the False Emperor. By becoming a Warmaster and gathering the support of Chaos warbands, cults, mercenaries, and pirate fleets, you and your fellow Heretics can cut a swath across the galaxy, whether you aim to breach the Jericho Reach or battle across an entire Segmentum of the galaxy. With the new rules included in &lt;i&gt;The Tome of Decay&lt;/i&gt;, you have the chance to command massive armies, while maintaining your own personal flair for spreading destruction and chaos.&lt;/p&gt;
&lt;p&gt;&lt;a href="/edge_news.asp?eidn=4904"&gt;	The second designer diary&lt;/a&gt; for &lt;i&gt;The Tome of Decay&lt;/i&gt; turned from crusading armies to the ultimate ambition of every Heretic: to attain Daemonhood. In this supplement, you’ll find two distinct ways to receive Daemonic gifts. The quick and easy way comes by enacting the Ritual of Possession and inviting a Daemon to indwell the Heretic’s body. This path offers the Heretic an easy source of Daemonic gifts, but in the end, the Daemon overcomes the Heretic, consuming him completely. On the other hand, through arduous efforts and devoted service, a Heretic may be found worthy of rebirth. A Heretic blessed in this way becomes a true Daemon Prince, and in &lt;i&gt;The Tome of Decay&lt;/i&gt;, you’ll find rules for playing as a Daemon Prince and wreaking havoc across the galaxy.&lt;/p&gt;
&lt;p&gt;Most recently, &lt;a href="/edge_news.asp?eidn=4910"&gt;we previewed&lt;/a&gt; some of what you might expect in &lt;i&gt;The Heart of the Vortex&lt;/i&gt; adventure within &lt;i&gt;The Tome of Decay&lt;/i&gt;. The Heretics’ journey leads them across the worlds of the Screaming Vortex, encountering three of the Ruinous Powers of Chaos – Khorne, Tzeentch, and Slaanesh. Throughout these adventures, you and your fellow Heretics demonstrate your devotion to Chaos, and in this final chapter, your souls hang in the balance of Nurgle’s judgment. Truly committed Heretics may find their reward in a Daemonic rebirth, but those found wanting will become mindless Chaos Spawn or suffer an even worse fate.&lt;/p&gt;
&lt;p&gt;You’ll find even more within the pages of &lt;i&gt;The Tome of Decay&lt;/i&gt;. You may choose to travel to the twisting embrace of the Writhing World, or disease-ridden Hindrance. New Archetypes allow you to take on twisted personas such as the Warpsmith, Plaguemeister, and Death Priest of Mire. Whether you battle with a Pandemic Staff, Foulswarm Grenades, or the countless pestilences of Nurgle, you’ll find rules for using these new tools in the Decaying Armoury, opening the doors to countless adventures within the Immaterium and beyond.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Poxes and Blights&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;The unlimited power of the Warp is calling! Gather your Heretic companions and take your next steps upon the path to apotheosis. Journey into the rotting embrace of Nurgle in &lt;i&gt;The Tome of Decay&lt;/i&gt;, now available at your local retailer!&lt;/p&gt;

    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2014/7/11/spread-your-pestilent-gifts/</guid></item><item><title>Into the Heart</title><link>https://www.fantasyflightgames.com/en/news/2014/7/8/into-the-heart/</link><description>
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            Published 8 July 2014
          
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          &lt;h1&gt;Into the Heart&lt;/h1&gt;
        
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          &lt;p&gt;Preview the Adventure Included in The Tome of Decay&lt;/p&gt;

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&lt;p&gt;&lt;i&gt;From your first steps upon the Path to Glory, you and your fellow Heretics have worked to attain your highest ambition: to become a Daemon Prince in the service of the Ruinous Powers of Chaos. In &lt;/i&gt;The Tome of Blood&lt;i&gt;, &lt;/i&gt;The Tome of Fate&lt;i&gt;, and &lt;/i&gt;The Tome of Excess &lt;i&gt;supplements for&lt;/i&gt; &lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;Black Crusade&lt;/a&gt;&lt;i&gt;, your journey led deeper into the insanity and darkness of the Screaming Vortex. Now, your final test awaits. In &lt;/i&gt;The Tome of Decay&lt;i&gt;, you venture into the heart of the vortex to be judged by Grandfather Nurgle. &lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;	Today, Andy Hoare, the author of the &lt;/i&gt;Tome&lt;i&gt; adventures, recounts the story of the Heretics’ journey into the Screaming Vortex and reveals some of what awaits you in &lt;/i&gt;The Heart of the Vortex&lt;i&gt; adventure.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Andy Hoare on the Heretics’ Journey&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;The Tome of Decay&lt;/i&gt; features &lt;i&gt;The Heart of the Vortex&lt;/i&gt;, the fourth and final adventure in a series stretching across the four &lt;i&gt;Tomes&lt;/i&gt;. Each of these supplements adds details to one of the Ruinous Powers, and offers an adventure that tests the Heretics' ability to please a Chaos God. If you haven't yet taken the plunge and begun your own &lt;i&gt;Black Crusade&lt;/i&gt; campaign, here's an overview of the challenges you might face and the rewards you might earn along the arduous Path to Glory.&lt;/p&gt;
&lt;p&gt;Be warned, however: for every mortal that sets out upon this route, only one in a generation achieves the desired end, earning apotheosis to the ranks of Daemon Princes. Heretics might be driven beyond madness by the raw insanity of the Warp, while others attain the brink of ascension, only to be overwhelmed by the limitless gifts of Chaos. These unfortunates are transformed into beasts of thrashing tentacles, razor-edged teeth, and hideous Daemon-flesh, doomed to spend the remains of their lives as mindless Spawn of Chaos. If you’re determined to continue, read on to see the horrors and tests of worthiness that await you in the Warp!&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/tome-of-decay/BC07_9342_AdvIntotheMire_DimitriBielak.png" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;There Was Blood&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;The Tome of Blood&lt;/i&gt; is the supplement dedicated to the Chaos God of blood, battle, and rage. Within this adventure, a group of Heretics sets out upon the Path to Glory, seeking a means to leave their indelible mark on the interminable wars and rivalries within the bounds of the Screaming Vortex. An incomparable opportunity to prove themselves arrives in the form of the Axe of Khak-Aksha, which they may uncover on the war-torn world of Messia.&lt;/p&gt;
&lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/tome-of-decay/BC07_9334_PyurultidePoxWarrior_IlichHenriquez.png" hspace="10" alt=""&gt;The Heretics’ only hope of claiming the Axe of Khak-Aksha lies in brutally conquering or uniting the disparate Drill-Clans of Messia, before facing a millions-strong migration of bloodthirsty mutants. Success in these brutal battles affords the budding Heretics the chance to claim a powerful weapon, as well as distinguishing themselves in battle against some of the mightiest warlords of the region.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Vagaries of Fate&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;After obtaining the bloody blessings of Khorne, the Heretics' journey takes them still deeper into the Screaming Vortex, to the unnatural world of Q'Sal. Here, they have the chance to attract the patronage of Tzeentch, Master of Fate and Lord of Lies, by exploring the schemes and plots of this duplicitous Ruinous Power. During this adventure within &lt;i&gt;The Tome of Fate&lt;/i&gt;, the Heretics become deeply embroiled in these cunning intrigues.&lt;/p&gt;
&lt;p&gt;Upon this unnatural planet, the Heretics must cooperate to seize dominance in the labyrinthine rivalries between the sorcerers of Q'Sal. Whether they ally themselves with the sorcerers or attempt to defeat them at their own deadly games, the Heretics have a chance to gain the dark blessings of Tzeentch. Successfully drawing the attention of Tzeentch allows the Heretics to progress further along the Path to Glory and deeper into the dread Screaming Vortex.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;The Six Sins&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;In &lt;i&gt;The Tome of Excess&lt;/i&gt;, the Heretics' next port of call is the Ragged Helix, an anarchic body of Screaming Vortex asteroids. A myriad petty pirate lords haut these asteroids, dedicating their conquests to Slaanesh, the Chaos God of Excess and Transgression. Slaanesh and its decadent servants carry countless sinful obsessions, and in this adventure the Heretics must show that they can master each of the Sins of Slaanesh.&lt;/p&gt;
&lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/tome-of-decay/BC07_9346_AdvAscendorFall_ChristianSchwager.png" hspace="10" alt=""&gt;The challenge of surmounting the Sins might appear simple, but in truth, few can sample even one of the Sins without being consumed. The souls of the devoured are held forfeit and their journey along the Path to Glory is brought to an ignominious end. If the Heretics can master the Sins, however, they gain the respect and allegiance of the Pirates of the Ragged Helix, alongside the eternal blessing of Slaanesh, the Dark Prince of Chaos.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Death and Rebirth&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;In the adventure within &lt;i&gt;The Tome of Decay&lt;/i&gt;, the Heretics have already risen to high status among the warlords of the Screaming Vortex, proving themselves worthy of a final judgement by Nurgle. The Heretics have mastered war, intrigue, and excess, yet on the foetid, deathly world of Mire they must face their greatest challenge yet.&lt;/p&gt;
&lt;p&gt;On the planet Mire, at the heart of Screaming Vortex, the Heretics are granted the chance to be weighed in the balance by Nurgle. If judged worthy, Nurgle grants rebirth to the Heretics, inviting them to rise to become the mightiest lords of the Screaming Vortex. Heretics blessed in this way have the opportunity to lead a Black Crusade into the hated Imperium, or to ascend to the ultimate state of Daemonhood. But at the end of things, within the heart of the Screaming Vortex, the Ruinous Powers can be more harsh, uncaring, and fickle than ever as they judge the Heretics’ Warp-blasted souls. The Heretics must master death itself, and for many, their final steps on the Path to Glory will be the last they ever take.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Thanks, Andy!&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;	The end of the Heretics’ journey approaches. Demonstrate yourself worthy of the Chaos Gods’ blessing, or else plummet to excruciating death or mindless servitude as a Chaos Spawn. The judgment of Nurgle awaits: begin the adventure in &lt;/i&gt;The Tome of Decay&lt;i&gt; and take the first steps to apotheosis. &lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;	Preorder your copy of &lt;/i&gt;The Tome of Decay&lt;i&gt; at your local retailer today!&lt;/i&gt;&lt;/p&gt;

    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2014/7/8/into-the-heart/</guid></item><item><title>Manifest the Power of Chaos</title><link>https://www.fantasyflightgames.com/en/news/2014/7/2/manifest-the-power-of-chaos/</link><description>
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          &lt;h1&gt;Manifest the Power of Chaos&lt;/h1&gt;
        
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          &lt;p&gt;A Preview of Apotheosis and Possessed Heretics in The Tome of Decay&lt;/p&gt;

