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FAQ


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Q: Can a Soulmech Paladin lay hands on himself?
A:
No. Divine healing will not work on Soulmechs.

Q: Can a Soulmech Monk heal himself with Wholeness of Body?
A:
No. Soulmechs may only be healed with arcane magic and repair.

Q: Can a Soulmech Druid heal himself with the Wildshape ability?
A:
Yes. Wildshape works just like Polymorph Self, which works normally on Soulmechs.

Q: How do Soulmechs repair themselves?
A:
Soulmechs cannot repair themselves, but other can use the Repair skill to heal damage they've suffered as follows:

Repairing Soulmechs:

  • Soul Mech's do not heal damage normally
  • A Soulmech may not make a Repair check on himself
  • A Repair check at DC 15 will stabalize a Soulmech. This is a standard action.
  • A Repair check at DC15 can provide a Soulmech with long term care, allowing him to regain 1 hit point per level per day of light activity, or 1 1/2 hit points per level per day of bed rest.
  • Characters attempting a Repair roll without a robotics toolkit suffer a -2 circumstance penalty on their Repair roll.
  • Repairing a Soulmech in these ways does not have any cost in parts.

Q: Do Soulmechs have a Con score?
A:
Soulmechs do not have a Con score. They only get class level and magic item save bonuses to their Fort saves. This is exactly how it works for constructs, undead, and other creatures with no Con scores. Mechanically, it is no different than being a character with a 10 Con.

Q: Does the Mechanist have Navigate as a class skill?
A:
The Mechanist does not have Navigate as a class skill. The starting package is incorrect.

Q: Can a Soulmech barbarian gain bonus hit points from raging?
A:
No. They also do not gain the extra Strength; however, they also do not become exhausted after raging.

Q: Do Soulmechs that started as a different race keep their racial abilities?
A
No. Soulmech is a race in itself, so any racial abilities are lost when a character becomes a soulmech. Anything described in a racial writeup is an "inherent racial trait," is lost including spell-like abilities. Soulmechs do not qualify for racial prestige classes requiring any race other than Soulmech, or Any.

Q: When does a Trauma Symbiote shut down? Does it's owner take damage if the symbiote takes more than 10, or 20 hp?
A:
The symbiote shuts down at 0 hp, but while it is active it must take all damage from any given attack before shutting down. If it is at 5 hp and takes 15 (or more) hp in damage from a single attack it goes to -10 and dies. Any extra damage beyond -10 is suffered by the host. At any time the host may voluntarily shut down his Trauma Symbiote as a free action. Reactivating it is also a free action.

Q: Can you have more than one Trauma Symbiote?
A:
No.

Q: How do shotgun attacks and stats work for double-barrelled shotguns?
A:
You roll one attack roll for a shotgun blast and apply it to all possible targets individually (assuming you are in the 3rd range increment). Double barreled shotguns have the same statistics as a shotgun. You can fire both barrels as a single attack action, and you must make 2 separate rolls to determine the results.

Q: How do you determine starting credits for characters over 1st level? Do you still multiply their starting gold (from the PHB) by 10?
A:
Starting credits get multiplied by 10 only for 1st level, so if you start at 8th level you can add 27,000 cr to your starting total.



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