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    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/tome-of-decay/BC07-book-left.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;One ultimate ambition consumes every Heretic serving the Chaos gods: to rise to Daemonhood. In &lt;/i&gt;The Tome of Decay&lt;i&gt; supplement for &lt;/i&gt;&lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;Black Crusade&lt;/a&gt;&lt;i&gt;, you’ll find two ways to acheive this lofty goal. You must choose whether to take the long, slow path to Apotheosis and become a Daemon Prince, or to quickly gain power at the cost of your life by becoming a Possessed Heretic. Today, contributing writer Tim Cox explores both options and the unmatched Daemonic power you access through them.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Tim Cox on Possessed Heretics and Apotheosis&lt;/b&gt;&lt;/p&gt; &lt;p&gt;In &lt;i&gt;The Tome of Decay&lt;/i&gt;, I worked on something that players have looked forward to since the release of &lt;i&gt;Black Crusade&lt;/i&gt;: rules for playing Daemonic characters. In fact, &lt;i&gt;The Tome of Decay&lt;/i&gt; offers a Heretic two new ways to embrace Daemonic existence and become closer to the gods. He might fulfil the ultimate goal of any Heretic by obtaining Apotheosis – elevation to the form of a mighty Daemon Prince – or he can succumb the quick route to power by inviting a Daemon to possess his body.&lt;/p&gt; &lt;p&gt;It was very important to me that the rules for Possessed Heretics and Apotheosis offer Daemon Princes and Possessed Heretics very different play experiences. Becoming a Daemon Prince is a huge accomplishment, and begins the Heretic’s eternity as an immortal Daemon. Possession offers a quicker path to power, but ultimately dooms the Heretic to destruction.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/tome-of-decay/BC07_9345_AdvCometoPapaNurgle_FilipBurburan.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Possessed by the Warp&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Any Heretic can become a Possessed Heretic through the Ritual of Possession. By doing so, the Heretic gains the strength, resilience, and Warp-born powers of a Daemon, but the Heretic must pay a steep cost. A Possessed Heretic retains most of his mind and personality, but must wage a constant battle for control of his body against the Daemon inside him. If the Heretic acts in opposition to the nature of the Daemon, he risks losing control of his body to the Warp entity within.&lt;/p&gt; &lt;p&gt;Rather than merely mutating with increased Corruption, a Possessed Heretic displays a host of potent abilities, called Daemonic Manifestations. These Daemonic Manifestations reflect the nature of the Daemon, and as the Heretic gains Corruption, the Daemon exerts more influence over the Heretic’s form, granting Manifestations such as a Chaos Aura to deflect attacks or deadly Rending Talons.&lt;/p&gt; &lt;p&gt;Of course, the Warp is fickle, and when you gain a new Daemonic Manifestation, you randomly generates the result. If you’re willing to take additional Corruption, however, you can bargain with the Daemon and modify the result. In fact, you can modify the result as much as you want, but you gain Corruption equal to the difference! This is just one of several ways that possession increases the rate at which a Heretic gains Corruption.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/tome-of-decay/BC07_9331_PossessedCombat_SamFlegal.jpg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;For a Possessed Heretic, gaining Corruption is both positive and negative. More Corruption means more powerful Daemonic abilities and Manifestations, but it also brings the Heretic closer to destruction. The further he advances along the Possession Track, the more opportunities a character has to take Corruption in exchange for additional benefits. Instead of achieving Apotheosis or transformation into a Chaos Spawn upon reaching 100 Corruption Points, the Daemon takes full control of the Heretic, consuming his soul. But for those truly devoted to the Dark Gods, this is a joyous fate!&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Prince of Chaos&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Nearly all Chaos champions aspire to Apotheosis, but only the tiniest fraction ever achieve the mantle of Daemon Prince. Whereas possession allows an existing Daemon to inhabit a mortal body, a Heretic who achieves Apotheosis receives the ultimate blessing of his god, becoming a Daemon in his own right and leaving mortality behind. The basic requirements for becoming a Daemon Prince were explained in the &lt;i&gt;Black Crusade&lt;/i&gt; Core Rulebook, and now players have rules and guidance for what happens next, allowing them to play as Daemon Princes for the first time.&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/tome-of-decay/BC07_9332_Apotheosis_ScottPurdy.png" hspace="10" alt=""&gt;Unsurprisingly, Daemon Prince characters are incredibly powerful, a fact reflected by a number of new Traits and special rules. In addition, a Daemon Prince gains one or more special rules corresponding to the Heretic’s patron god. For instance, a Daemon Prince of Nurgle can choose Aura of Pestilence, inflicting a penalty to all Toughness Tests for mortals in his vicinity.&lt;/p&gt; &lt;p&gt;Although Daemon Princes continue to accrue Infamy, they no longer gain or lose Corruption. As entities of the Warp, they are corruption incarnate! Instead, Daemon Princes gather a new resource, Favour, which represents the esteem of the Prince’s patron god. Daemon Princes can spend Favour to obtain Daemonic Gifts, powerful abilities granted directly by their patron Chaos God. For mortal beings, the gifts of the gods are subject to the whims of Dark Powers, but Daemon Princes control how the Warp manifests through them, and can select any Daemonic Gift they can afford.&lt;/p&gt; &lt;p&gt;A Daemon Prince gains Favour by completing acts worthy of his prowess and advancing his patron god’s agenda, whether by defeating the Daemonic armies of a rival god or corrupting the forces of humanity’s protectors. The expectations placed on Daemon Princes are high, however, and a Daemon Prince who fails in the eyes of his patron loses Favour.&lt;/p&gt; &lt;p&gt;Playing with a Daemon Prince at the table represents exciting new opportunities and challenges for both the GM and players. Although few opponents can stand against a Daemon Prince in combat, he must seek out worthy challenges or risk disappointing his patron god and suffering punishment. Daemon Princes are expected to wage wars against mortal and Daemonic foes, and even launch Black Crusades in the name of Chaos. Of course, Daemon Princes also face certain limitations in the physical universe, both due to their nature as Daemons and their size when manifest in reality.  The inclusion of a Daemon Prince radically changes the nature of a &lt;i&gt;Black Crusade&lt;/i&gt; campaign, but opens countless possibilities in the Screaming Vortex and beyond.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Thanks, Tim!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Whether you rise to godhood through Apotheosis or undergo the Ritual of Possession, you’ll find ways to acheive greater infamy than ever with &lt;/i&gt;The Tome of Decay&lt;i&gt;. Declare your service to the gods of Chaos, and preorder &lt;/i&gt;The Tome of Decay&lt;i&gt; at your local retailer today!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2014/7/2/manifest-the-power-of-chaos/</guid></item><item><title>Begin Your Crusade</title><link>https://www.fantasyflightgames.com/en/news/2014/6/18/begin-your-crusade/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/f2/73/f27372c9-4d22-479e-a9b4-e22799141405/bc01_preview.jpg' /&gt;
    

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            Published 18 June 2014
          
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      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Begin Your Crusade&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Preview New Ways to Launch a Black Crusade in The Tome of Decay&lt;/p&gt;

        &lt;/div&gt;
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      &lt;/div&gt;

    &lt;/div&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/tome-of-decay/BC07-book-left.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt; &lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;“Your boasts are empty, little sorcerer. All eventually fall to the Grandfather, no matter how they might scheme or plot.”&lt;/i&gt;
   –Gullivox Arcul, Plaguemeister of the Burrowing Flies&lt;/p&gt;
&lt;p&gt;&lt;i&gt;With &lt;/i&gt;The Tome of Decay&lt;i&gt;, the upcoming &lt;/i&gt;&lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;Black Crusade&lt;/a&gt;&lt;i&gt; sourcebook devoted to Grandfather Nurgle, you join the putrefying disciples of Nurgle to spread disease and plague across the worlds of the False Emperor and throughout the galaxy. &lt;/i&gt;The Tome of Decay&lt;i&gt; introduces six new Archetypes worthy of the Lord of Ruin, a new adventure, and rules for organizing and launching a Black Crusade against the hated Imperium.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Today, contributing writer Jordan Goldfarb writes on how you can become Warmaster and lead your own crusade.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Jordan Goldfarb on Launching a Black Crusade&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/tome-of-decay/TheFrozenHeart_StephenSomers300px.jpg" hspace="10" alt=""&gt;Greetings, &lt;i&gt;Black Crusade&lt;/i&gt; fans!&lt;/p&gt;
&lt;p&gt;I’m here to talk about what we’ve all been dreaming of since the beginning – running your own Black Crusade and trampling the servants of the False Emperor beneath the legions of Chaos. Of course, it’s possible to do this using only the &lt;i&gt;Black Crusade&lt;/i&gt; Core Rulebook, but in &lt;i&gt;The Tome of Decay&lt;/i&gt;, there’s a new system designed for high-level strategic play that allows you to conquer whole sectors without compromising roleplaying or losing the personal touch that the best Warmasters are known and feared for!&lt;/p&gt;
&lt;p&gt;When setting out on a Black Crusade, as an able Warmaster, you must choose your target well. The system in &lt;i&gt;The Tome of Decay&lt;/i&gt; guides you to work with the Game Master to define the scope of your efforts, whether it be conquering the Calixis Sector, storming the Warp gate into the Jericho Reach, or even battling across a full Segmentum of the galaxy. The GM uses players’ input and his own plans for the campaign to prepare a Crusade Map for the forces of your Black Crusade to battle upon.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;A Call to Arms&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;After declaring themselves Warmasters of a Black Crusade, you and your fellow servants of Chaos must quickly gather other forces under your command, ranging from other Chaos warbands or cults in service to the Ruinous Powers, to alien mercenaries and pirate fleets. The Crusade Forces system abstracts these armies during the strategic play of a Black Crusade, leaving an end result complex enough to be interesting, but not so much that you and the other Warmasters cannot intervene personally.&lt;/p&gt;
&lt;p&gt;The Crusade Forces system invites you and your fellow Warmasters to gather support at the beginning of your own Black Crusade. Previous characters and groups from the campaign can become Hosts, Cults, Covens, Fleets, or even Lieutenants in your service, and other followers of the Dark Gods are sure to join fighting for a promising Warmaster. As leaders of a new crusade, you can put some gathered Infamy to use calling more followers to your banner. It’s generally a good idea to do this, even if you’ve gathered many allies during normal play, although if your army grows too large, you risk weakening your ability to intervene personally.&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/tome-of-decay/TheWrithingWorld_StephenSomers600px.jpg" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Ruin or Glory&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;There’s no way to talk about the lure of Chaos without discussing the perils as well as the prizes. To hold your forces together, you must intervene personally on key battlefields, instilling a proper fear into servants and foes alike. This opportunity to influence the battlefield personally allows you to wreak their own brands of destruction and terror across the battles of the crusade.&lt;/p&gt;
&lt;p&gt;If you can’t control your wild forces, or if they fall on the field of battle, a dismal fate awaits. When a Warmaster appears weak, his own forces inevitably turn on him, and the Imperium doesn’t take long to rally if given room to breathe. All Black Crusades work on a time limit, calculated out along with the scale and the map, meaning that you have only one chance to make yourself into a living legend of terror. The greater the risk, the greater the reward – and though the consequences for failure are absolute, the chance to bring havoc, destruction, and disease to the Imperium is well worth the risk.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Thanks, Jordan!&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Your crusade will bring the pestilence of Nurgle out of the Warp to engulf the galaxy in his foetid embrace. Prepare to launch your Black Crusades in the service of the Grandfather! Preorder &lt;/i&gt;The Tome of Decay&lt;i&gt; at your local retailer today.&lt;/i&gt;&lt;/p&gt;

    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2014/6/18/begin-your-crusade/</guid></item><item><title>The Tome of Decay</title><link>https://www.fantasyflightgames.com/en/news/2014/3/10/the-tome-of-decay/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/f2/73/f27372c9-4d22-479e-a9b4-e22799141405/bc01_preview.jpg' /&gt;
    

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        &lt;span class="meta-date float-left"&gt;
          
            Published 10 March 2014
          
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          &lt;h1&gt;The Tome of Decay&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Announcing an Upcoming Supplement for Black Crusade&lt;/p&gt;

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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/tome-of-decay/BC07-book-left.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Come forth and receive the blessings of Nurgle!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Fantasy Flight Games is pleased to announce &lt;i&gt;The Tome of Decay&lt;/i&gt;, a new supplement for&lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt; &lt;i&gt;Black Crusade.&lt;/i&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;Focusing on Nurgle, the Chaos God of pestilence and plague, &lt;i&gt;The Tome of Decay &lt;/i&gt;serves up all manner of ailments, resources, allies, and ideas for Nurgle’s grotesque followers. &lt;i&gt;The Tome of Decay&lt;/i&gt; also includes advice for GMs on running their own plague-filled campaigns!&lt;/p&gt; &lt;p&gt;Below, developer Max Brooke explores what &lt;i&gt;The Tome of Decay&lt;/i&gt; offers the loyal minions of Nurgle.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Tome of Decay&lt;/i&gt; is a &lt;i&gt;Black Crusade&lt;/i&gt; supplement dedicated to the Chaos God Nurgle. The Plaguefather, as his adoring minions call him, is a god of pestilence, affliction, rot, and rebirth. In this volume, players will find many ways for Heretics who accept Nurgle’s blessed despair to channel his dread power. From the Plague Marine and Writhing World Sorcerer-King Archetypes, to the dreaded Manreaper scythe to a host of deadly new poxes, players and GMs will find grotesque new abilities, treasures, and inspirations to spread the wracking gifts of the Lord of All.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/tome-of-decay/BC07-art-cover.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p&gt;In addition to powerful new allies and ailments for the twisted followers of Nurgle, this volume contains many new resources for heretics of all sorts, whether they worship one of the Ruinous Powers or their own ambition. &lt;i&gt;The Tome of Decay &lt;/i&gt;includes the Warpsmith and Veteran of the Long War Archetypes, whose endless war against the Imperium has sharpened them into peerless killers, and rules that allow Heretics to forge their own Daemon Engines or even bind Daemons within their own bodies to become powerful Possessed champions of Chaos. Finally, this Tome contains the rules for ascension to Daemonhood and running one’s own Black Crusade, allowing the most powerful Heretics to take the fight against the servants of the False Emperor to terrible new heights.&lt;/p&gt; &lt;p&gt;Beyond these resources for players, &lt;i&gt;The Tome of Decay&lt;/i&gt; contains a festering wealth of information for Game Masters who wish to blight their campaigns with the influence of Grandfather Nurgle. As with the other Tomes, it contains detailed accounts of the places of power attuned to the Plague God and their dreadful inhabitants, from the Writhing World, to the foetid fields of Mire, to the very heart of the Vortex. The adventure contained in this volume leads the Heretics across the surface of Mire into the Vortex’s terminus, where they must face the greatest threat to their endless desire for power: mortality itself. If the Heretics can surpass the bonds of feeble flesh, they will stand poised to achieve their most twisted ambitions. If they fail, however, they will join the endless legions of the fallen: souls pulled beneath the squelching mud of Mire and forgotten.&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Tome of Decay&lt;/i&gt; is without question the grisliest book I have had the pleasure of working on, and I can’t wait to hear the stories of ruin, rot, and rebirth that players and GMs use it to tell!&lt;/p&gt; &lt;p&gt;&lt;b&gt;Rot and Ruin&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Thanks, Max!&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Tome of Decay&lt;/i&gt;, the newest supplement for &lt;i&gt;Black Crusade&lt;/i&gt;, will bring all manner of rot, disease, and ruination to Nurgle’s followers later this year. Keep checking back for more news and previews regarding &lt;i&gt;The Tome of Decay &lt;/i&gt;and &lt;i&gt;Warhammer 40,000 Roleplaying.&lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2014/3/10/the-tome-of-decay/</guid></item><item><title>Excess Awaits the Followers of Slaanesh</title><link>https://www.fantasyflightgames.com/en/news/2013/6/21/excess-awaits-the-followers-of-slaanesh/</link><description>
&lt;div class="blog-detail"&gt;
  
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/f2/73/f27372c9-4d22-479e-a9b4-e22799141405/bc01_preview.jpg' /&gt;
    

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            Published 21 June 2013
          
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      &lt;div class="blog-titlelead-container"&gt;
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          &lt;h1&gt;Excess Awaits the Followers of Slaanesh&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The Tome of Excess, a Black Crusade Supplement, Is Available Via Download&lt;/p&gt;

        &lt;/div&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-excess/osn/BC06-book-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;a href="http://rpg.drivethrustuff.com/product/114762/Black-Crusade:-The-Tome-of-Excess&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product/114762/Black-Crusade:-The-Tome-of-Excess&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“You ask if it is enough? It is never enough!"&lt;/i&gt;  - Beneus III&lt;/p&gt; &lt;p&gt;All beings require sensation to know their surroundings, but the truly aware realize that life without sensation is worse than death. For those who exist for sensation, the normal limits of life become meaningless in the pursuit of greater and greater stimuli. As excesses are breached, nothing can sate these heavier appetites for long, however, and soon nothing exists except the quest for further sensation. Lives such as these are bound, either knowingly or unknowingly, in the service of the Chaos God Slaanesh. He offers the limitless bliss of endless passions and insatiable appetites to his legions of depraved followers. Will you give in to your desires and swear allegiance to him?&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-excess/BC06_5610_WelcomeAboard_DiegoGisbertLlorens.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;i&gt;The Tome of Excess&lt;/i&gt;, a sinfully indulgent supplement for &lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;&lt;i&gt;Black Crusade&lt;/i&gt;&lt;/a&gt;, is now available for download at &lt;a href="http://rpg.drivethrustuff.com/product/114762/Black-Crusade:-The-Tome-of-Excess&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/114762/Black-Crusade:-The-Tome-of-Excess&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;! This powerful tribute to Slaanesh introduces four new Heretic Archetypes, along with cruel weapons, rules for empowering minions, new Daemon Engines, and more to amplify the rapacious hordes of the Dark Prince.&lt;/p&gt; &lt;p&gt;Rules for expanded interactions and social combat allow players of all alignments to seduce their foes into becoming devoted lackeys. Players also gain new ways to use their growing Infamy, plus new dark rituals to curse and entrap enemies. Discover secrets of the Screaming Vortex, such as the Demons of Contrition, the xenos guardians of the Forbidden Portal, Malignia’s deadly jungles, and more. And in the included adventure, Heretics must best a Pirate Prince of the Ragged Helix in their bid to launch their own Black Crusade!&lt;/p&gt; &lt;p&gt;&lt;b&gt;Excess in All Things &lt;/b&gt;&lt;/p&gt; &lt;p&gt;Slaanesh is the personification of excess. In his name, hosts degrade entire worlds with unspeakable rites and warlords seduce systems with honeyed promises of unimaginable essences. His own appearance is beyond limits, existing as both male and female, always the epitome of impossible beauty and desire no matter who gazes upon his form. His followers exist only to seek out new perfections of sensation, and to make themselves perfect to better achieve such sensations. The more perfect the artist, the better he can fully admire unnatural colors that cause eyes to boil and shrivel.&lt;/p&gt; &lt;p&gt;Only the finest of assassins can appreciate the tortured gasps of a betrayed noble as the knife slowly twists. None but a devoted master of the blade knows the bliss as flesh slices apart under his exquisite riposte. All these and more are mere steps along a path that requires more and more with each sensory attainment. To know ultimates is to realize there are no ultimates, only increasing tiers of perception and the search of perfection to fully appreciate them. Their frantic journeys can have no end except for that which lays waiting them within the Warp: Slaanesh. &lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Lead Developer Tim Huckelbery took a moment to share his insights on &lt;i&gt;The Tome of Excess&lt;/i&gt;:&lt;/p&gt; &lt;p&gt;&lt;i&gt;This Tome, our third tome devoted to the Chaos powers, was one we’ve been looking forward to for some time, as Slaanesh offers such wonderfully twisted opportunities for roleplaying. He is the god of pleasure, to be sure, but he is really the god of extremes in all things. As such, this book is devoted to wild excesses in behavior, addictive personalities, obsessive natures, and more. His followers are always dialed to 11 (as Nigel would say) though most also tear off the volume knob as well. Here personal desires are paramount and so we introduce many new paths to selfish power. There are no limits, and even the weapons are wonderfully warped.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-excess/BC06_5613_HallofGluttony_VincentDevault.jpg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;As mere violence is so passé, however, many Heretics of Slaanesh prefer cutting with words instead; to that end, the new rules for Social Combat allows players to use their wits as weapons. Words have power, especially using the new Curses you’ll find here. Rules for Seduction can also sway enemies to your side—including fellow players!—to ensure their acquiescence. The new Glorifying Acts are also great fun as players can release their selfish desires for power, ignoring possible consequences to the rest of the group in order to gain greater Infamy! &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The art has surpassed expectations in illuminating the words into wonderfully disturbing images filled with disconcerting beauty. Inside you’ll find such excessive insanities such as void bridges made from flayed faces, flesh shaping in action, the spider-ships of Samech, and the degradations of the Hall of Gluttony and the Den of Surrender.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;In all, both the writers and artists (especially the art director, Andy Christensen) really came through to create something that I think is as enjoyable to read and look at as it is to use in game play. After all, as Slaanesh would say, satisfaction is everything!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks, Tim! Download &lt;i&gt;The Tome of Excess&lt;/i&gt; on &lt;a href="http://rpg.drivethrustuff.com/product/114762/Black-Crusade:-The-Tome-of-Excess&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/114762/Black-Crusade:-The-Tome-of-Excess&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/6/21/excess-awaits-the-followers-of-slaanesh/</guid></item><item><title>Indulge Yourself</title><link>https://www.fantasyflightgames.com/en/news/2013/5/31/indulge-yourself/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/f2/73/f27372c9-4d22-479e-a9b4-e22799141405/bc01_preview.jpg' /&gt;
    

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            Published 31 May 2013
          
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      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Indulge Yourself&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The Tome of Excess, a Black Crusade Supplement, Is Now Available&lt;/p&gt;

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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-excess/osn/BC06-book-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Find pleasure in every moment, indulge in every whim. Let lesser races feel the burden of their crude lives. We are beyond such concerns or worries. Every power is ours to use, every sensation ours to experience. We are truly masters of the galaxy, and all others exist only to satisfy our curiosities. We have earned our position of power. Let us forever taste the fruits of such achievement. Time itself is ours to command. We are eternal."      –Translated Eldar glyphs found amidst the ruins of the Shrine of Celestial Grandeur&lt;/i&gt;&lt;/p&gt; &lt;p&gt;All beings require sensation to know their surroundings, but the truly aware realize that life without sensation is worse than death. For those who exist for sensation, the normal limits of life become meaningless in the pursuit of greater and greater stimuli. As excesses are breached, nothing can sate these heavier appetites for long, however, and soon nothing exists except the quest for further sensation. Lives such as these are bound, either knowingly or unknowingly, in the service of the Chaos God Slaanesh. He offers the limitless bliss of endless passions and insatiable appetites to his legions of depraved followers. Will you give in to your desires and swear allegiance to him?&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-excess/osn/5603-Laughing-god-trimphant_MichalIvan.png" hspace="10" alt=""&gt;The Tome of Excess&lt;/i&gt;, a sinfully indulgent supplement for &lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;&lt;i&gt;Black Crusade&lt;/i&gt;&lt;/a&gt;, is now available at your local retailer and on our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=BC06"&gt;webstore&lt;/a&gt;! This powerful tribute to Slaanesh introduces four new Heretic Archetypes, along with cruel weapons, rules for empowering minions, new Daemon Engines, and more to amplify the rapacious hordes of the Dark Prince.&lt;/p&gt; &lt;p&gt;Rules for expanded interactions and social combat allow players of all alignments to seduce their foes into becoming devoted lackeys. Players also gain new ways to use their growing Infamy, plus new dark rituals to curse and entrap enemies. Discover secrets of the Screaming Vortex, such as the Demons of Contrition, the xenos guardians of the Forbidden Portal, Malignia’s deadly jungles, and more. And in the included adventure, Heretics must best a Pirate Prince of the Ragged Helix in their bid to launch their own Black Crusade!&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Personification of Excess&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Slaanesh is the personification of excess. In his name, hosts degrade entire worlds with unspeakable rites and warlords seduce systems with honeyed promises of unimaginable essences. His own appearance is beyond limits, existing as both male and female, always the epitome of impossible beauty and desire no matter who gazes upon his form. His followers exist only to seek out new perfections of sensation, and to make themselves perfect to better achieve such sensations. The more perfect the artist, the better he can fully admire unnatural colors that cause eyes to boil and shrivel.&lt;/p&gt; &lt;p&gt;Only the finest of assassins can appreciate the tortured gasps of a betrayed noble as the knife slowly twists. None but a devoted master of the blade knows the bliss as flesh slices apart under his exquisite riposte. All these and more are mere steps along a path that requires more and more with each sensory attainment. To know ultimates is to realize there are no ultimates, only increasing tiers of perception and the search of perfection to fully appreciate them. Their frantic journeys can have no end except for that which lays waiting them within the Warp: Slaanesh. &lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Lead Developer Tim Huckelbery took a moment to share his insights on &lt;i&gt;The Tome of Excess&lt;/i&gt;:&lt;/p&gt; &lt;p&gt;This Tome, our third tome devoted to the Chaos powers, was one we’ve been looking forward to for some time, as Slaanesh offers such wonderfully twisted opportunities for roleplaying. He is the god of pleasure, to be sure, but he is really the god of extremes in all things. As such, this book is devoted to wild excesses in behavior, addictive personalities, obsessive natures, and more. His followers are always dialed to 11 (as Nigel would say) though most also tear off the volume knob as well. Here personal desires are paramount and so we introduce many new paths to selfish power. There are no limits, and even the weapons are wonderfully warped.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-excess/osn/BC06_5601_CityofSecrets_SamLamont.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;As mere violence is so passé, however, many Heretics of Slaanesh prefer cutting with words instead; to that end, the new rules for Social Combat allows players to use their wits as weapons. Words have power, especially using the new Curses you’ll find here. Rules for Seduction can also sway enemies to your side—including fellow players!—to ensure their acquiescence. The new Glorifying Acts are also great fun as players can release their selfish desires for power, ignoring possible consequences to the rest of the group in order to gain greater Infamy! &lt;/p&gt; &lt;p&gt;The art has surpassed expectations in illuminating the words into wonderfully disturbing images filled with disconcerting beauty. Inside you’ll find such excessive insanities such as void bridges made from flayed faces, flesh shaping in action, the spider-ships of Samech, and the degradations of the Hall of Gluttony and the Den of Surrender.&lt;/p&gt; &lt;p&gt;In all, both the writers and artists (especially the art director, Andy Christensen) really came through to create something that I think is as enjoyable to read and look at as it is to use in game play. After all, as Slaanesh would say, satisfaction is everything!&lt;/p&gt; &lt;p&gt;Thanks, Tim! Look for &lt;i&gt;The Tome of Excess&lt;/i&gt; on store shelves today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/5/31/indulge-yourself/</guid></item><item><title>Slaves to Darkness</title><link>https://www.fantasyflightgames.com/en/news/2013/5/23/slaves-to-darkness/</link><description>
&lt;div class="blog-detail"&gt;
  
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/f2/73/f27372c9-4d22-479e-a9b4-e22799141405/bc01_preview.jpg' /&gt;
    

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            Published 23 May 2013
          
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          &lt;h1&gt;Slaves to Darkness&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A Preview of The Tome of Excess, the Upcoming Black Crusade Supplement&lt;/p&gt;

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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-excess/p1/BC06-book-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“I worship the gods, and by their favour, I am worshipped in turn.”           –Havastien the Beautiful&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;In February, &lt;/i&gt;&lt;a href="/edge_news.asp?eidn=3936"&gt;&lt;i&gt;we announced&lt;/i&gt;&lt;/a&gt;&lt;i&gt; the upcoming release of &lt;/i&gt;The Tome of Excess&lt;i&gt;, a sinfully indulgent supplement for &lt;/i&gt;&lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;Black Crusade&lt;/a&gt;&lt;i&gt;. This powerful tribute to Slaanesh introduces four new Heretic Archetypes, along with cruel weapons, rules for empowering minions, new Daemon Engines, and more to amplify the rapacious hordes of the Dark Prince. While rules for expanded interactions and social combat allow players of all alignments to seduce their foes, players also gain new ways to use their growing Infamy, plus new dark rituals to curse and entrap enemies. Discover secrets of the Screaming Vortex, such as the Daemons of Contrition, the xenos guardians of the Forbidden Portal, Malignia’s deadly jungles, and more. And in the included adventure, Heretics must best a Pirate Prince of the Ragged Helix in their bid to launch their own Black Crusade!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Now, with the release of &lt;/i&gt;The Tome of Excess&lt;i&gt; about a week away, we’re pleased to present a preview from contributing writer Tim Cox. Of all the servants of Chaos, it is perhaps those dedicated to Slaanesh who are most likely to surround themselves with a court of dedicated servants, whether simply to feed the Heretic’s ego, or to aid him in pursuing the debauched pleasures to be found in the Screaming Vortex. As a disciple of the Prince of Excess draws closer to perfection, it is only proper that lesser creatures flock to him, latching themselves to his rising star. Today, Tim discusses Slaanesh’s Minions and their place in &lt;/i&gt;The Tome of Excess&lt;i&gt;.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-excess/p1/BC06_5600_ChargeoftheFaithful_TaylorIngvarsson.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Tim Cox on Minions of Chaos&lt;/b&gt;&lt;/p&gt; &lt;p&gt;One of my favourite things about &lt;i&gt;Black Crusade&lt;/i&gt; is how different it is from other &lt;i&gt;Warhammer 40,000 Roleplay&lt;/i&gt; games, which is reinforced with unique mechanics such as Corruption and Infamy. The unique option for players to take Minions of Chaos stands out for me as a signature of the unique themes of &lt;i&gt;Black Crusade&lt;/i&gt;, so when I was offered the chance to expand on the core Minion rules, all I could do was laugh maniacally!&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-excess/p1/BC06_5611_PullingtheStrings_Stephen_Somers.png" hspace="10" alt=""&gt;Adherents of Slaanesh have a particular tendency to attract followers, either through sheer personal magnetism or deliberate measures to obtain them, so Minions are a natural fit for &lt;i&gt;The Tome of Excess&lt;/i&gt;. The rules for creating Minions in the Black Crusade core rulebook allow for a huge degree of freedom in creating Minions. When starting this project, I knew I wanted to expand players’ options even further, not just in what sort of Minions are possible, but how they are created.&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Tome of Excess&lt;/i&gt; introduces both new abilities for Minions and new Talents for Heretics that enhance their Minions. I am particularly excited about two new varieties of Minion—Horde Minions and Superior Minions. Right from the outset, I knew I wanted to give players an option for representing truly numerous followers, such as a cult. The existing rules for Hordes provide a method for a player to command vast numbers of followers without bogging him down in book keeping. As most &lt;i&gt;Black Crusade&lt;/i&gt; players know, Hordes possess a Magnitude rather than Wounds value, which is an abstract representation of how much damage it can take. A Horde Minion’s Magnitude is based on the Heretic’s Infamy value, so as he grows in reputation and power, so does his Horde of followers. This represents anything from additional recruits, to the individuals improving through experience, to dark blessings.&lt;/p&gt; &lt;p&gt;While Horde Minions represent numerous, individually weak followers, Superior Minions are quite the opposite. Superior Minions are powerful servants and, unlike other Minions, they can gain and spend experience points to advance, just like a player character. In this way, a Superior Minion increases in power along with the controlling Heretic, and can be a valuable asset even at the highest levels of play. Of course, where Chaos is concerned, nothing is ever simple or safe, and having a Superior Minion entails certain responsibilities and risks that may prove detrimental to a careless or unlucky Heretic.&lt;a href="/media/ffg_content/black-crusade/news/the-tome-of-excess/p1/BC06%20Tome%20of%20Excess%E2%80%93Minions.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-excess/p1/BC06-Tome-of-Excess%E2%80%93Minions-3.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;I think players will also really enjoy the new Talents available to Heretics. These have a number of effects, such as increasing the maximum number of Minions a Heretic can have. A particularly wicked Talent allows Heretics to bend NPCs to their will, transforming them into Minions!&lt;/p&gt; &lt;p&gt;I’m really looking forward to hearing what sorts of interesting new Minions players come up with, and how they fit into the stories of the Screaming Vortex.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Thanks, Tim! Download an &lt;a href="/media/ffg_content/black-crusade/news/the-tome-of-excess/p1/BC06%20Tome%20of%20Excess%E2%80%93Minions.pdf"&gt;except from &lt;/a&gt;&lt;/i&gt;&lt;a href="/media/ffg_content/black-crusade/news/the-tome-of-excess/p1/BC06%20Tome%20of%20Excess%E2%80%93Minions.pdf"&gt;The Tome of Excess&lt;/a&gt; (pdf, 6.4 MB)&lt;i&gt; to learn even more about minions, then prepare yourself; &lt;/i&gt;The Tome of Excess&lt;i&gt; arrives on store shelves next week!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/5/23/slaves-to-darkness/</guid></item><item><title>Surrender to Temptation</title><link>https://www.fantasyflightgames.com/en/news/2013/2/8/surrender-to-temptation/</link><description>
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    &lt;div class="blog-head"&gt;
        
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            Published 8 February 2013
          
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      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Surrender to Temptation&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Announcing The Tome of Excess, a Supplement for Black Crusade&lt;/p&gt;

        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-excess/BC06-book-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“You believe there are limits to existence. My god shows me otherwise, and in his service I have known realms where indescribable pleasure and pain become as one. Come, let me show you...”          –Lascivoux the Devourer, Sensati Extremis of the Barbed League&lt;/i&gt;&lt;/p&gt; &lt;p&gt;All beings require sensation to know their surroundings, but the truly aware realize that life without sensation is worse than death. For those who exist for sensation, the normal limits of life become meaningless in the pursuit of greater and greater stimuli. As excesses are breached, nothing can sate these heavier appetites for long, however, and soon nothing exists except the quest for further sensation. Lives such as these are bound, either knowingly or unknowingly, in the service of the Chaos God Slaanesh. He offers the limitless bliss of endless passions and insatiable appetites to his legions of depraved followers. Will you give in to your desires and swear allegiance to him?&lt;/p&gt; &lt;p&gt;Fantasy Flight is pleased to announce the upcoming release of &lt;i&gt;The Tome of Excess&lt;/i&gt;, a sinfully indulgent supplement for &lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;&lt;i&gt;Black Crusade&lt;/i&gt;&lt;/a&gt;! This powerful tribute to Slaanesh introduces four new Heretic Archetypes, along with cruel weapons, rules for empowering minions, new Daemon Engines, and more to  amplify the rapacious hordes of the Dark Prince.&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-excess/BC06_5612_HallofTreasures_MattBradbury.png" hspace="10" alt=""&gt;Rules for expanded interactions and social combat allow players of all alignments to seduce their foes into becoming devoted lackeys. Players also gain new ways to use their growing Infamy, plus new dark rituals to curse and entrap enemies. Discover secrets of the Screaming Vortex, such as the Demons of Contrition, the xenos guardians of the Forbidden Portal, Malignia’s deadly jungles, and more. And in the included adventure, Heretics must best a Pirate Prince of the Ragged Helix in their bid to launch their own Black Crusade!&lt;/p&gt; &lt;p&gt;&lt;b&gt;Beauty and Desire&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Slaanesh is the personification of excess. In his name, hosts degrade entire worlds with unspeakable rites and warlords seduce systems with honeyed promises of unimaginable essences. His own appearance is beyond limits, existing as both male and female, always the epitome of impossible beauty and desire no matter who gazes upon his form. His followers exist only to seek out new perfections of sensation, and to make themselves perfect to better achieve such sensations. The more perfect the artist, the better he can fully admire unnatural colors that cause eyes to boil and shrivel.&lt;/p&gt; &lt;p&gt;Only the finest of assassins can appreciate the tortured gasps of a betrayed noble as the knife slowly twists. None but a devoted master of the blade knows the bliss as flesh slices apart under his exquisite riposte. All these and more are mere steps along a path that requires more and more with each sensory attainment. To know ultimates is to realize there are no ultimates, only increasing tiers of perception and the search of perfection to fully appreciate them. Their frantic journeys can have no end except for that which lays waiting them within the Warp: Slaanesh. &lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Lead Developer Tim Huckelbery took a moment to share his insights on &lt;i&gt;The Tome of Excess&lt;/i&gt;:&lt;/p&gt; &lt;p&gt;&lt;i&gt;This Tome, our third tome devoted to the Chaos powers, was one we’ve been looking forward to for some time, as Slaanesh offers such wonderfully twisted opportunities for roleplaying. He is the god of pleasure, to be sure, but he is really the god of extremes in all things. As such, this book is devoted to wild excesses in behavior, addictive personalities, obsessive natures, and more. His followers are always dialed to 11 (as Nigel would say) though most also tear off the volume knob as well. Here personal desires are paramount and so we introduce many new paths to selfish power. There are no limits, and even the weapons are wonderfully warped.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-excess/BC06_5593_WhatisSlaanesh_VincentDevault.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;As mere violence is so passé, however, many Heretics of Slaanesh prefer cutting with words instead; to that end, the new rules for Social Combat allows players to use their wits as weapons. Words have power, especially using the new Curses you’ll find here. Rules for Seduction can also sway enemies to your side—including fellow players!—to ensure their acquiescence. The new Glorifying Acts are also great fun as players can release their selfish desires for power, ignoring possible consequences to the rest of the group in order to gain greater Infamy! &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The art has surpassed expectations in illuminating the words into wonderfully disturbing images filled with disconcerting beauty. Inside you’ll find such excessive insanities such as void bridges made from flayed faces, flesh shaping in action, the spider-ships of Samech, and the degradations of the Hall of Gluttony and the Den of Surrender.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;In all, both the writers and artists (especially the art director, Andy Christensen) really came through to create something that I think is as enjoyable to read and look at as it is to use in game play. After all, as Slaanesh would say, satisfaction is everything!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks, Tim! Check back in the coming weeks for previews, and look for &lt;i&gt;The Tome of Excess&lt;/i&gt; on store shelves in the second quarter of 2013.&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/2/8/surrender-to-temptation/</guid></item><item><title>Give Glory to Khorne</title><link>https://www.fantasyflightgames.com/en/news/2012/12/21/give-glory-to-khorne/</link><description>
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            Published 21 December 2012
          
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      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Give Glory to Khorne&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The Tome of Blood, a Black Crusade Supplement, Is Available Via Download&lt;/p&gt;

        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-blood/nos/book-BC05-right.png" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;a href="http://rpg.drivethrustuff.com/product/108870/Black-Crusade:-The-Tome-of-Blood&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-blood/nos/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product/108870/Black-Crusade:-The-Tome-of-Blood?term=tome+of+blood&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-blood/nos/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;“Time is at an end for your people. Isolation may have kept you safe for thousands of years, hidden from the view of watchful and bloodthirsty eyes, but it has left you stagnant and unprepared for our arrival. It has not, however, left you without purpose. Through me you shall know your ultimate destiny. Your skulls will rest for all eternity at the feet of my master. Your purpose is to give glory to Khorne!”
         –Lord Argustus, Champion of Khorne, before the Slaughter of Philost&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-blood/nos/BC05_4356_AnotherSkullfortheThrone_DiegoGisbertLlorens.jpg" hspace="10" alt=""&gt;The Dark Gods of Chaos are beings of incalculable power and insidious influence who reside in the nightmare dimension known as the Realm of Chaos. It is a place where the impossible is routine and insanity is the norm. From within this twisted hellscape, the Ruinous Powers reach into the world of mortals, offering a portion of their power to the living in exchange for their loyalty and obedience. Khorne’s price for strength and power is simply that his followers engage in constant acts of both violence and rage. The Blood God demands death and destruction, mayhem and warfare. He would see his enemies drained of blood and their skulls harvested in brutal conflict, a galaxy aflame with endless war. Are you worthy to stand among his chosen?&lt;/p&gt;
&lt;p&gt;&lt;i&gt;The Tome of Blood&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;&lt;i&gt;Black Crusade&lt;/i&gt;&lt;/a&gt;, is now available for online purchase from &lt;a href="http://rpg.drivethrustuff.com/product/108870/Black-Crusade:-The-Tome-of-Blood&amp;amp;affiliate_id=210075"&gt;drivethrugrpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/108870/Black-Crusade:-The-Tome-of-Blood?term=tome+of+blood&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;! &lt;i&gt;The Tome of Blood&lt;/i&gt; is the second of four books delving into the darkest secrets of the Ruinous Powers. It is devoted to Khorne, the Lord of Skulls, perhaps the mightiest of the Chaos Gods, and his powerful minions who carry his blood-drenched banner across the worlds of the Screaming Vortex. Within its pages, Heretics gain terrible new armaments and weapons to wage war, new devices to carry their wrath across the battlefield, and more to aid them in their struggles against the hated Imperium.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;The Tome of Blood&lt;/i&gt; introduces four new Heretic Archetypes, along with deadly armaments, mighty Daemon Engines, bloodthirsty Daemon Weapons, and much more for the frenzied disciples of the Lord of Carnage. Players of all alignments will develop powerful, unique Legacy Weapons and fight in huge Mass Combats against the lackeys of the Imperium. More blood-soaked areas of the Screaming Vortex are revealed, such as the gladiator pits of Kurse, Furia’s savage oceans, the xenos-infested worlds of Berin and Asphodel, and the infamous War Moons of Talax. Heretics will also go on an adventure into the deadly wastelands of Messia to wrest a legendary Daemon Weapon from a vast mutant horde!&lt;/p&gt;
&lt;p&gt;&lt;b&gt;The Power of Chaos&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;For more on &lt;i&gt;The Tome of Blood&lt;/i&gt;, here’s a word from lead developer Tim Huckelbery:&lt;/p&gt;
&lt;p&gt;&lt;i&gt;For many players, Khorne personifies the sheer power of Chaos, and our goal for this, the second of the Tomes, was to capture the rage and fury of the Blood God in the pages. Everything in the book revolves around combat and conflict, so we made sure players get lots of new weapons to use in their crusades against the hated Imperium. The new Legacy Weapon rules allow Heretics to take their existing armaments and turn them into mighty devices that can tear apart their foes, and players also get new rules for riding bikes and steeds too. I found the image of the Heretics roaring into battle atop daemonic bikes and giant mutant beasts just too cool not to allow for it here!&lt;/i&gt;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-blood/nos/BC05_4368_XurWarriorsBeasts_FilipBurburan.jpg" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;The new worlds inside also allowed us to explore the nature of conflict and the various ways the Lord of Battles is worshipped across the Screaming Vortex. Many planets, such as Xurunt, are not even aware it is Khorne they turn their prayers to, but still their offerings of blood and skulls increase his power. The incredible art inside brings these worlds, and the rest of &lt;/i&gt;The Tome of Blood&lt;i&gt;, to life perfectly with insane visions of crimson and brass, and seeing each new art piece as they arrived was always great fun. In each page within, you can be sure that There Will Be Blood! &lt;/i&gt;&lt;/p&gt;
&lt;p&gt;Now is the time to prove yourself worthy of the Blood God’s blessings. Head to &lt;a href="http://rpg.drivethrustuff.com/product/108870/Black-Crusade:-The-Tome-of-Blood&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; or &lt;a href="http://www.rpgnow.com/product/108870/Black-Crusade:-The-Tome-of-Blood?term=tome+of+blood&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; now to purchase your copy of &lt;i&gt;The Tome of Blood&lt;/i&gt;!&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/12/21/give-glory-to-khorne/</guid></item><item><title>There Will Be Blood</title><link>https://www.fantasyflightgames.com/en/news/2012/12/7/there-will-be-blood/</link><description>
&lt;div class="blog-detail"&gt;
  
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/f2/73/f27372c9-4d22-479e-a9b4-e22799141405/bc01_preview.jpg' /&gt;
    

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            Published 7 December 2012
          
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      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;There Will Be Blood&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The Tome of Blood, a Supplement for Black Crusade, Is Available&lt;/p&gt;

        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-blood/nos/book-BC05-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Time is at an end for your people. Isolation may have kept you safe for thousands of years, hidden from the view of watchful and bloodthirsty eyes, but it has left you stagnant and unprepared for our arrival. It has not, however, left you without purpose. Through me you shall know your ultimate destiny. Your skulls will rest for all eternity at the feet of my master. Your purpose is to give glory to Khorne!”           –Lord Argustus, Champion of Khorne, before the Slaughter of Philost&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-blood/nos/BC05_4356_AnotherSkullfortheThrone_DiegoGisbertLlorens.jpg" hspace="10" alt=""&gt;The Dark Gods of Chaos are beings of incalculable power and insidious influence who reside in the nightmare dimension known as the Realm of Chaos. It is a place where the impossible is routine and insanity is the norm. From within this twisted hellscape, the Ruinous Powers reach into the world of mortals, offering a portion of their power to the living in exchange for their loyalty and obedience. Khorne’s price for strength and power is simply that his followers engage in constant acts of both violence and rage. The Blood God demands death and destruction, mayhem and warfare. He would see his enemies drained of blood and their skulls harvested in brutal conflict, a galaxy aflame with endless war. Are you worthy to stand among his chosen?&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Tome of Blood&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;&lt;i&gt;Black Crusade&lt;/i&gt;&lt;/a&gt;, is now on sale at your local retailer and through our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=BC05"&gt;webstore&lt;/a&gt;! &lt;i&gt;The Tome of Blood&lt;/i&gt; is the second of four books delving into the darkest secrets of the Ruinous Powers. It is devoted to Khorne, the Lord of Skulls, perhaps mightiest of the Chaos Gods, and his powerful minions who carry his blood-drenched banner across the worlds of the Screaming Vortex. Within its pages, Heretics gain terrible new armaments and weapons to wage war, new devices to carry their wrath across the battlefield, and more to aid them in their struggles against the hated Imperium.&lt;/p&gt; &lt;p&gt;The &lt;i&gt;Tome of Blood&lt;/i&gt; introduces four new Heretic Archetypes, along with deadly armaments, mighty Daemon Engines, bloodthirsty Daemon Weapons, and much more for the frenzied disciples of the Lord of Carnage. Players of all alignments will develop powerful, unique Legacy Weapons and fight in huge Mass Combats against the lackeys of the Imperium. More blood-soaked areas of the Screaming Vortex are revealed, such as the gladiator pits of Kurse, Furia’s savage oceans, the xenos-infested worlds of Berin and Asphodel, and the infamous War Moons of Talax. Heretics will also go on an adventure into the deadly wastelands of Messia to wrest a legendary Daemon Weapon from a vast mutant horde!&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Power of Chaos&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on&lt;i&gt; The Tome of Blood&lt;/i&gt;, here’s a word from lead developer Tim Huckelbery:&lt;/p&gt; &lt;p&gt;&lt;i&gt;For many players, Khorne personifies the sheer power of Chaos, and our goal for this, the second of the Tomes, was to capture the rage and fury of the Blood God in the pages. Everything in the book revolves around combat and conflict, so we made sure players get lots of new weapons to use in their crusades against the hated Imperium. The new Legacy Weapon rules allow Heretics to take their existing armaments and turn them into mighty devices that can tear apart their foes, and players also get new rules for riding bikes and steeds too. I found the image of the Heretics roaring into battle atop daemonic bikes and giant mutant beasts just too cool not to allow for it here!&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-blood/nos/BC05_4368_XurWarriorsBeasts_FilipBurburan.jpg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The new worlds inside also allowed us to explore the nature of conflict and the various ways the Lord of Battles is worshipped across the Screaming Vortex. Many planets, such as Xurunt, are not even aware it is Khorne they turn their prayers to, but still their offerings of blood and skulls increase his power. The incredible art inside brings these worlds, and the rest of &lt;/i&gt;The Tome of Blood&lt;i&gt;, to life perfectly with insane visions of crimson and brass, and seeing each new art piece as they arrived was always great fun. In each page within, you can be sure that There Will Be Blood! &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Look for &lt;/i&gt;The Tome of Blood&lt;i&gt; on store shelves now, then reap new skulls for the Blood God!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/12/7/there-will-be-blood/</guid></item><item><title>The Tome of Blood</title><link>https://www.fantasyflightgames.com/en/news/2012/9/11/the-tome-of-blood/</link><description>
&lt;div class="blog-detail"&gt;
  
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/f2/73/f27372c9-4d22-479e-a9b4-e22799141405/bc01_preview.jpg' /&gt;
    

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            Published 11 September 2012
          
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          &lt;h1&gt;The Tome of Blood&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Announcing an Upcoming Supplement for Black Crusade&lt;/p&gt;

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  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-blood/book-BC05-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Your schemes and sorcery are worthless. This ends simply. My Axe. Your Blood. Another Skull for the Throne."      –Darjok, Reaver of the Rankine Straits&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Khorne is the Chaos God of Rage and War. His daemonic legions and mortal warriors live only for spilling blood and taking skulls in his name. Are you worthy to stand among his chosen?&lt;/p&gt; &lt;p&gt;Fantasy Flight Games is pleased to announce the upcoming release of &lt;i&gt;The Tome of Blood&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;&lt;i&gt;Black Crusade&lt;/i&gt;&lt;/a&gt;! &lt;i&gt;The Tome of Blood&lt;/i&gt; is the second of four books delving into the darkest secrets of the Ruinous Powers. It is devoted to Khorne, the Lord of Skulls, perhaps mightiest of the Chaos Gods, and his powerful minions who carry his blood-drenched banner across the worlds of the Screaming Vortex. Within its pages, Heretics gain terrible new armaments and weapons to wage war, new devices to carry their wrath across the battlefield, and more to aid them in their struggles against the hated Imperium.&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-blood/BC05_4357_LegacyWeapon_DiegoGisbertLlorens.jpg" hspace="10" alt=""&gt;&lt;/i&gt;&lt;i&gt;The Tome of Blood&lt;/i&gt; introduces four new Heretic Archetypes, along with deadly armaments, mighty Daemon Engines, bloodthirsty Daemon Weapons, and much more for the frenzied disciples of the Lord of Carnage. Players of all alignments will develop powerful, unique Legacy Weapons and fight in huge Mass Combats against the lackeys of the Imperium. More blood-soaked areas of the Screaming Vortex are revealed, such as the gladiator pits of Kurse, Furia’s savage oceans, the xenos-infested worlds of Berin and Asphodel, and the infamous War Moons of Talax. Heretics will also go on an adventure into the deadly wastelands of Messia to wrest a legendary Daemon Weapon from a vast mutant horde!&lt;/p&gt; &lt;p&gt;&lt;b&gt;There Will Be Blood&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;The Tome of Blood&lt;/i&gt;, here’s a word from lead developer Tim Huckelbery:&lt;/p&gt; &lt;p&gt;&lt;i&gt;For many players, Khorne personifies the sheer power of Chaos, and our goal for this, the second of the Tomes, was to capture the rage and fury of the Blood God in the pages. Everything in the book revolves around combat and conflict, so we made sure players get lots of new weapons to use in their crusades against the hated Imperium. The new Legacy Weapon rules allow Heretics to take their existing armaments and turn them into mighty devices that can tear apart their foes, and players also get new rules for riding bikes and steeds too. I found the image of the Heretics roaring into battle atop daemonic bikes and giant mutant beasts just too cool not to allow for it here!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The new worlds inside also allowed us to explore the nature of conflict and the various ways the Lord of Battles is worshipped across the Screaming Vortex. Many planets, such as Xurunt, are not even aware it is Khorne they turn their prayers to, but still their offerings of blood and skulls increase his power. The incredible art inside brings these worlds, and the rest of &lt;/i&gt;The Tome of Blood&lt;i&gt;, to life perfectly with insane visions of crimson and brass, and seeing each new art piece as they arrived was always great fun. In each page within, you can be sure that There Will Be Blood! &lt;/i&gt;&lt;/p&gt; &lt;p&gt;Look for &lt;i&gt;The Tome of Blood&lt;/i&gt; on store shelves late this year, and prepare to take up your chainaxe and reap new skulls for the Blood God!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/9/11/the-tome-of-blood/</guid></item><item><title>The Lord of Lies Beckons</title><link>https://www.fantasyflightgames.com/en/news/2012/9/10/the-lord-of-lies-beckons/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/f2/73/f27372c9-4d22-479e-a9b4-e22799141405/bc01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
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            Published 10 September 2012
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;The Lord of Lies Beckons&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The Tome of Fate, a Black Crusade Supplement, Is On Sale via Download&lt;/p&gt;

        &lt;/div&gt;
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      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-fate/BC04-book-right.png" hspace="10" alt=""&gt; &lt;a href="http://rpg.drivethrustuff.com/product/101923/Black-Crusade:-The-Tome-of-Fate---BC04&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product/101923/Black-Crusade:-The-Tome-of-Fate---BC04&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;Tzeentch, the Chaos God of Change, weaves the unfathomable strands of Fate from his Impossible Labyrinth deep within the Warp. For the innumerable masses, Fate is a cruel and arbitrary force...but for the Tzeentch’s chosen few, it is a path to ultimate power.&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Tome of Fate&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;&lt;i&gt;Black Crusade&lt;/i&gt;&lt;/a&gt;, is now on sale via download at &lt;a href="http://rpg.drivethrustuff.com/product/101923/Black-Crusade:-The-Tome-of-Fate---BC04&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/101923/Black-Crusade:-The-Tome-of-Fate---BC04&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;! The first of four books delving into the darkest secrets of the Ruinous Powers, &lt;i&gt;The Tome of Fate &lt;/i&gt;presents invaluable information on the Lord of Lies. In its pages, players will learn of his dark servants, both daemonic and mortal, and how his influence is felt across the Screaming Vortex. With new weapons and psychic powers to aid them, Heretics can go forth across that unholy stretch of stars and beyond into the depths of the fallen Imperium, ready to challenge Fate and make it their own.&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-fate/preview-3/Flaming-Tomb.png" hspace="10" alt=""&gt;True Mysteries&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For many Heretics, Fate is what they have fought against their entire lives. It was cruel Fate that led xenos raiders to burn their family to broken cinders, capricious Fate that caused their lesser sibling to gain the family title instead of themselves, uncaring Fate that led the Inquisition to mistakenly torture them as a traitor and thus make them one. Fate has made them into Heretics, and thus they hate it as much as they hate the Imperium itself.&lt;/p&gt; &lt;p&gt;Others with a greater knowledge and appreciation of the True Mysteries know that Fate is never random or meaningless, no blind series of happenstance or coincidence. There is a Grand Scheme to all things, and thus a Grand Schemer. That Schemer is the Chaos Power known as Tzeentch. Those following this god strive to know his ways, and thus the hidden threads that bind all things to his will in the vast tapestry that is Fate itself. Such an effort is surely futile, for no mortal mind can possibly comprehend such infinite complexity, but even small glimmers of the Will of Tzeentch allow for more power than could be imagined. To gain such power, many Heretics are willing to risk all, including madness or mutation, for they know that either they must control their Fate, or Fate will control them.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Secrets of the Screaming Vortex&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Tome of Fate&lt;/i&gt; introduces four new Tzeentch-centric Heretic Archetypes, as well as foul daemons, arcane weaponry, mighty daemon engines, and vile minions for followers of the Master of Fate. Players of all alignments will also gain potent new psychic powers and daemonic rites to fuel their struggle against the hated Imperium. The fallen forges of the Hollows, the mutants of Dread Korvaska, and the ancient Necrons awakening from within the Pillars of Eternity: these and other secrets of the Screaming Vortex shall stand revealed. All this and more lies within &lt;i&gt;The Tome of Fate&lt;/i&gt;, including a dangerous new adventure on the sorcerous world of Q’Sal!&lt;/p&gt; &lt;p&gt;Do you possess the force of will to stand among Tzeentch’s chosen? Download &lt;i&gt;The Tome of Fate&lt;/i&gt; from &lt;a href="http://rpg.drivethrustuff.com/product/101923/Black-Crusade:-The-Tome-of-Fate---BC04&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; or &lt;a href="http://www.rpgnow.com/product/101923/Black-Crusade:-The-Tome-of-Fate---BC04&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;, and unlock the secrets of the Lord of Lies!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/9/10/the-lord-of-lies-beckons/</guid></item><item><title>Complex, Eternal, Endless</title><link>https://www.fantasyflightgames.com/en/news/2012/8/17/complex-eternal-endless/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/f2/73/f27372c9-4d22-479e-a9b4-e22799141405/bc01_preview.jpg' /&gt;
    

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            Published 17 August 2012
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Complex, Eternal, Endless&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The Tome of Fate, a Black Crusade Supplement, Is Now Available&lt;/p&gt;

        &lt;/div&gt;
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    &lt;/div&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-fate/BC04-book-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“The manipulations of Tzeentch are complex, eternal, and endless. Foil one scheme and two more come to fruition, like the severed heads of the fabled hydra. What might seem like failure is but one step on a long and winding path that only those who have been blessed with the insight and power of the Changer of Ways may follow."      –Attributed to Ankhu Anen, Guardian of the Great Library of Prospero&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Tzeentch, the Chaos God of Change, weaves the unfathomable strands of Fate from his Impossible Labyrinth deep within the warp. For the innumerable masses, Fate is a cruel and arbitrary force...but for the Tzeentch’s chosen few, it is a path to ultimate power.&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Tome of Fate&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;&lt;i&gt;Black Crusade&lt;/i&gt;&lt;/a&gt;, is now on sale at your local retailer and on our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?sku=BC04"&gt;webstore&lt;/a&gt;! The first of four books delving into the darkest secrets of the Ruinous Powers, &lt;i&gt;The Tome of Fate&lt;/i&gt; presents invaluable information on the Lord of Lies. In its pages, players will learn of his dark servants, both daemonic and mortal, and how his influence is felt across the Screaming Vortex. With new weapons and psychic powers to aid them, Heretics can go forth across that unholy stretch of stars and beyond into the depths of the fallen Imperium, ready to challenge Fate and make it their own.&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-fate/BC04_2478_CH-1-Frontis-Chaos-Sorcerer_812_MattBradbury_2_3.png" hspace="10" alt=""&gt;What is Fate?&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For many Heretics, Fate is what they have fought against their entire lives. It was cruel Fate that led xenos raiders to burn their family to broken cinders, capricious Fate that caused their lesser sibling to gain the family title instead of themselves, uncaring Fate that led the Inquisition to mistakenly torture them as a traitor and thus make them one. Fate has made them into Heretics, and thus they hate it as much as they hate the Imperium itself.&lt;/p&gt; &lt;p&gt;Others with a greater knowledge and appreciation of the True Mysteries know that Fate is never random or meaningless, no blind series of happenstance or coincidence. There is a Grand Scheme to all things, and thus a Grand Schemer. That Schemer is the Chaos Power known as Tzeentch. Those following this god strive to know his ways, and thus the hidden threads that bind all things to his will in the vast tapestry that is Fate itself. Such an effort is surely futile, for no mortal mind can possibly comprehend such infinite complexity, but even small glimmers of the Will of Tzeentch allow for more power than could be imagined. To gain such power, many Heretics are willing to risk all, including madness or mutation, for they know that either they must control their Fate, or Fate will control them.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Infinite Complexity&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Tome of Fate &lt;/i&gt;introduces four new Tzeentch-centric Heretic Archetypes, as well as foul daemons, arcane weaponry, mighty daemon engines, and vile minions for followers of the Master of Fate. Players of all alignments will also gain potent new psychic powers and daemonic rites to fuel their struggle against the hated Imperium. The fallen forges of the Hollows, the mutants of Dread Korvaska, and the ancient Necrons awakening from within the Pillars of Eternity: these and other secrets of the Screaming Vortex shall stand revealed. All this and more lies within &lt;i&gt;The Tome of Fate&lt;/i&gt;, including a dangerous new adventure on the sorcerous world of Q’Sal!&lt;/p&gt; &lt;p&gt;Do you possess the force of will to stand among Tzeentch’s chosen? Head to your local retailer, and unlock the secrets of the Lord of Lies!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/8/17/complex-eternal-endless/</guid></item><item><title>Daemons of Tzeentch</title><link>https://www.fantasyflightgames.com/en/news/2012/7/31/daemons-of-tzeentch/</link><description>
&lt;div class="blog-detail"&gt;
  
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/f2/73/f27372c9-4d22-479e-a9b4-e22799141405/bc01_preview.jpg' /&gt;
    

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            Published 31 July 2012
          
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          &lt;h1&gt;Daemons of Tzeentch&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A Preview of The Tome of Fate, the Upcoming Black Crusade Supplement&lt;/p&gt;

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  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-fate/preview-3/BC04-book-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“You think me mad, and I do not dispute it. But there is something within that burning orb, and its unleashing will sound the death knell of a thousand thousand worlds.”            –High Adept Lobile of Velklir, upon his return from the Flaming Tomb&lt;/i&gt;&lt;/p&gt; &lt;p&gt;In March, &lt;a href="/edge_news.asp?eidn=3119"&gt;we announced&lt;/a&gt; the upcoming release of &lt;i&gt;The Tome of Fate&lt;/i&gt;, a supplement for &lt;i&gt;Black Crusade&lt;/i&gt;. The first of four books delving into the darkest secrets of the Ruinous Powers, &lt;i&gt;The Tome of Fate&lt;/i&gt; presents invaluable information on Tzeentch’s dark servants, both daemonic and mortal, and how his influence is felt across the Screaming Vortex. With new weapons and psychic powers to aid them, Heretics can go forth across that unholy stretch of stars and beyond into the depths of the fallen Imperium, ready to challenge Fate and make it their own.&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-fate/preview-3/Flaming-Tomb.png" hspace="10" alt=""&gt;&lt;/b&gt;We've been quiet about &lt;i&gt;The Tome of Fate&lt;/i&gt; for a while, but we're pleased to report that it will be on store shelves in just over two weeks. We're therefore pleased to resume our series of previews. In &lt;a href="/edge_news.asp?eidn=3194"&gt;our first preview&lt;/a&gt;, we presented a look at Tzeentch’s Thousand and One Plots, and we learned of the inherent futility in any attempt to decipher the Lord of Lies’ countless schemes. &lt;a href="/edge_news.asp?eidn=3231"&gt;After that&lt;/a&gt;, we trembled before the raw power of one of his most potent servants, the Thousand Sons Sorcerer. Today, we’ll glimpse a planet in the Screaming Vortex that serves as a conduit for Tzeentch’s chaotic efforts. We’ll also preview three of his sanity-shattering minions.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Burned and Blackened Orb&lt;/b&gt;&lt;/p&gt; &lt;p&gt;The Flaming Tomb at first appears to be just another volcanically volatile world, its surface a random pattern of light and darkness as fissures and cracks in its ever-shifting crust reveal the surging magma beneath. But from certain perspectives it is almost as if a pattern emerges from the seemingly random movement, if only one were to look from the right vantage, in the right frame of mind, and at the right moment.&lt;/p&gt; &lt;p&gt;Among those whose minds tend towards idle speculation, or those who yearn for a quick and easy road to power within the Screaming Vortex, there are many theories regarding the phantom patterns of the Flaming Tomb; patterns that most people who have visited the planet deny even exist. Some unsettled scholars whisper that a powerful entity was trapped within the planet, entombed there by an enormous authority for some heinous crime or failure. Some posit that it is one of the regal Lords of Change trapped within by the displeased Sovereign of Deception. Others suspect that it may be a great daemon prince, some former champion of the Great Schemer whose failure has earned it eternal consignment to the fiery prison. The softest whispers tell of a great psychic champion of the Corpse-God, a servant of the faltering Imperium, condemned to this hellish tomb by a single moment of mortal weakness.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Chaos’ Playground&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;a href="/media/ffg_content/black-crusade/news/the-tome-of-fate/preview-3/Tome-of-Fate-preview-daemons.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-fate/preview-3/BC04-prev-02.png" hspace="10" alt=""&gt;&lt;/a&gt;One thing is certain. Due to the Flaming Tomb’s close proximity to the Lower Vortex, daemons of every size and description find it easier to exist upon the enigmatic ball of char than on any planet of the Gloaming Worlds or within the Inner Ring. Often, daemons of Tzeentch cavort upon the blasted and poisoned surface, frolicking through convulsive detonations, dancing to the beat of music only they can hear. Those mortals wishing to seek out the daemons of the Monarch of Permutation but lacking confidence in their own powers, often turn to the Flaming Tomb, knowing that there the veil between the material realm and the mindscape is frighteningly thin.&lt;/p&gt; &lt;p&gt;Today, we’re pleased to present &lt;a href="/media/ffg_content/black-crusade/news/the-tome-of-fate/preview-3/Tome-of-Fate-preview-daemons.pdf"&gt;an excerpt from &lt;i&gt;The Tome of Fate&lt;/i&gt;&lt;/a&gt; (pdf, 4.1 MB), in which you can learn more about two of Tzeentch’s favorite pets, Flamers and Discs, as well as the ethereal daemon prince Phokulozortis! Download it today, and prepare for &lt;i&gt;The Tome of Fate&lt;/i&gt;’s arrival in stores in just a few short weeks.&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/7/31/daemons-of-tzeentch/</guid></item><item><title>The Legions of Change</title><link>https://www.fantasyflightgames.com/en/news/2012/4/24/the-legions-of-change/</link><description>
&lt;div class="blog-detail"&gt;
  
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/f2/73/f27372c9-4d22-479e-a9b4-e22799141405/bc01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 24 April 2012
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;The Legions of Change&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A preview of The Tome of Fate, the upcoming Black Crusade supplement&lt;/p&gt;

        &lt;/div&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-fate/BC04-book-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“And what [of your] Imperium... It was built with the toil of heroes and giants, and now it is inhabited by frightened weaklings to whom the glories of those times are half forgotten legends."      –Attributed to Ahriman of the Thousand Sons&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;a href="/edge_news.asp?eidn=3119"&gt;Last month, we announced&lt;/a&gt; the upcoming release of &lt;i&gt;The Tome of Fate&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;&lt;i&gt;Black Crusade&lt;/i&gt;&lt;/a&gt;. The first of four books delving into the darkest secrets of the Ruinous Powers, &lt;i&gt;The Tome of Fate&lt;/i&gt; presents invaluable information on Tzeentch’s dark servants, both daemonic and mortal, and how his influence is felt across the Screaming Vortex. With new weapons and psychic powers to aid them, Heretics can go forth across that unholy stretch of stars and beyond into the depths of the fallen Imperium, ready to challenge Fate and make it their own.&lt;/p&gt; &lt;p&gt;&lt;a href="/edge_news.asp?eidn=3194"&gt;In our most recent preview&lt;/a&gt;, we presented a look at Tzeentch’s Thousand and One Plots, and we learned of the inherent futility in any attempt to decipher the Lord of Lies’ countless schemes. Today, we’ll tremble before the raw power of one of his most potent servants, the Thousand Sons Sorcerer.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Exposed to the Warp&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Ten thousand years ago, Horus and the Traitor Legions rebelled against the Emperor of Mankind. The resulting civil war tore the Imperium asunder and ended only when Horus was slain by the Emperor’s hand during the Siege of Terra. However, the Emperor was also mortally wounded and subsequently confined to the arcane Golden Throne. He remains there to this day, worshipped by the citizens of the Imperium as a living god. The defeated Legions withdrew from Terra, most splitting into smaller warbands and continuing to wreak havoc amongst the many worlds of the Imperium. Eventually, these traitors were hounded out of Imperial space and forced to seek refuge in the Eye of Terror and the worship of the Dark Gods. The Chaos Space Marines dwell there still, and they remain a constant threat to the stability of the Emperor’s realms.&lt;/p&gt; &lt;p&gt;&lt;a href="/media/ffg_content/black-crusade/news/the-tome-of-fate/preview2/thousand-sons-sorcerer.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-fate/preview2/BC04-prev-thousandsuns.png" hspace="10" alt=""&gt;&lt;/a&gt;Of these Legions, the Thousand Sons actively worship the Changer of Ways, plotting and scheming from the shadows, often using trickery and guile to gain the advantage over their foes. The Sorcerers of the Thousand Sons number amongst the most powerful of the servants of Chaos. For centuries they have dwelt within the Eye of Terror, emerging only to pursue new paths of heretical study and inflict vengeance on the Imperium. Exposure to the raw power of the warp, as well as Ahriman’s Rubric, has corrupted these sorcerers in body and mind, while the untold time spent pursuing their dark arts has only magnified their considerable psychic abilities.&lt;/p&gt; &lt;p&gt;Download &lt;a href="/media/ffg_content/black-crusade/news/the-tome-of-fate/preview2/thousand-sons-sorcerer.pdf"&gt;this excerpt from &lt;i&gt;The Tome of Fate&lt;/i&gt;&lt;/a&gt; (pdf, 3.2 MB) to learn more, and look for it on store shelves later this quarter!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/4/24/the-legions-of-change/</guid></item><item><title>More Chaos, Less Confusion</title><link>https://www.fantasyflightgames.com/en/news/2012/4/10/more-chaos-less-confusion/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/f2/73/f27372c9-4d22-479e-a9b4-e22799141405/bc01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
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            Published 10 April 2012
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;More Chaos, Less Confusion&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Download the new Black Crusade Errata / FAQ and sow Chaos across the worlds&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/black-crusade-logo.png" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p&gt;Ultimate power doesn’t have to be confusing. The life of a servant to Chaos already demands strength and cunning. Your enemies come after you with blades and bolters, and the bodies and souls of lesser servants are prone to breaking down, unable to bear the gifts bestowed upon them by the Ruinous Powers. &lt;a href="/media/ffg_content/black-crusade/support/faq/BCP01_Black%20Crusade%20Errata_English_CS3%20HQ.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/support/faq/BCP01-erratafaq-10.png" hspace="10" alt=""&gt;&lt;/a&gt;As you war to spread your reputation across the Screaming Vortex, aspiring to have your accomplishments recognized by the Dark Gods themselves, you want clarity in your actions, not confusion.&lt;/p&gt;
&lt;p&gt;Responding to player feedback, the &lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;&lt;i&gt;Black Crusade&lt;/i&gt;&lt;/a&gt; design team has drafted &lt;a href="/media/ffg_content/black-crusade/support/faq/BCP01_Black%20Crusade%20Errata_English_CS3%20HQ.pdf"&gt;errata and an FAQ&lt;/a&gt; (pdf, 11.0 MB) to update your campaign. A printer-friendly version of the document is also available on the game’s &lt;a href="/edge_minisite_sec.asp?eidm=154&amp;amp;esem=4"&gt;support page&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Producer Tim Huckelbery on the &lt;i&gt;Black Crusade Errata / FAQ&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;The &lt;i&gt;Black Crusade Errata / FAQ&lt;/i&gt; document addresses the mechanics issues our player base identified in the &lt;i&gt;Black Crusade Core Rulebook&lt;/i&gt;, &lt;i&gt;Game Master’s Kit&lt;/i&gt;, and the adventure, &lt;i&gt;Hand of Corruption&lt;/i&gt;. Although many of these issues are relatively minor, we hope that by correcting and clarifying where needed we can further improve and streamline the game’s play.&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/support/faq/chaos-warrior.png" hspace="10" alt=""&gt;&lt;/p&gt;
&lt;p&gt;For example, there was some confusion over player characters’ starting experience, and the characteristics tied to certain skills. Both of these have been clarified. In the case of the Intimidation Skill, we concluded that Intimidation in &lt;i&gt;Black Crusade&lt;/i&gt;, specifically, should be more a factor of the Heretic’s willpower than a measure of their strength, especially in the Screaming Vortex where you should never judge your foe just by his size.&lt;/p&gt;
&lt;p&gt;There were lots of questions about how to work the “Heavy” and “Throwing” Weapon Specializations in the Talents and Traits chapter, and these have been properly removed to make that area work as intended. We also clarified the Charge Action, and it is now clearly articulated so that Heretics can perform a Standard Attack (or Grapple) at the end of a charge, but not a Swift Attack or All Out Attack.&lt;/p&gt;
&lt;p&gt;We also addressed some of the common questions we’ve received from players in person or online. The document answers more than 25 Frequently Asked Questions, and we feel that making our responses available to all players will improve the &lt;i&gt;Black Crusade&lt;/i&gt; experience. Thanks to everyone for your questions, comments, and, of course, for playing! &lt;/p&gt;
&lt;p&gt;Errata for the Errata God,
   –Tim&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/4/10/more-chaos-less-confusion/</guid></item><item><title>Plots Within Plots</title><link>https://www.fantasyflightgames.com/en/news/2012/4/9/plots-within-plots/</link><description>
&lt;div class="blog-detail"&gt;
  
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/f2/73/f27372c9-4d22-479e-a9b4-e22799141405/bc01_preview.jpg' /&gt;
    

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      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 9 April 2012
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Plots Within Plots&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A preview of The Tome of Fate, the upcoming Black Crusade supplement&lt;/p&gt;

        &lt;/div&gt;
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      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-fate/BC04-book-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“The manipulations of Tzeentch are complex, eternal, and endless. Foil one scheme and two more come to fruition, like the severed heads of the fabled hydra. What might seem like failure is but one step on a long and winding path that only those who have been blessed with the insight and power of the Changer of Ways may follow."      –Attributed to Ankhu Anen, Guardian of the Great Library of Prospero&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;a href="/edge_news.asp?eidn=3119"&gt;Last month, we announced&lt;/a&gt; the upcoming release of &lt;i&gt;The Tome of Fate&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;&lt;i&gt;Black Crusade&lt;/i&gt;&lt;/a&gt;. The first of four books delving into the darkest secrets of the Ruinous Powers, &lt;i&gt;The Tome of Fate&lt;/i&gt; presents invaluable information on the Lord of Lies. In its pages, players will learn of his dark servants, both daemonic and mortal, and how his influence is felt across the Screaming Vortex. With new weapons and psychic powers to aid them, Heretics can go forth across that unholy stretch of stars and beyond into the depths of the fallen Imperium, ready to challenge Fate and make it their own.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Thousand and One Plots&lt;/b&gt;&lt;/p&gt; &lt;p&gt;The entity or sentient warp force known as Tzeentch is perhaps the most enigmatic of the so-called Chaos Gods or Dark Powers. Tzeentch, the Changer of Ways, is the god of sorcery, scheming, mutation, and change. He embodies mortals’ desires for evolution, improvement, innovation, and progress as well as their dreams of wealth, prosperity, and a better tomorrow. While many perceive these motivations as healthy, wholesome, and perhaps even necessary to mortal existence, Tzeentch, the Great Conspirator, works to corrupt the aspirations and ambitions of humankind and xenos alike, and to leverage these hopes and dreams for his own nefarious ends.&lt;a href="/media/ffg_content/black-crusade/news/the-tome-of-fate/BC04-thousand-and-one-plots.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-fate/BC04-prev.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;Today, we’re pleased to present a preview from the pages of &lt;i&gt;The Tome of Fate&lt;/i&gt;. Those who futilely attempt to fathom the will of Tzeentch sometimes refer to his web of schemes as the Thousand and One Plots, but his lies are in reality far too numerous to count. Nevertheless, we welcome you to &lt;a href="/media/ffg_content/black-crusade/news/the-tome-of-fate/BC04-thousand-and-one-plots.pdf"&gt;download this brief excerpt&lt;/a&gt; (pdf, 1.5 MB), that you might better divine his true will without losing your mind entirely.&lt;/p&gt; &lt;p&gt;Do you possess the force of will to stand among Tzeentch’s chosen? Keep checking back in the coming weeks for more previews of &lt;i&gt;The Tome of Fate&lt;/i&gt;, and look for it on store shelves later this quarter!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/4/9/plots-within-plots/</guid></item><item><title>A Downloadable Ritual </title><link>https://www.fantasyflightgames.com/en/news/2012/3/7/a-downloadable-ritual/</link><description>
&lt;div class="blog-detail"&gt;
  
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/f2/73/f27372c9-4d22-479e-a9b4-e22799141405/bc01_preview.jpg' /&gt;
    

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            Published 7 March 2012
          
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        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/black-crusade/"&gt;Black Crusade&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
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          &lt;h1&gt;A Downloadable Ritual &lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Hand of Corruption, a Black Crusade adventure, on sale via download&lt;/p&gt;

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    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/black-crusade/hand-of-corruption/book-BC03-right.png" hspace="10"&gt;&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;a href="http://rpg.drivethrustuff.com/product_info.php?cPath=5218&amp;amp;products_id=98845&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product_info.php?products_id=98845&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“The Dark Gods help those who help themselves."           –Lord Deon Algonnac, Reaver of the Unknowable Void &lt;/i&gt;  A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy task, and the planet holds its own dangerous secrets. Can you bring the corrupting gifts of Chaos to this forgotten world?  &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?sku=BC03"&gt;&lt;i&gt;Hand of Corruption&lt;/i&gt;&lt;/a&gt;, an adventure in three acts for &lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;&lt;i&gt;Black Crusade&lt;/i&gt;&lt;/a&gt;, is now available on &lt;a href="http://rpg.drivethrustuff.com/product_info.php?cPath=5218&amp;amp;products_id=98845&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product_info.php?products_id=98845&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;! Presented in one comprehensive volume, &lt;i&gt;Hand of Corruption&lt;/i&gt; is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard’s Penance. With a host of challenges designed to appeal to a range of group types and play styles, &lt;i&gt;Hand of Corruption &lt;/i&gt;offers ample opportunities for both savvy roleplaying and gruelling combat.  &lt;b&gt;Beyond Redemption&lt;/b&gt;  For more on &lt;i&gt;Hand of Corruption&lt;/i&gt;, here’s a word from Black Crusade’s lead developer: &lt;i&gt; As the first book for the Black Crusade line, Hand of Corruption explores one of the fascinating premises first introduced in the Core Rulebook. For the first time in Warhammer 40,000 Roleplay, the players can control characters completely opposed to the Imperium, and Hand of Corruption brings that theme directly to the fore. The Heretics are pitted against the Imperium from the start, and have to infiltrate, deceive, and ultimately fight Imperial forces head on to get what they want. And what they want is nothing less than control of an entire planet full of psychopathic, dangerous, violent prisoners—perfect fodder for the players’ eventual Black Crusade! &lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/black-crusade/hand-of-corruption/BC03_788_Heavy-Industry_206_DavidLecossu-(2).png" hspace="10"&gt;&lt;/p&gt; &lt;p style="text-align: left;"&gt;&lt;i&gt;Of course, to get there, the players have to go toe to toe with some of the Imperium’s best and brightest—the types of individuals they might have been playing as characters in another Warhammer 40,000 Roleplay line. Plus, this adventure throws plenty of pitfalls along the players’ route. I wouldn’t want to reveal any spoilers, but it’s an adventure Game Masters should have a lot of fun springing on their players, and players should have a lot of fun playing through.&lt;/i&gt;  Learn more about &lt;i&gt;Hand of Corruption&lt;/i&gt; by reading our previews, &lt;a href="/edge_news.asp?eidn=2841"&gt;&lt;i&gt;Parched and Windswept&lt;/i&gt;&lt;/a&gt; and &lt;a href="/edge_news.asp?eidn=2900"&gt;&lt;i&gt;Ruinous Rituals&lt;/i&gt;&lt;/a&gt;. Then, head to &lt;a href="http://rpg.drivethrustuff.com/product_info.php?cPath=5218&amp;amp;products_id=98845&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; or &lt;a href="http://www.rpgnow.com/product_info.php?products_id=98845&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; and download your copy today!&lt;/p&gt;&lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/3/7/a-downloadable-ritual/</guid></item><item><title>Master the Secrets of Chaos</title><link>https://www.fantasyflightgames.com/en/news/2012/3/2/master-the-secrets-of-chaos/</link><description>
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            Published 2 March 2012
          
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        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/black-crusade/"&gt;Black Crusade&lt;/a&gt;&lt;/span&gt;
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          &lt;h1&gt;Master the Secrets of Chaos&lt;/h1&gt;
        
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          &lt;p&gt;Announcing The Tome of Fate, an upcoming supplement for Black Crusade&lt;/p&gt;

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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-fate/BC04-book-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Your naiveté amuses me, child. There is no Fate. There is only the Will of Tzeentch."      	–Verial Jenneque, Sorceress of Q’Sal&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Tzeentch, the Chaos God of Change, weaves the unfathomable strands of Fate from his Impossible Labyrinth deep within the warp. For the innumerable masses, Fate is a cruel and arbitrary force...but for the Tzeentch’s chosen few, it is a path to ultimate power.&lt;/p&gt; &lt;p&gt;Fantasy Flight Games is pleased to announce the upcoming release of &lt;i&gt;The Tome of Fate&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=154&amp;amp;enmi=Black%20Crusade"&gt;&lt;i&gt;Black Crusade&lt;/i&gt;&lt;/a&gt;! The first of four books delving into the darkest secrets of the Ruinous Powers, &lt;i&gt;The Tome of Fate&lt;/i&gt; presents invaluable information on the Lord of Lies. In its pages, players will learn of his dark servants, both daemonic and mortal, and how his influence is felt across the Screaming Vortex. With new weapons and psychic powers to aid them, Heretics can go forth across that unholy stretch of stars and beyond into the depths of the fallen Imperium, ready to challenge Fate and make it their own.&lt;b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/black-crusade/news/the-tome-of-fate/BC04_2478_CH-1-Frontis-Chaos-Sorcerer_812_MattBradbury_2_3.png" hspace="10" alt=""&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;A force to be feared...or studied&lt;/b&gt;&lt;/p&gt; &lt;p&gt;What is Fate? For many Heretics, Fate is what they have fought against their entire lives. It was cruel Fate that led xenos raiders to burn their family to broken cinders, capricious Fate that caused their lesser sibling to gain the family title instead of themselves, uncaring Fate that led the Inquisition to mistakenly torture them as a traitor and thus make them one. Fate has made them into Heretics, and thus they hate it as much as they hate the Imperium itself.&lt;/p&gt; &lt;p&gt;Others with a greater knowledge and appreciation of the True Mysteries know that Fate is never random or meaningless, no blind series of happenstance or coincidence. There is a Grand Scheme to all things, and thus a Grand Schemer. That Schemer is the Chaos Power known as Tzeentch. Those following this god strive to know his ways, and thus the hidden threads that bind all things to his will in the vast tapestry that is Fate itself. Such an effort is surely futile, for no mortal mind can possibly comprehend such infinite complexity, but even small glimmers of the Will of Tzeentch allow for more power than could be imagined. To gain such power, many Heretics are willing to risk all, including madness or mutation, for they know that either they must control their Fate, or Fate will control them.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Sorcery, change, and lies&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Tome of Fate&lt;/i&gt; introduces four new Tzeentch-centric Heretic Archetypes, as well as foul daemons, arcane weaponry, mighty daemon engines, and vile minions for followers of the Master of Fate. Players of all alignments will also gain potent new psychic powers and daemonic rites to fuel their struggle against the hated Imperium. The fallen forges of the Hollows, the mutants of Dread Korvaska, and the ancient Necrons awakening from within the Pillars of Eternity: these and other secrets of the Screaming Vortex shall stand revealed. All this and more lies within &lt;i&gt;The Tome of Fate&lt;/i&gt;, including a dangerous new adventure on the sorcerous world of Q’Sal!&lt;/p&gt; &lt;p&gt;Do you possess the force of will to stand among Tzeentch’s chosen? Check back in the coming weeks as we preview &lt;i&gt;The Tome of Fate&lt;/i&gt;, and look for it on store shelves in the second quarter of 2012!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Black Crusade&lt;/i&gt; collection is © Games Workshop Limited 2011-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader, Dark Heresy, Deathwatch, Black Crusade&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Black Crusade&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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